Player Matchup

Ymir
Ymir
Monseñor
Ymir
Level 8
God Stats
4W - 4L
1,550 SR
Queue Stats
78W - 58L
1,413 Elo+
Solo
Ares
Ares
RedWeeb247
Ares
Level 6
God Stats
2W - 5L
1,829 SR
Queue Stats
85W - 101L
1,415 Elo+
Solo
Kukulkan
Kukulkan
besitosdegatos
Kukulkan
Level 7
God Stats
5W - 4L
1,568 SR
Queue Stats
7W - 8L
1,447 Elo+
Party 2
Izanami
Izanami
chiftharip
Izanami
Level 25
God Stats
59W - 25L
1,570 SR
Queue Stats
249W - 253L
1,433 Elo+
Solo
Hun Batz
Hun Batz
ieLeMenTzZ11
Hun Batz
Level 63
God Stats
2W - 3L
1,466 SR
Queue Stats
39W - 43L
1,484 Elo+
Party 2
Team Averages
Level 22
1,597 SR
1,438 Elo+

VS

Team Averages
Level 23
1,583 SR
1,472 Elo+
Skadi
Skadi
Connie2k
Skadi
Level 27
God Stats
9W - 4L
1,488 SR
Queue Stats
88W - 73L
1,451 Elo+
Solo
Chaac
Chaac
JunThePanda
Chaac
Level 22
God Stats
19W - 17L
1,721 SR
Queue Stats
330W - 333L
1,472 Elo+
Party 1
Khepri
Khepri
Lonewolf955
Khepri
Level 25
God Stats
5W - 3L
1,672 SR
Queue Stats
170W - 153L
1,499 Elo+
Solo
Kali
Kali
goyukudo
Kali
Level 14
God Stats
9W - 8L
1,319 SR
Queue Stats
123W - 115L
1,401 Elo+
Solo
Baba Yaga
Baba Yaga
grimgrin21
Baba Yaga
Level 28
God Stats
22W - 16L
1,718 SR
Queue Stats
324W - 308L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 3 / 2
7,376
492
4,781
9,740
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 4 / 1
4,935
329
68
4,383
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
8
0 / 2 / 1
5,450
363
1,162
3,697
1,020
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
chiftharip
Izanami
9
1 / 4 / 2
6,267
418
5,590
7,484
2,375
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ieLeMenTzZ11
Hun Batz
13
2 / 0 / 2
7,395
493
5,487
9,784
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Connie2k
Skadi
12
5 / 2 / 2
7,924
528
4,719
6,229
2,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 0 / 2
8,608
574
3,219
8,907
5,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
1 / 1 / 6
7,020
468
3,400
7,839
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
12
5 / 1 / 1
8,065
538
4,575
9,225
3,344
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
grimgrin21
Baba Yaga
13
2 / 1 / 0
8,675
578
7,331
8,040
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
13
13
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
Connie2k
Skadi
5
2
2
3
W
0
0
2
1
W
Khepri
1
1
6
4
L
Ymir
2
3
2
1
L
0
4
1
0.13
L
Kukulkan
0
2
1
0.25
L
Izanami
chiftharip
Izanami
1
4
2
0.5
W
Kali
5
1
1
5.5
W
Baba Yaga
grimgrin21
Baba Yaga
2
1
0
2
L
Hun Batz
ieLeMenTzZ11
Hun Batz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,088
Damage
23,244
35,088
Taken
40,240
16,922
Mitigated
19,774
5,170
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Connie2k
Skadi
4,719
2,047
0
1,069
6,229
2,458
2,226
298
5,931
0
47,646
W
3,219
523
0
4,791
8,907
5,434
2,302
1,811
7,096
0
42,859
W
Khepri
3,400
777
0
1,529
7,839
5,603
425
1,392
6,447
11,108
0
L
Ymir
4,781
595
0
145
9,740
8,356
0
1,834
7,492
28,341
0
L
68
0
0
448
4,383
1,769
0
231
4,152
6,240
0
L
Kukulkan
1,162
47
0
470
3,697
1,020
0
2,001
1,560
15,443
0
L
Izanami
chiftharip
Izanami
5,590
3,515
0
238
7,484
2,375
0
2,785
4,491
0
22,104
W
Kali
4,575
2,984
0
2,326
9,225
3,344
0
641
8,584
0
39,826
W
Baba Yaga
grimgrin21
Baba Yaga
7,331
211
0
2,375
8,040
2,935
418
1,869
6,171
50,379
0
L
Hun Batz
ieLeMenTzZ11
Hun Batz
5,487
1,522
0
3,869
9,784
3,402
0
3,387
6,257
0
44,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,423
Gold Earned
40,292
208
Minions Killed
365
0
Camps Cleared
0
1,010,888
Distance Traveled
1,363,118
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,924
528
79
5
0
202,502
1
W
Chaac
8,608
574
100
7
0
291,996
3
W
Khepri
7,020
468
11
1
0
298,708
1
L
Ymir
7,376
492
57
4
0
269,866
4
L
Ares
4,935
329
5
0
0
92,389
0
L
Kukulkan
5,450
363
26
2
0
141,128
0
L
Izanami
6,267
418
37
2
0
211,276
3
W
Kali
8,065
538
74
5
0
278,419
4
W
Baba Yaga
8,675
578
101
7
0
291,493
5
L
Hun Batz
7,395
493
83
6
0
296,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role