Player Matchup

Cupid
Cupid
Bronze III
BigFebreeze
Cupid
Bronze III
Level 46
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Olorun
Olorun
Bronze III
GanjaFebreeze
Olorun
Bronze III
Level 55
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Fenrir
Fenrir
Gold III
Go0D TaLk
Fenrir
Gold III
Level 109
God Stats
16W - 11L
1,768 SR
Queue Stats
276W - 271L
1,469 MMR
Solo
King Arthur
King Arthur
Gold IV
John Lennon9
King Arthur
Gold IV
Level 136
God Stats
7W - 17L
1,440 SR
Queue Stats
463W - 476L
1,317 MMR
Party 1
Athena
Athena
Platinum V
PrezidenteTrump
Athena
Platinum V
Level 129
God Stats
42W - 45L
1,540 SR
Queue Stats
282W - 293L
1,639 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,450 SR
1,485 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,581 SR
1,424 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum IV
 
Kuzenbo
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hun Batz
Hun Batz
Gold IV
The Chronic Boy
Hun Batz
Gold IV
Level 159
God Stats
19W - 13L
1,767 SR
Queue Stats
410W - 397L
1,262 MMR
Party 4
Sobek
Sobek
Gold V
Vanta700
Sobek
Gold V
Level 109
God Stats
3W - 5L
1,590 SR
Queue Stats
25W - 31L
1,396 MMR
Party 2
Neith
Neith
Bronze III
crazyu24
Neith
Bronze III
Level 128
God Stats
1W - 2L
1,549 SR
Queue Stats
4W - 9L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
9,162
436
6,342
13,500
4,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 6 / 1
8,034
383
6,547
18,934
6,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Go0D TaLk
Fenrir
18
8 / 1 / 2
11,364
541
12,619
15,518
10,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
John Lennon9
King Arthur
17
3 / 5 / 4
10,794
514
18,570
25,495
18,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 5 / 5
8,666
413
7,059
19,364
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TsukuyomiSetApolloCu ChulainnTiamat

VS

Bans
ScyllaHeraMercuryNemesisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 0 / 7
12,258
584
25,842
11,863
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
17
4 / 4 / 10
10,967
522
12,740
21,091
22,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
18
6 / 3 / 5
11,854
564
10,680
15,683
6,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Vanta700
Sobek
14
3 / 5 / 10
9,960
474
7,136
22,777
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
crazyu24
Neith
18
2 / 2 / 3
11,736
559
9,038
10,816
4,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
14
Kills
21
21
Deaths
14
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
7
9.5
W
Kuzenbo
 
Kuzenbo
4
4
10
2.25
L
1
4
3
0.63
L
1
6
1
0.25
L
Fenrir
Go0D TaLk
Fenrir
8
1
2
9
L
King Arthur
John Lennon9
King Arthur
3
5
4
1
L
1
5
5
0.7
W
Hun Batz
6
3
5
2.83
W
Sobek
Vanta700
Sobek
3
5
10
1.6
W
Neith
crazyu24
Neith
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,137
Damage
65,436
92,811
Taken
82,230
53,319
Mitigated
61,440
22,809
Healing
27,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
25,842
2,091
942
4,172
11,863
5,380
2,320
3,454
8,409
105,101
0
W
Kuzenbo
 
Kuzenbo
12,740
3,421
0
6,094
21,091
22,386
506
2,433
18,439
61,756
0
L
6,342
3,701
323
2,890
13,500
4,581
1,270
3,250
10,170
0
47,552
L
6,547
2,837
356
5,421
18,934
6,711
0
11,177
7,399
40,421
0
L
Fenrir
Go0D TaLk
Fenrir
12,619
2,437
0
5,119
15,518
10,116
0
5,701
9,691
0
85,943
L
King Arthur
John Lennon9
King Arthur
18,570
942
0
7,398
25,495
18,029
526
14,575
10,646
0
83,092
L
7,059
1,543
0
1,302
19,364
13,882
0
9,935
9,187
26,073
0
W
Hun Batz
10,680
2,532
0
6,330
15,683
6,782
547
1,359
14,324
0
72,149
W
Sobek
Vanta700
Sobek
7,136
393
0
5,922
22,777
22,817
984
6,122
16,655
28,683
0
W
Neith
crazyu24
Neith
9,038
2,003
0
4,321
10,816
4,075
6,261
238
10,578
0
89,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
56,775
460
Minions Killed
600
0
Camps Cleared
0
1,933,086
Distance Traveled
2,131,588
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,258
584
177
8
0
448,676
5
W
Kuzenbo
10,967
522
92
4
0
426,746
2
L
Cupid
9,162
436
75
4
0
355,520
1
L
Olorun
8,034
383
68
3
0
387,669
0
L
Fenrir
11,364
541
136
6
0
431,096
5
L
King Arthur
10,794
514
155
7
0
370,595
4
L
Athena
8,666
413
26
1
0
388,206
6
W
Hun Batz
11,854
564
125
6
0
443,637
3
W
Sobek
9,960
474
43
2
0
423,242
2
W
Neith
11,736
559
163
8
0
389,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role