Player Matchup

Chaac
Chaac
JVoltz
Chaac
Level 29
God Stats
1W - 1L
1,675 SR
Queue Stats
36W - 21L
1,588 Elo+
Party 1
Chiron
Chiron
JayR6
Chiron
Level 104
God Stats
4W - 4L
1,537 SR
Queue Stats
896W - 712L
1,588 Elo+
Party 1
Ah Puch
Ah Puch
TsarBomba18
Ah Puch
Level 88
God Stats
1W - 2L
1,706 SR
Queue Stats
226W - 170L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
bit43
Heimdallr
Level 109
God Stats
1W - 2L
1,241 SR
Queue Stats
308W - 205L
1,583 Elo+
Party 1
Athena
Athena
iiGenociderSyoii
Athena
Level 21
God Stats
0W - 1L
1,675 SR
Queue Stats
6W - 11L
1,452 Elo+
Solo
Team Averages
Level 70
1,567 SR
1,557 Elo+

VS

Team Averages
Level 41
1,546 SR
1,526 Elo+
Fenrir
Fenrir
AZek0s
Fenrir
Level 23
God Stats
3W - 0L
1,827 SR
Queue Stats
13W - 8L
1,569 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
I Skerted
Ah Muzen Cab
Level 26
God Stats
2W - 0L
1,602 SR
Queue Stats
7W - 4L
1,644 Elo+
Party 2
Skadi
Skadi
JA7LIN
Skadi
Level 99
God Stats
1W - 1L
1,300 SR
Queue Stats
26W - 29L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
OhMyGods420
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Tathea
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JVoltz
Chaac
18
1 / 2 / 6
9,982
665
9,565
19,670
18,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
JayR6
Chiron
17
6 / 3 / 4
10,295
686
9,529
12,584
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TsarBomba18
Ah Puch
17
2 / 6 / 9
10,416
694
25,333
13,957
5,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
bit43
Heimdallr
17
2 / 3 / 8
9,867
658
14,461
15,533
7,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 3
9,047
603
6,054
21,218
19,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AZek0s
Fenrir
15
2 / 2 / 9
9,512
634
3,174
10,377
7,179
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
I Skerted
Ah Muzen Cab
20
5 / 2 / 13
12,042
803
18,694
12,392
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
JA7LIN
Skadi
17
6 / 4 / 8
10,951
730
11,242
13,112
4,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 2 / 12
10,851
723
28,858
13,144
5,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Tathea
Kuzenbo
18
0 / 2 / 17
9,960
664
11,862
21,496
22,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
12
Kills
19
19
Deaths
12
30
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AZek0s
Fenrir
2
2
9
3.25
W
Ah Muzen Cab
I Skerted
Ah Muzen Cab
5
2
13
5.75
W
Skadi
JA7LIN
Skadi
6
4
8
2.5
L
Chaac
JVoltz
Chaac
1
2
6
2
L
Chiron
JayR6
Chiron
6
3
4
2.67
W
6
2
12
6
W
Kuzenbo
Tathea
Kuzenbo
0
2
17
4.25
L
Ah Puch
TsarBomba18
Ah Puch
2
6
9
1.08
L
Heimdallr
bit43
Heimdallr
2
3
8
2
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,942
Damage
73,830
82,962
Taken
70,521
56,974
Mitigated
45,569
28,138
Healing
26,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AZek0s
Fenrir
3,174
639
781
1,103
10,377
7,179
173
4,270
5,812
0
3,833
W
Ah Muzen Cab
I Skerted
Ah Muzen Cab
18,694
4,148
1,058
4,150
12,392
5,730
1,711
4,975
7,122
0
57,476
W
Skadi
JA7LIN
Skadi
11,242
4,891
1,404
2,148
13,112
4,771
2,180
5,821
6,788
0
25,902
L
Chaac
JVoltz
Chaac
9,565
686
2,552
9,095
19,670
18,622
73
11,120
8,550
0
22,073
L
Chiron
JayR6
Chiron
9,529
2,725
2,890
2,837
12,584
5,630
1,391
4,799
7,785
0
30,324
W
28,858
5,605
466
3,074
13,144
5,277
1,261
5,798
7,051
45,592
0
W
Kuzenbo
Tathea
Kuzenbo
11,862
4,834
4,979
7,070
21,496
22,612
499
9,170
11,774
20,141
0
L
Ah Puch
TsarBomba18
Ah Puch
25,333
180
695
1,766
13,957
5,973
118
7,793
6,164
51,859
0
L
Heimdallr
bit43
Heimdallr
14,461
1,109
1,672
2,110
15,533
7,667
501
7,972
7,561
0
37,339
L
6,054
1,062
1,434
3,087
21,218
19,082
61
9,036
12,182
14,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,607
Gold Earned
53,316
219
Minions Killed
192
0
Camps Cleared
0
1,250,270
Distance Traveled
1,455,807
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,512
634
5
0
0
333,417
0
W
Ah Muzen Cab
12,042
803
106
7
0
283,827
0
W
Skadi
10,951
730
34
2
0
247,306
0
L
Chaac
9,982
665
26
2
0
273,958
2
L
Chiron
10,295
686
48
3
0
197,267
4
W
Nu Wa
10,851
723
32
2
0
308,972
3
W
Kuzenbo
9,960
664
15
1
0
282,285
1
L
Ah Puch
10,416
694
68
5
0
245,694
0
L
Heimdallr
9,867
658
45
3
0
266,220
0
L
Athena
9,047
603
32
2
0
267,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role