Player Matchup

Awilix
Awilix
GrandpaGrip69
Awilix
Level 15
God Stats
13W - 2L
1,911 SR
Queue Stats
180W - 22L
1,965 Elo+
Party 1
Rama
Rama
JohnalDavo
Rama
Level 137
God Stats
9W - 4L
1,672 SR
Queue Stats
138W - 64L
1,835 Elo+
Party 1
Sobek
Sobek
MentallyHere
Sobek
Level 125
God Stats
6W - 1L
1,790 SR
Queue Stats
201W - 54L
1,836 Elo+
Party 1
Tiamat
Tiamat
RushedThem
Tiamat
Level 114
God Stats
2W - 0L
1,614 SR
Queue Stats
418W - 190L
1,819 Elo+
Party 1
Guan Yu
Guan Yu
Triickyyy
Guan Yu
Level 69
God Stats
7W - 1L
1,643 SR
Queue Stats
128W - 56L
1,772 Elo+
Party 1
Team Averages
Level 92
1,726 SR
1,845 Elo+

VS

Team Averages
Level 65
1,589 SR
1,559 Elo+
Xbalanque
Xbalanque
Icyikle
Xbalanque
Level 116
God Stats
4W - 3L
1,533 SR
Queue Stats
642W - 582L
1,578 Elo+
Party 2
Hades
Hades
PopeAtude
Hades
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
S0CIALlSM
King Arthur
Level 109
God Stats
43W - 36L
1,646 SR
Queue Stats
811W - 734L
1,576 Elo+
Party 2
Cerberus
Cerberus
blackblack420
Cerberus
Level 16
God Stats
16W - 15L
1,764 SR
Queue Stats
330W - 328L
1,638 Elo+
Party 2
Thor
Thor
xFeelinFroggy
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 222L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 7
6,993
699
7,211
4,863
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 2 / 1
6,962
696
6,514
7,529
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 11
5,690
569
2,432
6,231
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
RushedThem
Tiamat
12
5 / 0 / 8
6,699
670
6,783
3,065
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Triickyyy
Guan Yu
11
3 / 1 / 2
6,341
634
4,549
7,438
4,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Icyikle
Xbalanque
8
1 / 4 / 0
4,668
467
5,512
7,243
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
PopeAtude
Hades
7
0 / 4 / 1
4,212
421
1,674
5,469
2,241
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
S0CIALlSM
King Arthur
10
2 / 4 / 0
5,764
576
4,055
9,160
3,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
blackblack420
Cerberus
7
1 / 6 / 2
4,589
459
2,640
9,244
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 5 / 2
4,485
449
1,021
7,508
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
23
Kills
4
4
Deaths
23
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Xbalanque
Icyikle
Xbalanque
1
4
0
0.25
W
6
2
1
3.25
W
1
1
11
6.5
L
Hades
PopeAtude
Hades
0
4
1
0.13
W
Tiamat
RushedThem
Tiamat
5
0
8
9
L
King Arthur
S0CIALlSM
King Arthur
2
4
0
0.5
W
Guan Yu
Triickyyy
Guan Yu
3
1
2
4
L
Cerberus
blackblack420
Cerberus
1
6
2
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,489
Damage
14,902
29,126
Taken
38,624
14,610
Mitigated
13,004
11,758
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,211
3,553
0
250
4,863
1,620
997
254
4,609
0
38,475
L
Xbalanque
Icyikle
Xbalanque
5,512
2,820
0
2,087
7,243
1,708
0
365
6,878
0
27,800
W
6,514
5,368
0
3,869
7,529
1,883
1,532
868
6,661
0
44,121
W
2,432
321
0
3,212
6,231
4,022
0
769
5,462
10,021
0
L
Hades
PopeAtude
Hades
1,674
107
67
1,255
5,469
2,241
0
1,414
3,889
14,879
0
W
Tiamat
RushedThem
Tiamat
6,783
1,411
0
1,818
3,065
2,612
1,241
1,426
1,639
34,551
0
L
King Arthur
S0CIALlSM
King Arthur
4,055
324
0
1,168
9,160
3,427
0
965
8,143
0
31,845
W
Guan Yu
Triickyyy
Guan Yu
4,549
793
254
2,355
7,438
4,473
41
997
6,441
0
30,556
L
Cerberus
blackblack420
Cerberus
2,640
193
0
1,855
9,244
3,537
0
2,950
6,194
11,417
0
L
1,021
180
0
1,306
7,508
2,091
0
3,003
4,305
0
16,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
23,718
334
Minions Killed
224
0
Camps Cleared
0
977,225
Distance Traveled
867,508
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,993
699
79
8
0
233,634
2
L
Xbalanque
4,668
467
37
4
0
163,510
3
W
Rama
6,962
696
89
9
0
155,433
0
W
Sobek
5,690
569
18
2
0
185,168
1
L
Hades
4,212
421
35
4
0
150,574
1
W
Tiamat
6,699
670
74
7
0
197,532
1
L
King Arthur
5,764
576
72
7
0
171,461
1
W
Guan Yu
6,341
634
74
7
0
205,458
0
L
Cerberus
4,589
459
37
4
0
180,079
1
L
Thor
4,485
449
43
4
0
201,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role