Player Matchup

Sol
Sol
Hellagur
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Iofi
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Perspective
Athena
Level 156
God Stats
26W - 17L
1,616 SR
Queue Stats
1,777W - 1,339L
1,701 Elo+
Party 1
Sobek
Sobek
SafetyAlwaysOff
Sobek
Level 158
God Stats
31W - 15L
1,658 SR
Queue Stats
1,586W - 1,120L
1,725 Elo+
Party 1
Achilles
Achilles
sixbars
Achilles
Level 143
God Stats
5W - 4L
1,618 SR
Queue Stats
257W - 245L
1,625 Elo+
Party 1
Team Averages
Level 155
1,578 SR
1,610 Elo+

VS

Team Averages
Level 143
1,504 SR
1,637 Elo+
Thoth
Thoth
GoSxEtErNiiTY
Thoth
Level 155
God Stats
7W - 4L
1,777 SR
Queue Stats
263W - 216L
1,593 Elo+
Party 2
Artemis
Artemis
HVAK87
Artemis
Level 125
God Stats
4W - 8L
1,262 SR
Queue Stats
571W - 573L
1,648 Elo+
Solo
Cerberus
Cerberus
MammothsLoaded
Cerberus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,645 Elo+
Party 2
Khepri
Khepri
Nin10dope
Khepri
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 63L
1,677 Elo+
Solo
Chaac
Chaac
PyroDragneel
Chaac
Level 146
God Stats
3W - 4L
1,481 SR
Queue Stats
379W - 391L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 7
10,751
896
16,521
10,525
4,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Iofi
Skadi
18
4 / 2 / 13
10,662
889
9,876
9,594
5,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
14
2 / 3 / 20
9,231
769
9,469
12,619
9,650
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 2 / 16
10,183
849
5,066
18,258
16,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
sixbars
Achilles
13
5 / 6 / 12
9,226
769
6,550
13,500
12,406
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 3
11,687
974
23,357
11,089
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
HVAK87
Artemis
12
1 / 7 / 6
7,998
667
7,241
9,034
3,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
16
1 / 4 / 13
9,473
789
8,112
13,959
9,343
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
Nin10dope
Khepri
17
2 / 4 / 8
10,718
893
4,911
10,251
10,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 7 / 3
7,839
653
2,480
16,133
7,684
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
26
Kills
15
16
Deaths
26
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
10
4
3
2.88
L
Artemis
HVAK87
Artemis
1
7
6
0.57
W
13
3
7
5.5
W
Skadi
Iofi
Skadi
4
2
13
5.25
L
Cerberus
1
4
13
1.88
L
Khepri
Nin10dope
Khepri
2
4
8
1.5
W
Athena
2
3
20
4
L
1
7
3
0.36
W
2
2
16
5
W
Achilles
sixbars
Achilles
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,482
Damage
46,101
64,496
Taken
60,466
47,878
Mitigated
36,659
17,630
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,357
1,096
119
3,560
11,089
5,394
1,372
5,665
5,424
49,942
0
L
Artemis
HVAK87
Artemis
7,241
4,157
901
765
9,034
3,583
0
4,657
4,377
0
12,503
W
16,521
5,538
42
2,378
10,525
4,062
1,369
6,855
3,670
29,940
0
W
Skadi
Iofi
Skadi
9,876
4,168
140
1,631
9,594
5,142
2,600
4,967
4,627
0
35,879
L
Cerberus
8,112
443
0
2,691
13,959
9,343
0
7,704
6,255
15,074
0
L
Khepri
Nin10dope
Khepri
4,911
275
48
40
10,251
10,655
363
5,711
4,540
13,766
0
W
Athena
9,469
3,740
1,650
2,655
12,619
9,650
397
7,921
4,698
13,319
0
L
2,480
63
86
2,637
16,133
7,684
0
7,319
8,814
0
10,262
W
5,066
402
1,683
6,301
18,258
16,618
589
10,727
7,531
17,334
0
W
Achilles
sixbars
Achilles
6,550
1,749
465
685
13,500
12,406
836
5,910
7,590
0
11,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,053
Gold Earned
47,715
117
Minions Killed
116
0
Camps Cleared
0
984,824
Distance Traveled
926,754
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,687
974
57
5
0
224,887
1
L
Artemis
7,998
667
10
1
0
134,331
0
W
Sol
10,751
896
36
3
0
168,427
1
W
Skadi
10,662
889
47
4
0
189,643
1
L
Cerberus
9,473
789
19
2
0
204,665
1
L
Khepri
10,718
893
14
1
0
189,585
2
W
Athena
9,231
769
13
1
0
236,635
2
L
Chaac
7,839
653
16
1
0
173,286
2
W
Sobek
10,183
849
15
1
0
192,882
4
W
Achilles
9,226
769
6
1
0
197,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role