Player Matchup

Rama
Rama
AwilixSimp
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 239L
1,601 Elo+
Party 1
Ymir
Ymir
NotGriffingsTTV
Ymir
Level 109
God Stats
7W - 10L
1,589 SR
Queue Stats
397W - 384L
1,554 Elo+
Party 1
Thoth
Thoth
Slapasaurusrex
Thoth
Level 126
God Stats
2W - 9L
1,255 SR
Queue Stats
320W - 300L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
Spxnge
Sylvanus
Level 128
God Stats
7W - 8L
1,502 SR
Queue Stats
126W - 111L
1,622 Elo+
Party 1
Loki
Loki
bellfast
Loki
Level 38
God Stats
21W - 13L
1,672 SR
Queue Stats
105W - 98L
1,567 Elo+
Party 1
Team Averages
Level 106
1,504 SR
1,584 Elo+

VS

Team Averages
Level 47
1,500 SR
1,606 Elo+
Zhong Kui
Zhong Kui
GOLDDUCKI
Zhong Kui
Level 43
God Stats
1W - 0L
1,714 SR
Queue Stats
364W - 306L
1,583 Elo+
Solo
Scylla
Scylla
GREEDpXg
Scylla
Level 27
God Stats
14W - 12L
1,660 SR
Queue Stats
96W - 54L
1,827 Elo+
Party 2
Xing Tian
Xing Tian
Ishimatu
Xing Tian
Level 43
God Stats
2W - 4L
1,290 SR
Queue Stats
11W - 10L
1,572 Elo+
Solo
Arachne
Arachne
MusicMain
Arachne
Level 42
God Stats
10W - 4L
1,336 SR
Queue Stats
34W - 35L
1,545 Elo+
Solo
Rama
Rama
Quasí
Rama
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 51L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,703
458
7,338
11,280
3,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 2 / 3
9,010
474
4,022
12,861
10,932
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 2 / 4
9,825
517
10,072
6,507
2,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Spxnge
Sylvanus
11
0 / 5 / 4
7,627
401
7,501
17,410
13,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
14
5 / 5 / 2
9,007
474
6,011
14,287
5,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GOLDDUCKI
Zhong Kui
18
5 / 2 / 4
11,607
611
10,372
11,232
8,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
GREEDpXg
Scylla
17
3 / 2 / 4
11,053
582
6,358
7,581
2,785
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Ishimatu
Xing Tian
13
1 / 1 / 10
8,897
468
5,552
14,531
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MusicMain
Arachne
16
3 / 2 / 9
9,942
523
8,258
15,404
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Quasí
Rama
19
7 / 1 / 2
11,382
599
14,290
12,211
4,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
8
Kills
19
19
Deaths
8
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Zhong Kui
GOLDDUCKI
Zhong Kui
5
2
4
3.5
W
Scylla
GREEDpXg
Scylla
3
2
4
2.5
W
Xing Tian
Ishimatu
Xing Tian
1
1
10
6
W
Arachne
MusicMain
Arachne
3
2
9
3.75
L
1
2
3
1.25
W
Rama
Quasí
Rama
7
1
2
8
L
2
2
4
2
L
Sylvanus
Spxnge
Sylvanus
0
5
4
0.4
L
Loki
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,944
Damage
44,830
62,345
Taken
60,959
36,213
Mitigated
30,757
15,315
Healing
26,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,338
4,069
708
2,727
11,280
3,665
1,146
1,882
9,398
0
69,802
W
Zhong Kui
GOLDDUCKI
Zhong Kui
10,372
1,064
0
7,178
11,232
8,380
979
5,253
5,979
72,867
0
W
Scylla
GREEDpXg
Scylla
6,358
58
0
2,548
7,581
2,785
0
3,200
4,381
81,187
0
W
Xing Tian
Ishimatu
Xing Tian
5,552
97
0
1,258
14,531
10,149
0
6,232
8,299
22,840
0
W
Arachne
MusicMain
Arachne
8,258
5,108
0
7,166
15,404
5,028
0
5,332
10,072
0
64,453
L
4,022
872
0
2,203
12,861
10,932
0
5,159
7,634
50,554
0
W
Rama
Quasí
Rama
14,290
10,383
0
8,298
12,211
4,415
694
1,578
10,633
0
105,666
L
10,072
249
0
1,183
6,507
2,065
213
3,148
3,110
69,897
0
L
Sylvanus
Spxnge
Sylvanus
7,501
528
2,959
4,655
17,410
13,992
0
6,323
11,008
27,303
0
L
Loki
6,011
2,428
0
880
14,287
5,559
0
5,370
8,913
0
55,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,172
Gold Earned
52,881
512
Minions Killed
638
0
Camps Cleared
0
1,734,288
Distance Traveled
1,818,755
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,703
458
131
7
0
321,098
5
W
Zhong Kui
11,607
611
167
9
0
318,192
5
W
Scylla
11,053
582
160
8
0
355,401
2
W
Xing Tian
8,897
468
25
1
0
398,296
9
W
Arachne
9,942
523
103
5
0
410,117
3
L
Ymir
9,010
474
121
6
0
339,838
9
W
Rama
11,382
599
183
10
0
336,749
8
L
Thoth
9,825
517
143
8
0
351,785
3
L
Sylvanus
7,627
401
23
1
0
343,735
7
L
Loki
9,007
474
94
5
0
377,832
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role