Player Matchup

Ares
Ares
UltraNate2
Ares
Level 7
God Stats
1W - 0L
1,707 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 2
Chang'e
Chang'e
dualfusion5
Chang'e
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 246L
1,491 Elo+
Party 2
Anubis
Anubis
nexsut2005
Anubis
Level 6
God Stats
1W - 0L
1,574 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
xScoul
Hachiman
Level 42
God Stats
1W - 1L
1,713 SR
Queue Stats
134W - 129L
1,457 Elo+
Party 2
Amaterasu
Amaterasu
zach123w
Amaterasu
Level 26
God Stats
10W - 12L
1,555 SR
Queue Stats
72W - 97L
1,479 Elo+
Party 2
Team Averages
Level 40
1,610 SR
1,485 Elo+

VS

Team Averages
Level 13
1,519 SR
1,284 Elo+
Pele
Pele
BIG_GOD_CHUNGUS
Pele
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
68W - 74L
1,441 Elo+
Party 3
Ymir
Ymir
Johoule16
Ymir
Level 5
God Stats
7W - 15L
1,518 SR
Queue Stats
10W - 21L
938 Elo+
Solo
Chaac
Chaac
OsmerKaliko
Chaac
Level 20
God Stats
1W - 5L
1,407 SR
Queue Stats
71W - 63L
1,409 Elo+
Party 1
Thor
Thor
Studi126
Thor
Level 7
God Stats
0W - 2L
1,673 SR
Queue Stats
2W - 8L
1,236 Elo+
Party 1
Cernunnos
Cernunnos
V0rTeXPlayZ1
Cernunnos
Level 13
God Stats
15W - 14L
1,500 SR
Queue Stats
109W - 124L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
10,516
421
2,222
12,719
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
dualfusion5
Chang'e
20
15 / 3 / 7
14,454
578
25,922
20,439
8,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
nexsut2005
Anubis
18
2 / 3 / 1
11,087
443
5,057
9,501
4,482
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
xScoul
Hachiman
20
16 / 3 / 4
15,929
637
31,255
17,661
10,341
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
zach123w
Amaterasu
17
3 / 2 / 9
11,291
452
14,246
21,979
16,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 1
11,944
478
10,902
18,535
8,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
17
2 / 5 / 2
11,038
442
3,893
16,071
21,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
6 / 5 / 1
11,509
460
16,594
29,113
23,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
14
0 / 13 / 7
9,572
383
7,977
21,148
7,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
V0rTeXPlayZ1
Cernunnos
15
1 / 11 / 5
9,973
399
9,722
18,865
6,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
39
Kills
16
16
Deaths
40
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
L
Ymir
2
5
2
0.6
L
6
5
1
1.3
L
Thor
0
13
7
0.27
W
3
5
1
0.7
L
Cernunnos
V0rTeXPlayZ1
Cernunnos
1
11
5
0.32
W
Chang'e
dualfusion5
Chang'e
15
3
7
6.17
W
Anubis
nexsut2005
Anubis
2
3
1
0.83
W
Hachiman
xScoul
Hachiman
16
3
4
6
W
Amaterasu
zach123w
Amaterasu
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,702
Damage
49,088
82,299
Taken
103,732
55,719
Mitigated
66,884
28,868
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,902
3,893
0
3,858
18,535
8,357
1,130
7,448
11,037
0
55,336
L
Ymir
3,893
239
0
0
16,071
21,085
376
2,466
13,605
24,363
0
L
16,594
2,838
0
12,006
29,113
23,926
1,376
12,099
16,489
0
70,944
L
Thor
7,977
2,718
0
1,641
21,148
7,278
93
6,941
13,954
0
34,489
W
2,222
349
0
492
12,719
15,316
207
506
12,163
18,478
0
L
Cernunnos
V0rTeXPlayZ1
Cernunnos
9,722
6,398
0
1,258
18,865
6,238
0
4,602
14,213
0
48,319
W
Chang'e
dualfusion5
Chang'e
25,922
2,850
2,089
13,387
20,439
8,859
730
758
19,506
105,265
0
W
Anubis
nexsut2005
Anubis
5,057
45
0
2,096
9,501
4,482
730
195
9,306
40,408
0
W
Hachiman
xScoul
Hachiman
31,255
20,177
0
4,970
17,661
10,341
7,453
2,833
14,803
0
138,794
W
Amaterasu
zach123w
Amaterasu
14,246
5,620
0
5,834
21,979
16,721
730
219
21,210
207
67,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,277
Gold Earned
54,036
549
Minions Killed
333
0
Camps Cleared
0
2,180,283
Distance Traveled
1,900,604
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,944
478
65
3
0
368,064
0
L
Ymir
11,038
442
45
2
0
303,827
0
L
Chaac
11,509
460
95
4
0
421,373
4
L
Thor
9,572
383
46
2
0
403,637
5
W
Ares
10,516
421
31
1
0
425,296
0
L
Cernunnos
9,973
399
82
3
0
403,703
1
W
Chang'e
14,454
578
127
5
0
407,134
1
W
Anubis
11,087
443
63
3
0
389,471
1
W
Hachiman
15,929
637
221
9
0
427,843
4
W
Amaterasu
11,291
452
107
4
0
530,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role