Player Matchup

Ah Puch
Ah Puch
CosmicManatee74
Ah Puch
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cupid
Cupid
CruellaDville
Cupid
Level 15
God Stats
140W - 128L
1,522 SR
Queue Stats
501W - 522L
1,394 Elo+
Party 2
Da Ji
Da Ji
Diahgonal
Da Ji
Level 27
God Stats
4W - 4L
1,538 SR
Queue Stats
28W - 18L
1,681 Elo+
Party 1
Yemoja
Yemoja
MischiefMissy
Yemoja
Level 17
God Stats
21W - 20L
1,554 SR
Queue Stats
33W - 51L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
Quezplectic
Danzaburou
Level 18
God Stats
4W - 5L
1,578 SR
Queue Stats
476W - 496L
1,484 Elo+
Party 2
Team Averages
Level 19
1,538 SR
1,502 Elo+

VS

Team Averages
Level 12
1,509 SR
1,466 Elo+
Ymir
Ymir
SABRqq
Ymir
Level 16
God Stats
19W - 18L
1,471 SR
Queue Stats
35W - 37L
1,418 Elo+
Solo
Odin
Odin
SinisterRanger
Odin
Level 14
God Stats
3W - 6L
1,485 SR
Queue Stats
11W - 21L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Vexanael
Kukulkan
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Sol
Sol
giggly_mime6
Sol
Level 19
God Stats
1W - 2L
1,562 SR
Queue Stats
21W - 21L
1,494 Elo+
Solo
Heimdallr
Heimdallr
jdjara0597
Heimdallr
Level 7
God Stats
7W - 7L
1,524 SR
Queue Stats
27W - 26L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 16
11,652
1,059
10,928
9,220
3,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 3 / 27
12,811
1,165
19,347
13,037
6,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Diahgonal
Da Ji
20
27 / 2 / 11
15,985
1,453
32,512
14,279
7,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 28
13,371
1,216
6,412
13,821
16,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Quezplectic
Danzaburou
20
6 / 2 / 27
12,944
1,177
25,880
15,082
7,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
SABRqq
Ymir
18
3 / 9 / 12
12,098
1,100
10,804
23,677
18,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 7 / 8
10,730
975
8,971
20,079
24,565
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Vexanael
Kukulkan
17
3 / 9 / 6
10,782
980
9,359
19,028
7,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 10 / 8
11,007
1,001
11,140
17,680
5,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
jdjara0597
Heimdallr
18
6 / 11 / 8
12,265
1,115
19,596
21,935
10,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
57
46
Kills
15
15
Deaths
46
109
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
5
16
2.6
W
5
3
27
6.17
W
Da Ji
Diahgonal
Da Ji
27
2
11
16.25
W
3
3
28
5.67
W
Danzaburou
Quezplectic
Danzaburou
6
2
27
9.75
L
Ymir
SABRqq
Ymir
3
9
12
1
L
2
7
8
0.86
L
Kukulkan
Vexanael
Kukulkan
3
9
6
0.67
L
1
10
8
0.5
L
Heimdallr
jdjara0597
Heimdallr
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,079
Damage
59,870
65,439
Taken
102,399
41,814
Mitigated
66,027
15,167
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,928
1,248
0
901
9,220
3,889
0
5,056
4,164
30,676
0
W
19,347
11,668
1,104
4,153
13,037
6,748
0
4,899
8,138
0
50,771
W
Da Ji
Diahgonal
Da Ji
32,512
10,015
0
976
14,279
7,249
0
6,621
7,658
0
46,936
W
6,412
943
3,053
1,434
13,821
16,672
0
7,314
6,507
16,780
0
W
Danzaburou
Quezplectic
Danzaburou
25,880
12,471
0
3,546
15,082
7,256
0
7,613
7,469
0
40,659
L
Ymir
SABRqq
Ymir
10,804
1,845
0
0
23,677
18,134
0
4,775
18,902
29,309
0
L
8,971
2,820
0
180
20,079
24,565
0
2,554
17,525
214
20,339
L
Kukulkan
Vexanael
Kukulkan
9,359
1,237
0
0
19,028
7,625
0
2,310
16,718
23,827
0
L
11,140
3,397
0
2,300
17,680
5,607
0
3,587
14,093
34,869
0
L
Heimdallr
jdjara0597
Heimdallr
19,596
9,991
0
2,045
21,935
10,096
0
4,114
17,821
0
48,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,763
Gold Earned
56,882
214
Minions Killed
235
5
Camps Cleared
3
970,554
Distance Traveled
863,920
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,652
1,059
55
5
0
133,859
0
W
Cupid
12,811
1,165
70
6
3
189,161
1
W
Da Ji
15,985
1,453
27
2
2
210,593
1
W
Yemoja
13,371
1,216
23
2
0
218,275
0
W
Danzaburou
12,944
1,177
39
4
0
218,666
1
L
Ymir
12,098
1,100
56
5
0
171,419
0
L
Odin
10,730
975
22
2
0
186,017
0
L
Kukulkan
10,782
980
33
3
0
166,204
0
L
Sol
11,007
1,001
61
6
2
172,467
0
L
Heimdallr
12,265
1,115
63
6
1
167,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role