Player Matchup

Zeus
Zeus
Naleee
Zeus
Level 6
God Stats
0W - 3L
1,402 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 1
Jormungandr
Jormungandr
ThePanda3D
Jormungandr
Level 3
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
demonloi
Cthulhu
Level 7
God Stats
0W - 2L
1,458 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 1
Team Averages
Level 5
1,503 SR
1,259 Elo+

VS

Team Averages
Level 15
1,577 SR
1,538 Elo+
Hou Yi
Hou Yi
MightWannaWard
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TheFoukeMonster
Sun Wukong
Level 9
God Stats
6W - 2L
1,730 SR
Queue Stats
6W - 2L
1,689 Elo+
Party 2
Scylla
Scylla
chillyournut
Scylla
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 3L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Naleee
Zeus
10
1 / 13 / 2
7,552
687
4,424
10,644
6,960
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
ThePanda3D
Jormungandr
10
1 / 11 / 2
7,174
652
3,808
16,320
9,471
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
demonloi
Cthulhu
8
1 / 12 / 2
7,036
640
5,158
15,981
7,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
21 / 1 / 11
11,140
1,013
20,537
9,795
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
TheFoukeMonster
Sun Wukong
12
4 / 2 / 22
9,197
836
4,551
6,787
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Scylla
13
11 / 1 / 19
10,202
927
11,878
6,218
2,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
88
3
Kills
36
36
Deaths
4
6
Assists
52
Player
Kills
Deaths
Assists
KDA
W
21
1
11
26.5
L
Zeus
Naleee
Zeus
1
13
2
0.15
W
Sun Wukong
TheFoukeMonster
Sun Wukong
4
2
22
7.5
L
Jormungandr
ThePanda3D
Jormungandr
1
11
2
0.18
W
Scylla
11
1
19
20.5
L
Cthulhu
demonloi
Cthulhu
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,390
Damage
36,966
42,945
Taken
22,800
23,872
Mitigated
14,300
1,137
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,537
11,579
0
2,211
9,795
3,592
1,730
5,687
4,108
0
51,716
L
Zeus
Naleee
Zeus
4,424
1,302
0
215
10,644
6,960
0
2,197
8,347
16,074
0
W
Sun Wukong
TheFoukeMonster
Sun Wukong
4,551
1,263
0
940
6,787
8,502
501
3,372
3,415
0
17,256
L
Jormungandr
ThePanda3D
Jormungandr
3,808
1,187
0
0
16,320
9,471
0
4,768
11,427
16,965
0
W
Scylla
11,878
2,270
0
943
6,218
2,206
939
4,405
1,813
35,713
0
L
Cthulhu
demonloi
Cthulhu
5,158
650
353
569
15,981
7,441
0
4,953
10,924
11,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,762
Gold Earned
30,539
59
Minions Killed
135
0
Camps Cleared
0
474,754
Distance Traveled
585,566
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,140
1,013
71
6
0
205,110
0
L
Zeus
7,552
687
27
2
0
151,084
0
W
Sun Wukong
9,197
836
21
2
0
175,415
2
L
Jormungandr
7,174
652
16
1
0
157,548
0
W
Scylla
10,202
927
43
4
0
205,041
1
L
Cthulhu
7,036
640
16
1
0
166,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role