Player Matchup

Tiamat
Tiamat
Eclipedhue
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,350 Elo+
Party 1
King Arthur
King Arthur
Ostragnarok
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,429 Elo+
Solo
Ares
Ares
RasmuBleh
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,350 Elo+
Party 1
Thor
Thor
WolfSpartanC15
Thor
Level 6
God Stats
3W - 6L
1,263 SR
Queue Stats
5W - 7L
1,350 Elo+
Party 1
Jing Wei
Jing Wei
XxDemonLlamaxX
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,397 Elo+
Party 1
Team Averages
Level 14
1,453 SR
1,375 Elo+

VS

Team Averages
Level 31
1,473 SR
1,434 Elo+
Danzaburou
Danzaburou
BabaYaga53
Danzaburou
Level 6
God Stats
2W - 4L
1,326 SR
Queue Stats
11W - 13L
1,373 Elo+
Party 3
Olorun
Olorun
HankySpanky7441
Olorun
Level 29
God Stats
9W - 12L
1,551 SR
Queue Stats
32W - 34L
1,480 Elo+
Party 2
Sobek
Sobek
PlsStopSweatin
Sobek
Level 26
God Stats
1W - 3L
1,393 SR
Queue Stats
140W - 136L
1,430 Elo+
Party 3
Tsukuyomi
Tsukuyomi
The_Simp_
Tsukuyomi
Level 67
God Stats
5W - 1L
1,557 SR
Queue Stats
163W - 163L
1,427 Elo+
Party 3
Ra
Ra
danehester
Ra
Level 25
God Stats
20W - 21L
1,539 SR
Queue Stats
27W - 33L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eclipedhue
Tiamat
13
3 / 8 / 5
8,553
428
11,437
13,209
7,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Ostragnarok
King Arthur
12
0 / 6 / 4
7,882
394
4,463
15,759
13,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
13
6 / 7 / 2
9,802
490
6,850
17,849
19,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 5 / 5
8,648
432
8,122
15,838
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
12
1 / 7 / 3
7,883
394
7,299
13,679
5,025
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabaYaga53
Danzaburou
16
8 / 5 / 12
11,353
568
16,773
13,305
5,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 0
10,620
531
7,479
11,193
4,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
9 / 0 / 10
11,926
596
7,949
13,151
16,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
The_Simp_
Tsukuyomi
16
10 / 2 / 5
11,691
585
11,584
14,011
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 2 / 3
11,238
562
8,244
9,123
4,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
13
Kills
32
33
Deaths
13
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BabaYaga53
Danzaburou
8
5
12
2.8
L
Tiamat
Eclipedhue
Tiamat
3
8
5
0.69
W
3
4
0
0.75
L
King Arthur
Ostragnarok
King Arthur
0
6
4
0.33
W
9
0
10
14
L
Ares
6
7
2
1
W
Tsukuyomi
The_Simp_
Tsukuyomi
10
2
5
6.25
L
3
5
5
1.1
L
Jing Wei
1
7
3
0.36
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,171
Damage
52,029
76,334
Taken
60,783
52,937
Mitigated
37,696
5,567
Healing
22,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BabaYaga53
Danzaburou
16,773
8,562
0
1,631
13,305
5,643
4,505
4,653
8,477
0
62,950
L
Tiamat
Eclipedhue
Tiamat
11,437
912
0
2,646
13,209
7,906
0
5,698
7,511
38,288
0
W
7,479
3,557
730
4,939
11,193
4,840
6,326
2,758
8,385
55,052
0
L
King Arthur
Ostragnarok
King Arthur
4,463
710
0
362
15,759
13,636
0
5,656
10,103
2,125
38,249
W
7,949
237
0
5,480
13,151
16,264
1,324
3,669
9,332
23,485
0
L
Ares
6,850
914
0
645
17,849
19,616
0
4,882
12,967
24,582
0
W
Tsukuyomi
The_Simp_
Tsukuyomi
11,584
2,239
0
3,905
14,011
6,806
359
3,591
10,420
0
62,215
L
8,122
1,537
0
1,584
15,838
6,754
0
3,779
12,059
0
35,850
L
Jing Wei
7,299
5,283
0
330
13,679
5,025
68
3,657
10,022
0
49,884
W
8,244
1,234
1,749
4,078
9,123
4,143
3,270
3,952
5,146
65,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
56,828
272
Minions Killed
461
0
Camps Cleared
0
1,726,735
Distance Traveled
1,908,960
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,353
568
100
5
0
326,071
0
L
Tiamat
8,553
428
54
3
0
332,564
0
W
Olorun
10,620
531
98
5
0
356,031
4
L
King Arthur
7,882
394
69
3
0
286,062
0
W
Sobek
11,926
596
28
1
0
421,708
3
L
Ares
9,802
490
22
1
0
380,806
0
W
Tsukuyomi
11,691
585
98
5
0
417,847
0
L
Thor
8,648
432
52
3
0
385,295
0
L
Jing Wei
7,883
394
75
4
0
342,008
0
W
Ra
11,238
562
137
7
0
387,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role