Player Matchup

Guan Yu
Guan Yu
Cheemkin
Guan Yu
Level 29
God Stats
3W - 2L
1,413 SR
Queue Stats
287W - 74L
1,954 Elo+
Party 1
Artemis
Artemis
LocaPrincess331
Artemis
Level 89
God Stats
3W - 2L
1,578 SR
Queue Stats
94W - 72L
1,554 Elo+
Party 1
Tiamat
Tiamat
XKarasuX73
Tiamat
Level 44
God Stats
15W - 11L
1,725 SR
Queue Stats
673W - 361L
1,823 Elo+
Party 1
Team Averages
Level 54
1,572 SR
1,777 Elo+

VS

Team Averages
Level 76
1,544 SR
1,475 Elo+
Medusa
Medusa
AceMonkeyboyy
Medusa
Level 84
God Stats
13W - 9L
1,656 SR
Queue Stats
51W - 36L
1,618 Elo+
Party 2
Vulcan
Vulcan
NotAHappyBunnyy
Vulcan
Level 126
God Stats
6W - 6L
1,443 SR
Queue Stats
126W - 116L
1,456 Elo+
Party 2
Ymir
Ymir
jackyboix14
Ymir
Level 17
God Stats
1W - 2L
1,533 SR
Queue Stats
2W - 11L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cheemkin
Guan Yu
11
4 / 2 / 8
8,498
773
7,429
9,725
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 1 / 8
7,811
710
6,161
5,831
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
XKarasuX73
Tiamat
12
6 / 0 / 7
8,385
762
5,942
3,990
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,303
664
5,500
7,685
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
6,758
614
5,806
5,753
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 2
6,635
603
1,322
10,065
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
3
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Guan Yu
Cheemkin
Guan Yu
4
2
8
4
W
3
1
8
7
L
0
4
2
0.25
W
Tiamat
XKarasuX73
Tiamat
6
0
7
9.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,532
Damage
12,628
19,546
Taken
23,503
12,894
Mitigated
9,832
6,141
Healing
2,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,500
1,751
0
1,138
7,685
2,175
50
1,940
5,745
0
32,602
W
Guan Yu
Cheemkin
Guan Yu
7,429
444
1,048
2,230
9,725
8,041
568
2,567
7,066
0
23,341
W
6,161
2,589
0
1,881
5,831
1,789
1,407
2,488
3,059
0
22,857
L
5,806
1,478
0
597
5,753
1,820
0
988
4,765
27,636
0
W
Tiamat
XKarasuX73
Tiamat
5,942
326
0
982
3,990
3,064
859
1,661
2,222
34,063
0
L
1,322
151
0
613
10,065
5,837
0
3,044
7,021
10,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,694
Gold Earned
20,696
119
Minions Killed
143
0
Camps Cleared
0
558,182
Distance Traveled
496,091
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,303
664
65
6
0
159,904
3
W
Guan Yu
8,498
773
27
2
0
201,971
0
W
Artemis
7,811
710
33
3
0
152,918
0
L
Vulcan
6,758
614
55
5
0
181,483
4
W
Tiamat
8,385
762
59
5
0
203,293
2
L
Ymir
6,635
603
23
2
0
154,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role