Player Matchup

Sol
Sol
Adonis9401
Sol
Level 27
God Stats
119W - 130L
1,312 SR
Queue Stats
248W - 352L
1,241 Elo+
Party 1
Ymir
Ymir
DrGreeenBean
Ymir
Level 82
God Stats
36W - 25L
1,574 SR
Queue Stats
368W - 340L
1,443 Elo+
Party 2
Hercules
Hercules
LionSinEscanor7
Hercules
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 59L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PettyDeity
Cu Chulainn
Level 48
God Stats
10W - 15L
1,305 SR
Queue Stats
574W - 693L
1,310 Elo+
Party 1
Izanami
Izanami
hannahbit
Izanami
Level 64
God Stats
115W - 106L
1,514 SR
Queue Stats
844W - 896L
1,391 Elo+
Party 1
Team Averages
Level 49
1,441 SR
1,377 Elo+

VS

Team Averages
Level 65
1,497 SR
1,497 Elo+
Guan Yu
Guan Yu
JD_stank
Guan Yu
Level 106
God Stats
4W - 3L
1,511 SR
Queue Stats
202W - 193L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Savandija511
Ah Muzen Cab
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 50L
1,513 Elo+
Party 3
Kukulkan
Kukulkan
TheMadHatter154
Kukulkan
Level 44
God Stats
4W - 5L
1,260 SR
Queue Stats
339W - 415L
1,357 Elo+
Solo
Arachne
Arachne
jduhgr8
Arachne
Level 39
God Stats
3W - 1L
1,714 SR
Queue Stats
109W - 111L
1,396 Elo+
Solo
Khepri
Khepri
xXRadiantshadow_
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 53L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,630
375
6,582
13,925
3,676
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 1 / 4
8,919
388
6,134
27,330
13,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
16
7 / 5 / 0
10,309
448
14,073
23,337
10,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
PettyDeity
Cu Chulainn
15
0 / 11 / 1
9,515
414
7,903
21,226
12,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
hannahbit
Izanami
15
0 / 5 / 1
9,223
401
5,280
15,673
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JD_stank
Guan Yu
20
11 / 0 / 7
13,764
598
17,981
21,489
29,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Savandija511
Ah Muzen Cab
19
7 / 0 / 4
12,715
553
21,428
11,297
4,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
19
4 / 2 / 8
12,642
550
15,427
13,026
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
jduhgr8
Arachne
16
1 / 6 / 7
10,560
459
11,829
19,041
8,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 0 / 8
11,915
518
10,998
12,440
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
8
Kills
27
27
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
0
1
4
2
W
Guan Yu
JD_stank
Guan Yu
11
0
7
14.5
L
Hercules
7
5
0
1.4
L
Cu Chulainn
PettyDeity
Cu Chulainn
0
11
1
0.05
W
Ah Muzen Cab
Savandija511
Ah Muzen Cab
7
0
4
9
W
Kukulkan
4
2
8
4
L
Izanami
hannahbit
Izanami
0
5
1
0.1
W
Arachne
jduhgr8
Arachne
1
6
7
0.75
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
77,663
101,491
Taken
77,293
48,147
Mitigated
63,198
24,020
Healing
27,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,582
802
0
2,327
13,925
3,676
690
7,085
6,416
45,832
0
L
6,134
1,013
726
9,595
27,330
13,460
0
8,579
18,625
51,841
0
W
Guan Yu
JD_stank
Guan Yu
17,981
4,121
1,420
8,608
21,489
29,938
2,544
2,493
18,996
0
85,143
L
Hercules
14,073
4,694
0
7,412
23,337
10,521
0
4,137
19,094
0
62,641
L
Cu Chulainn
PettyDeity
Cu Chulainn
7,903
2,848
0
1,848
21,226
12,753
1,164
3,775
17,419
0
56,206
W
Ah Muzen Cab
Savandija511
Ah Muzen Cab
21,428
11,925
0
6,617
11,297
4,952
3,026
1,746
9,551
0
101,191
W
Kukulkan
15,427
1,417
0
2,722
13,026
5,770
2,001
3,973
9,053
103,656
0
L
Izanami
hannahbit
Izanami
5,280
3,045
0
2,112
15,673
7,737
1,104
2,161
13,512
0
65,925
W
Arachne
jduhgr8
Arachne
11,829
8,706
0
4,242
19,041
8,118
0
3,739
15,302
0
68,781
W
10,998
1,646
0
3,544
12,440
14,420
224
3,864
8,576
41,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,596
Gold Earned
61,596
537
Minions Killed
577
0
Camps Cleared
0
1,813,522
Distance Traveled
2,215,055
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,630
375
79
3
0
330,036
3
L
Ymir
8,919
388
89
4
0
385,359
4
W
Guan Yu
13,764
598
146
6
0
489,376
5
L
Hercules
10,309
448
109
5
0
415,884
0
L
Cu Chulainn
9,515
414
111
5
0
352,464
16
W
Ah Muzen Cab
12,715
553
157
7
0
439,231
1
W
Kukulkan
12,642
550
153
7
0
409,679
1
L
Izanami
9,223
401
149
6
0
329,779
8
W
Arachne
10,560
459
73
3
0
422,173
2
W
Khepri
11,915
518
48
2
0
454,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role