Player Matchup

Ganesha
Ganesha
Didi44589
Ganesha
Level 84
God Stats
9W - 9L
1,628 SR
Queue Stats
308W - 278L
1,526 Elo+
Party 2
Nemesis
Nemesis
Okoriam
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
alvaronunez
Danzaburou
Level 49
God Stats
8W - 19L
1,602 SR
Queue Stats
310W - 347L
1,448 Elo+
Solo
Vamana
Vamana
elmuppet
Vamana
Level 37
God Stats
0W - 1L
1,264 SR
Queue Stats
2W - 3L
1,690 Elo+
Solo
Janus
Janus
sebastiago12314
Janus
Level 61
God Stats
55W - 77L
1,387 SR
Queue Stats
496W - 644L
1,400 Elo+
Solo
Team Averages
Level 52
1,476 SR
1,492 Elo+

VS

Team Averages
Level 58
1,482 SR
1,426 Elo+
Ymir
Ymir
BeTheBrady
Ymir
Level 57
God Stats
6W - 8L
1,354 SR
Queue Stats
81W - 105L
1,428 Elo+
Solo
Susano
Susano
Bl00dfeather
Susano
Level 80
God Stats
6W - 1L
1,673 SR
Queue Stats
349W - 345L
1,429 Elo+
Party 1
Anubis
Anubis
Bones_2761
Anubis
Level 55
God Stats
213W - 195L
1,493 SR
Queue Stats
366W - 381L
1,423 Elo+
Party 1
Chaac
Chaac
KvothTheBludles
Chaac
Level 76
God Stats
28W - 22L
1,388 SR
Queue Stats
246W - 289L
1,392 Elo+
Party 1
Rama
Rama
Yoramaza
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Didi44589
Ganesha
7
0 / 3 / 2
5,203
473
2,244
8,170
3,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Okoriam
Nemesis
8
1 / 3 / 0
5,038
458
2,057
5,977
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Danzaburou
alvaronunez
Danzaburou
9
1 / 2 / 1
5,164
469
3,956
5,817
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
elmuppet
Vamana
7
0 / 5 / 0
4,645
422
1,914
8,709
3,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 7 / 0
5,063
460
4,915
6,128
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,524
502
3,297
8,518
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Susano
11
6 / 0 / 4
6,828
621
6,091
7,039
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Bones_2761
Anubis
12
5 / 0 / 4
7,266
661
5,114
7,029
2,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 0 / 0
7,140
649
6,691
5,118
3,687
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
9
4 / 0 / 1
5,621
511
4,598
4,300
1,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
20
20
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
Susano
6
0
4
8
W
Anubis
Bones_2761
Anubis
5
0
4
7
L
Ganesha
Didi44589
Ganesha
0
3
2
0.33
W
5
0
0
5
L
Nemesis
Okoriam
Nemesis
1
3
0
0.33
W
Rama
4
0
1
4.5
L
Danzaburou
alvaronunez
Danzaburou
1
2
1
0.75
L
Vamana
elmuppet
Vamana
0
5
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,086
Damage
25,791
34,801
Taken
32,004
11,133
Mitigated
14,818
6,432
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,297
1,022
0
916
8,518
4,804
29
1,051
7,467
18,014
0
W
Susano
6,091
1,909
0
2,756
7,039
2,308
252
1,177
5,804
0
38,351
W
Anubis
Bones_2761
Anubis
5,114
134
123
4,029
7,029
2,901
286
4,247
2,486
36,759
0
L
Ganesha
Didi44589
Ganesha
2,244
205
0
750
8,170
3,254
0
1,864
6,306
10,014
0
W
6,691
908
0
1,542
5,118
3,687
840
0
5,118
0
37,146
L
Nemesis
Okoriam
Nemesis
2,057
596
0
945
5,977
1,837
0
1,938
4,039
0
18,518
W
Rama
4,598
3,884
0
1,634
4,300
1,118
280
330
3,970
0
18,989
L
Danzaburou
alvaronunez
Danzaburou
3,956
1,503
0
2,695
5,817
1,625
18
838
4,979
0
25,645
L
Vamana
elmuppet
Vamana
1,914
1,067
0
1,972
8,709
3,267
0
72
8,637
0
15,281
L
4,915
289
0
70
6,128
1,150
0
3,699
2,429
26,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,113
Gold Earned
32,379
171
Minions Killed
280
0
Camps Cleared
0
1,024,959
Distance Traveled
1,028,225
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,524
502
26
2
0
183,859
4
W
Susano
6,828
621
68
6
0
250,104
0
W
Anubis
7,266
661
65
6
0
188,456
1
L
Ganesha
5,203
473
1
0
0
229,137
2
W
Chaac
7,140
649
82
7
0
203,560
0
L
Nemesis
5,038
458
41
4
0
212,962
1
W
Rama
5,621
511
39
4
0
202,246
1
L
Danzaburou
5,164
469
59
5
0
173,539
2
L
Vamana
4,645
422
31
3
0
225,964
0
L
Janus
5,063
460
39
4
0
183,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role