Player Matchup

Bellona
Bellona
LordePolaris
Bellona
Level 23
God Stats
1W - 1L
1,604 SR
Queue Stats
10W - 5L
1,558 Elo+
Party 2
Ra
Ra
Queenofclouds
Ra
Level 5
God Stats
2W - 1L
1,504 SR
Queue Stats
2W - 2L
1,234 Elo+
Party 2
Da Ji
Da Ji
Santinovizky
Da Ji
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,665 Elo+
Party 2
Nemesis
Nemesis
Scadin
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,665 Elo+
Party 2
Discordia
Discordia
ishaaa
Discordia
Level 46
God Stats
12W - 9L
1,878 SR
Queue Stats
75W - 61L
1,464 Elo+
Party 2
Team Averages
Level 16
1,597 SR
1,517 Elo+

VS

Team Averages
Level 18
1,394 SR
1,464 Elo+
Izanami
Izanami
AkiraFenix
Izanami
Level 28
God Stats
8W - 15L
1,372 SR
Queue Stats
205W - 223L
1,429 Elo+
Solo
Hel
Hel
DoctorWade
Hel
Level 17
God Stats
1W - 2L
1,493 SR
Queue Stats
7W - 7L
1,438 Elo+
Party 1
Ra
Ra
Halloweeny
Ra
Level 15
God Stats
1W - 3L
1,281 SR
Queue Stats
35W - 33L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
ITotoo
Tsukuyomi
Level 26
God Stats
0W - 1L
1,332 SR
Queue Stats
33W - 28L
1,522 Elo+
Solo
Danzaburou
Danzaburou
SONHADOR99
Danzaburou
Level 4
God Stats
1W - 2L
1,493 SR
Queue Stats
9W - 9L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LordePolaris
Bellona
20
11 / 3 / 28
15,376
1,281
20,713
20,704
32,049
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 8 / 30
12,449
1,037
12,646
13,964
6,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 7 / 19
14,573
1,214
12,335
14,479
6,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Scadin
Nemesis
20
9 / 7 / 19
13,445
1,120
18,140
20,926
11,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
ishaaa
Discordia
20
10 / 1 / 23
14,503
1,209
32,589
10,151
3,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkiraFenix
Izanami
20
3 / 8 / 16
13,145
1,095
12,223
24,354
10,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 10 / 16
12,122
1,010
12,803
20,254
11,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 10 / 13
12,410
1,034
9,769
16,464
7,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
ITotoo
Tsukuyomi
20
18 / 9 / 7
16,602
1,384
34,719
25,796
12,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
SONHADOR99
Danzaburou
17
0 / 7 / 9
10,673
889
4,888
14,673
6,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
87
44
Kills
26
26
Deaths
44
119
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Izanami
AkiraFenix
Izanami
3
8
16
1.38
L
2
10
16
1
L
3
10
13
0.95
L
Tsukuyomi
ITotoo
Tsukuyomi
18
9
7
2.39
W
Bellona
LordePolaris
Bellona
11
3
28
8.33
W
3
8
30
2.25
L
Danzaburou
SONHADOR99
Danzaburou
0
7
9
0.64
W
11
7
19
2.93
W
Nemesis
Scadin
Nemesis
9
7
19
2.64
W
Discordia
ishaaa
Discordia
10
1
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,423
Damage
74,402
80,224
Taken
101,541
59,958
Mitigated
48,300
9,498
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AkiraFenix
Izanami
12,223
8,736
0
335
24,354
10,468
0
11,490
12,864
0
37,917
L
12,803
2,517
2,431
1,523
20,254
11,085
0
9,577
10,677
31,165
0
L
9,769
1,352
994
1,001
16,464
7,917
0
6,794
9,670
26,915
0
L
Tsukuyomi
ITotoo
Tsukuyomi
34,719
9,981
0
757
25,796
12,640
0
9,565
16,231
0
62,378
W
Bellona
LordePolaris
Bellona
20,713
9,111
0
1,860
20,704
32,049
0
6,727
13,977
0
47,541
W
12,646
505
1,706
752
13,964
6,381
0
4,075
9,889
25,936
0
L
Danzaburou
SONHADOR99
Danzaburou
4,888
1,530
0
696
14,673
6,190
0
7,809
6,864
0
17,940
W
12,335
3,505
0
930
14,479
6,826
0
3,369
11,110
0
22,787
W
Nemesis
Scadin
Nemesis
18,140
8,768
0
2,096
20,926
11,012
0
6,455
14,471
0
32,028
W
Discordia
ishaaa
Discordia
32,589
1,756
371
1,783
10,151
3,690
0
1,946
8,205
56,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,346
Gold Earned
64,952
209
Minions Killed
212
4
Camps Cleared
8
1,132,482
Distance Traveled
1,073,508
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,145
1,095
60
5
1
240,133
2
L
Hel
12,122
1,010
37
3
1
208,623
2
L
Ra
12,410
1,034
39
3
0
192,001
0
L
Tsukuyomi
16,602
1,384
58
5
5
263,721
0
W
Bellona
15,376
1,281
65
5
1
227,355
0
W
Ra
12,449
1,037
24
2
1
180,998
0
L
Danzaburou
10,673
889
18
2
1
169,030
1
W
Da Ji
14,573
1,214
28
2
0
222,556
1
W
Nemesis
13,445
1,120
38
3
0
248,486
1
W
Discordia
14,503
1,209
54
5
2
253,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role