Player Matchup

Neith
Neith
DarkLordRaxzo
Neith
Level 26
God Stats
2W - 5L
1,468 SR
Queue Stats
63W - 79L
1,217 Elo+
Party 1
Nu Wa
Nu Wa
DeAtH_4_DiShonR
Nu Wa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,418 Elo+
Party 1
Fafnir
Fafnir
UnlikeAnyHero
Fafnir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,540 Elo+
Party 1
Fenrir
Fenrir
fingersgod
Fenrir
Level 107
God Stats
0W - 2L
1,964 SR
Queue Stats
67W - 65L
1,346 Elo+
Party 1
Horus
Horus
killercode111
Horus
Level 101
God Stats
0W - 3L
1,429 SR
Queue Stats
17W - 33L
1,459 Elo+
Party 1
Team Averages
Level 77
1,572 SR
1,396 Elo+

VS

Team Averages
Level 58
1,576 SR
1,564 Elo+
Odin
Odin
AlphaMazze
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,275 Elo+
Solo
Rama
Rama
LordDadYT
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,672 Elo+
Party 2
Ra
Ra
TheParadais
Ra
Level 122
God Stats
5W - 1L
1,488 SR
Queue Stats
96W - 77L
1,667 Elo+
Party 2
Athena
Athena
Ze66y3575
Athena
Level 49
God Stats
3W - 0L
1,681 SR
Queue Stats
22W - 21L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
pepitosmurf
Tsukuyomi
Level 36
God Stats
8W - 4L
1,713 SR
Queue Stats
28W - 29L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,603
585
8,480
12,844
5,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 9 / 5
8,106
624
9,702
10,433
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 4 / 7
11,209
862
10,667
17,221
22,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
fingersgod
Fenrir
15
5 / 9 / 5
9,896
761
10,071
19,103
12,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 8 / 8
8,750
673
7,488
20,470
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 17
9,223
709
5,494
6,481
4,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
18
13 / 4 / 15
12,705
977
23,449
19,538
8,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
16 / 3 / 13
13,217
1,017
22,447
11,655
5,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Athena
Ze66y3575
Athena
16
4 / 3 / 26
11,059
851
8,435
15,817
12,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
pepitosmurf
Tsukuyomi
17
3 / 2 / 19
10,461
805
11,324
11,810
7,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
127
12
Kills
37
37
Deaths
12
29
Assists
90
Player
Kills
Deaths
Assists
KDA
W
1
0
17
9.5
L
1
7
4
0.43
L
1
9
5
0.39
W
Rama
13
4
15
5.13
W
16
3
13
7.5
L
4
4
7
1.88
W
Athena
Ze66y3575
Athena
4
3
26
5.67
L
Fenrir
fingersgod
Fenrir
5
9
5
0.83
L
1
8
8
0.63
W
Tsukuyomi
pepitosmurf
Tsukuyomi
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,408
Damage
71,149
80,071
Taken
65,301
63,881
Mitigated
38,896
10,966
Healing
24,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,494
1,320
1,197
1,021
6,481
4,276
1,101
3,716
2,503
0
13,395
L
8,480
2,530
0
591
12,844
5,490
0
4,045
8,624
0
23,454
L
9,702
1,590
0
0
10,433
3,813
1
6,174
4,209
15,864
0
W
Rama
23,449
15,980
0
2,878
19,538
8,866
4,242
4,717
14,426
0
50,151
W
22,447
2,606
7,282
4,358
11,655
5,908
412
4,154
7,151
51,306
0
L
10,667
2,366
0
5,175
17,221
22,553
0
4,744
12,127
31,436
0
W
Athena
Ze66y3575
Athena
8,435
1,312
2,449
1,797
15,817
12,748
357
3,406
11,914
19,351
0
L
Fenrir
fingersgod
Fenrir
10,071
1,630
0
713
19,103
12,756
0
7,518
11,410
0
21,764
L
7,488
2,998
1,805
2,682
20,470
19,269
0
8,533
11,662
0
17,790
W
Tsukuyomi
pepitosmurf
Tsukuyomi
11,324
2,649
0
3,316
11,810
7,098
209
3,365
8,253
0
34,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,564
Gold Earned
56,665
167
Minions Killed
272
5
Camps Cleared
8
1,019,397
Distance Traveled
1,235,738
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,223
709
28
2
3
246,958
0
L
Neith
7,603
585
50
4
1
225,257
1
L
Nu Wa
8,106
624
20
2
0
165,073
0
W
Rama
12,705
977
77
6
3
208,732
0
W
Ra
13,217
1,017
79
6
1
255,977
1
L
Fafnir
11,209
862
45
3
1
214,192
0
W
Athena
11,059
851
30
2
0
260,217
3
L
Fenrir
9,896
761
32
2
2
210,788
1
L
Horus
8,750
673
20
2
1
204,087
0
W
Tsukuyomi
10,461
805
58
4
1
263,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role