Player Matchup

Cabrakan
Cabrakan
Gold II
Goldbat500
Cabrakan
Gold II
Level 157
God Stats
3W - 2L
1,503 SR
Queue Stats
172W - 172L
1,541 MMR
Party 2
Fafnir
Fafnir
Gold II
Goolfool
Fafnir
Gold II
Level 129
God Stats
12W - 12L
1,645 SR
Queue Stats
225W - 220L
1,666 MMR
Solo
Danzaburou
Danzaburou
Platinum II
TheWendorf
Danzaburou
Platinum II
Level 105
God Stats
14W - 11L
1,688 SR
Queue Stats
132W - 119L
1,772 MMR
Party 2
Apollo
Apollo
Gold I
friezagrunt
Apollo
Gold I
Level 46
God Stats
4W - 2L
1,481 SR
Queue Stats
89W - 75L
1,685 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
lordfeiza
Cu Chulainn
Gold II
Level 59
God Stats
6W - 5L
1,480 SR
Queue Stats
217W - 197L
1,621 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 99
1,559 SR
1,657 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,696 SR
1,634 MMR
Mercury
Mercury
Gold III
DrakEGoodBrother
Mercury
Gold III
Level 103
God Stats
12W - 15L
1,875 SR
Queue Stats
421W - 428L
1,608 MMR
Solo
Anhur
Anhur
Platinum IV
GrizzlyBearCarl
Anhur
Platinum IV
Level 129
God Stats
1W - 3L
1,508 SR
Queue Stats
264W - 256L
1,720 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
KaIifornia
Ao Kuang
Gold I
Level 49
God Stats
3W - 1L
1,964 SR
Queue Stats
33W - 36L
1,618 MMR
Solo
Thoth
Thoth
Gold I
MarmotaLoca
Thoth
Gold I
Level 157
God Stats
25W - 20L
1,633 SR
Queue Stats
198W - 184L
1,726 MMR
Solo
Khepri
Khepri
Silver II
NevarXmore
Khepri
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Goldbat500
Cabrakan
18
5 / 2 / 8
12,172
553
10,679
15,500
9,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Goolfool
Fafnir
17
1 / 3 / 11
12,331
561
6,317
15,926
18,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
TheWendorf
Danzaburou
19
4 / 2 / 5
13,274
603
9,842
11,606
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
20
8 / 0 / 9
14,502
659
24,196
18,805
9,162
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
lordfeiza
Cu Chulainn
19
6 / 5 / 11
12,866
585
14,146
21,787
16,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Guan YuPersephoneSetTsukuyomiScylla

VS

Bans
AthenaTiamatFenrirAresSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 3
12,170
553
11,883
18,630
8,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
1 / 4 / 3
11,815
537
6,835
15,244
6,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
KaIifornia
Ao Kuang
17
3 / 4 / 0
10,694
486
7,093
21,567
19,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 7 / 7
9,895
450
15,633
12,695
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
NevarXmore
Khepri
13
0 / 5 / 7
8,926
406
4,582
17,912
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
24
Kills
12
12
Deaths
24
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
W
Cabrakan
Goldbat500
Cabrakan
5
2
8
4.5
W
Fafnir
Goolfool
Fafnir
1
3
11
2.17
L
1
4
3
0.63
L
Ao Kuang
KaIifornia
Ao Kuang
3
4
0
0.75
L
2
7
7
0.79
L
Khepri
NevarXmore
Khepri
0
5
7
0.7
W
Danzaburou
TheWendorf
Danzaburou
4
2
5
3.25
W
Apollo
8
0
9
12.5
W
Cu Chulainn
lordfeiza
Cu Chulainn
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,180
Damage
46,026
83,624
Taken
86,048
56,798
Mitigated
56,966
36,606
Healing
19,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,883
6,010
0
1,748
18,630
8,349
5,917
4,202
14,428
0
107,041
W
Cabrakan
Goldbat500
Cabrakan
10,679
2,056
0
5,356
15,500
9,378
260
6,532
8,725
69,336
0
W
Fafnir
Goolfool
Fafnir
6,317
1,211
0
6,082
15,926
18,193
958
4,703
11,035
26,391
0
L
6,835
2,531
0
5,961
15,244
6,530
1,889
1,115
14,129
0
94,071
L
Ao Kuang
KaIifornia
Ao Kuang
7,093
1,319
0
7,985
21,567
19,395
728
6,433
15,134
57,197
0
L
15,633
643
0
1,595
12,695
4,484
0
1,798
10,897
60,026
0
L
Khepri
NevarXmore
Khepri
4,582
546
0
2,070
17,912
18,208
0
3,448
14,464
18,611
0
W
Danzaburou
TheWendorf
Danzaburou
9,842
3,807
0
7,452
11,606
4,008
3,724
3,354
8,176
0
114,889
W
Apollo
24,196
13,630
0
12,326
18,805
9,162
5,231
6,702
11,908
0
140,844
W
Cu Chulainn
lordfeiza
Cu Chulainn
14,146
3,094
0
5,390
21,787
16,057
0
7,321
13,884
0
85,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,145
Gold Earned
53,500
660
Minions Killed
592
0
Camps Cleared
0
2,210,254
Distance Traveled
2,080,783
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,170
553
153
7
0
484,769
3
W
Cabrakan
12,172
553
101
5
0
484,461
6
W
Fafnir
12,331
561
34
2
0
419,058
3
L
Anhur
11,815
537
182
8
0
384,135
8
L
Ao Kuang
10,694
486
123
6
0
431,114
3
L
Thoth
9,895
450
112
5
0
398,355
6
L
Khepri
8,926
406
22
1
0
382,410
14
W
Danzaburou
13,274
603
188
9
0
409,394
8
W
Apollo
14,502
659
194
9
0
463,916
5
W
Cu Chulainn
12,866
585
143
7
0
433,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role