Player Matchup

Chaac
Chaac
DolphinmanJR
Chaac
Level 49
God Stats
14W - 6L
1,829 SR
Queue Stats
47W - 27L
1,598 Elo+
Party 2
Hercules
Hercules
Dusenite
Hercules
Level 54
God Stats
2W - 1L
1,938 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Raijin
Raijin
ObliqueV
Raijin
Level 106
God Stats
4W - 1L
1,738 SR
Queue Stats
89W - 39L
1,689 Elo+
Party 2
Team Averages
Level 70
1,835 SR
1,595 Elo+

VS

Team Averages
Level 89
1,461 SR
1,221 Elo+
Kukulkan
Kukulkan
LOGANYIYO
Kukulkan
Level 41
God Stats
15W - 17L
1,383 SR
Queue Stats
165W - 224L
1,270 Elo+
Solo
Sobek
Sobek
SKRAGLEBAG
Sobek
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 199L
1,281 Elo+
Party 1
Sol
Sol
shamrocker777
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 44L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 9
7,581
842
6,051
7,988
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
Dusenite
Hercules
11
3 / 0 / 15
8,428
936
5,553
9,119
3,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
ObliqueV
Raijin
13
13 / 0 / 8
9,112
1,012
11,534
6,059
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LOGANYIYO
Kukulkan
9
1 / 8 / 0
6,385
709
2,635
8,693
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
7
0 / 8 / 1
5,628
625
1,461
10,253
8,344
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 5 / 1
5,869
652
3,037
8,509
2,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
21
Kills
1
1
Deaths
21
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Hercules
Dusenite
Hercules
3
0
15
10.5
L
Kukulkan
LOGANYIYO
Kukulkan
1
8
0
0.13
W
Raijin
ObliqueV
Raijin
13
0
8
17
L
Sobek
0
8
1
0.06
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
7,133
23,166
Taken
27,455
10,589
Mitigated
13,261
10,945
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,051
1,295
548
3,056
7,988
4,595
1,126
1,957
5,923
0
15,535
W
Hercules
Dusenite
Hercules
5,553
2,015
365
5,575
9,119
3,995
611
2,904
6,119
0
13,428
L
Kukulkan
LOGANYIYO
Kukulkan
2,635
222
0
232
8,693
2,677
0
4,465
4,078
21,901
0
W
Raijin
ObliqueV
Raijin
11,534
946
0
1,401
6,059
1,999
670
2,816
3,123
48,096
0
L
Sobek
1,461
83
234
693
10,253
8,344
0
3,679
6,474
3,814
0
L
3,037
1,401
0
1,722
8,509
2,240
27
3,416
4,968
13,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
17,882
104
Minions Killed
64
0
Camps Cleared
0
498,546
Distance Traveled
404,261
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,581
842
13
1
0
170,049
0
W
Hercules
8,428
936
19
2
0
180,348
0
L
Kukulkan
6,385
709
35
4
0
137,145
2
W
Raijin
9,112
1,012
72
8
0
148,149
1
L
Sobek
5,628
625
2
0
0
147,068
0
L
Sol
5,869
652
27
3
0
120,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role