Player Matchup

Hera
Hera
HG_Bands
Hera
Level 56
God Stats
3W - 3L
1,577 SR
Queue Stats
47W - 84L
1,323 Elo+
Party 2
Kukulkan
Kukulkan
SuddenZZz
Kukulkan
Level 1
God Stats
1W - 0L
1,730 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
UniquelyProdigy-
Anhur
Level 40
God Stats
2W - 0L
1,746 SR
Queue Stats
10W - 15L
1,245 Elo+
Solo
Arachne
Arachne
ooCLAMPED-
Arachne
Level 48
God Stats
63W - 68L
1,603 SR
Queue Stats
71W - 98L
1,419 Elo+
Party 2
Cerberus
Cerberus
ooUndeRated-
Cerberus
Level 49
God Stats
1W - 2L
1,476 SR
Queue Stats
22W - 49L
1,263 Elo+
Party 2
Team Averages
Level 39
1,626 SR
1,350 Elo+

VS

Team Averages
Level 43
1,529 SR
1,369 Elo+
Sun Wukong
Sun Wukong
Alstorm7
Sun Wukong
Level 29
God Stats
19W - 21L
1,422 SR
Queue Stats
147W - 148L
1,403 Elo+
Party 1
Geb
Geb
FortniteIsBad28
Geb
Level 84
God Stats
3W - 1L
1,783 SR
Queue Stats
168W - 162L
1,342 Elo+
Party 1
Tiamat
Tiamat
PerfectSymbiote
Tiamat
Level 26
God Stats
10W - 15L
1,395 SR
Queue Stats
15W - 20L
1,324 Elo+
Party 3
Chiron
Chiron
Timerelux
Chiron
Level 27
God Stats
10W - 12L
1,537 SR
Queue Stats
16W - 20L
1,438 Elo+
Party 3
Horus
Horus
UnkillableLaffey
Horus
Level 47
God Stats
2W - 2L
1,509 SR
Queue Stats
31W - 45L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 3 / 3
6,302
485
5,623
5,353
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
SuddenZZz
Kukulkan
10
1 / 3 / 7
6,146
473
5,120
5,441
1,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 1
7,148
550
5,207
5,965
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ooCLAMPED-
Arachne
12
8 / 0 / 3
7,415
570
8,094
7,853
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ooUndeRated-
Cerberus
9
0 / 3 / 6
5,316
409
3,084
10,168
4,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alstorm7
Sun Wukong
10
2 / 5 / 0
6,135
472
4,079
9,558
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 4 / 1
6,128
471
3,770
11,058
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 4
6,876
529
7,527
9,191
6,452
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Timerelux
Chiron
11
3 / 1 / 1
6,655
512
5,655
4,613
1,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 2
6,227
479
2,253
7,034
2,706
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
10
10
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alstorm7
Sun Wukong
2
5
0
0.4
L
2
4
1
0.63
W
Hera
1
3
3
0.83
L
2
4
4
1
W
Kukulkan
SuddenZZz
Kukulkan
1
3
7
1.5
L
Chiron
Timerelux
Chiron
3
1
1
3.5
W
6
1
1
6.5
L
1
3
2
0.67
W
Arachne
ooCLAMPED-
Arachne
8
0
3
9.5
W
Cerberus
ooUndeRated-
Cerberus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,128
Damage
23,284
34,780
Taken
41,454
12,359
Mitigated
20,100
10,910
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alstorm7
Sun Wukong
4,079
645
0
2,062
9,558
5,861
881
4,577
4,981
0
23,920
L
3,770
924
0
2,794
11,058
3,859
39
1,958
9,100
35,898
0
W
Hera
5,623
1,243
0
1,363
5,353
1,652
442
1,175
3,853
33,410
0
L
7,527
1,285
448
1,885
9,191
6,452
435
3,025
6,166
36,283
0
W
Kukulkan
SuddenZZz
Kukulkan
5,120
1,235
0
0
5,441
1,678
212
2,826
2,590
27,071
0
L
Chiron
Timerelux
Chiron
5,655
2,776
816
2,405
4,613
1,222
1,061
1,982
2,631
0
35,426
W
5,207
2,572
0
2,263
5,965
1,648
0
1,748
4,217
0
31,899
L
2,253
765
294
1,561
7,034
2,706
559
2,285
4,749
0
14,095
W
Arachne
ooCLAMPED-
Arachne
8,094
5,924
0
1,999
7,853
2,978
55
3,876
3,952
0
36,995
W
Cerberus
ooUndeRated-
Cerberus
3,084
115
393
4,892
10,168
4,403
160
1,672
8,471
13,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
32,021
293
Minions Killed
288
0
Camps Cleared
0
1,200,521
Distance Traveled
1,202,446
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,135
472
38
3
0
228,402
2
L
Geb
6,128
471
69
5
0
266,735
0
W
Hera
6,302
485
58
4
0
209,829
2
L
Tiamat
6,876
529
69
5
0
238,345
0
W
Kukulkan
6,146
473
55
4
0
239,095
0
L
Chiron
6,655
512
77
6
0
224,016
0
W
Anhur
7,148
550
65
5
0
207,734
0
L
Horus
6,227
479
35
3
0
244,948
1
W
Arachne
7,415
570
72
6
0
286,215
1
W
Cerberus
5,316
409
43
3
0
257,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role