Player Matchup

Medusa
Medusa
Jack0621
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
NazRD
Cerberus
Level 13
God Stats
1W - 0L
1,790 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
drazifer
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Nemesis
Nemesis
iEduar220
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,318 Elo+
Party 1
Ra
Ra
simpforkilo
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,326 Elo+
Solo
Team Averages
Level 11
1,558 SR
1,429 Elo+

VS

Team Averages
Level 12
1,479 SR
1,165 Elo+
Susano
Susano
IMKREV
Susano
Level 6
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 4L
1,144 Elo+
Solo
Danzaburou
Danzaburou
Jay123234
Danzaburou
Level 21
God Stats
35W - 42L
1,406 SR
Queue Stats
81W - 92L
1,358 Elo+
Solo
Jormungandr
Jormungandr
Raptor7171
Jormungandr
Level 26
God Stats
1W - 2L
1,271 SR
Queue Stats
6W - 14L
1,108 Elo+
Party 2
Ares
Ares
VigilesUrbani
Ares
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 15L
1,108 Elo+
Party 2
Scylla
Scylla
buttertets
Scylla
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 16L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jack0621
Medusa
20
19 / 5 / 19
15,972
1,331
35,168
14,024
6,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
NazRD
Cerberus
20
5 / 4 / 32
13,497
1,125
14,526
20,990
27,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
drazifer
Neith
20
11 / 2 / 25
14,782
1,232
36,727
10,274
4,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
iEduar220
Nemesis
20
7 / 2 / 25
13,607
1,134
11,837
14,621
6,420
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
3 / 8 / 17
12,049
1,004
6,201
11,742
4,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IMKREV
Susano
18
4 / 11 / 11
12,218
1,018
12,587
25,923
10,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Jay123234
Danzaburou
18
6 / 15 / 10
13,228
1,102
25,117
35,520
21,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
Raptor7171
Jormungandr
19
6 / 6 / 13
13,098
1,092
15,410
26,578
22,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 8 / 14
11,705
975
4,871
17,863
23,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
buttertets
Scylla
17
3 / 5 / 9
11,638
970
7,578
11,090
4,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
78
45
Kills
21
21
Deaths
45
118
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Susano
IMKREV
Susano
4
11
11
0.86
W
Medusa
Jack0621
Medusa
19
5
19
5.7
L
Danzaburou
Jay123234
Danzaburou
6
15
10
0.73
W
Cerberus
NazRD
Cerberus
5
4
32
5.25
L
Jormungandr
Raptor7171
Jormungandr
6
6
13
2.08
L
2
8
14
1.13
L
Scylla
buttertets
Scylla
3
5
9
1.5
W
Neith
drazifer
Neith
11
2
25
11.75
W
Nemesis
iEduar220
Nemesis
7
2
25
9.75
W
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,459
Damage
65,563
71,651
Taken
116,974
50,159
Mitigated
82,419
10,943
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
IMKREV
Susano
12,587
4,163
0
0
25,923
10,596
0
5,428
20,495
0
26,834
W
Medusa
Jack0621
Medusa
35,168
18,501
0
2,155
14,024
6,574
0
5,157
8,867
0
48,234
L
Danzaburou
Jay123234
Danzaburou
25,117
15,976
359
4,036
35,520
21,779
0
5,301
30,219
0
47,717
W
Cerberus
NazRD
Cerberus
14,526
1,167
0
2,623
20,990
27,454
0
7,652
13,338
33,423
0
L
Jormungandr
Raptor7171
Jormungandr
15,410
3,656
0
496
26,578
22,011
0
3,539
23,039
45,723
0
L
4,871
723
0
93
17,863
23,553
0
4,581
13,282
11,407
0
L
Scylla
buttertets
Scylla
7,578
2,580
0
567
11,090
4,480
0
1,878
9,212
34,212
0
W
Neith
drazifer
Neith
36,727
17,807
0
3,512
10,274
4,725
0
3,897
6,377
0
69,797
W
Nemesis
iEduar220
Nemesis
11,837
4,932
0
1,882
14,621
6,420
0
6,325
8,296
0
28,792
W
6,201
1,157
731
40
11,742
4,986
0
4,828
6,914
16,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,907
Gold Earned
61,887
243
Minions Killed
199
3
Camps Cleared
5
1,010,663
Distance Traveled
983,215
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,218
1,018
38
3
0
216,819
0
W
Medusa
15,972
1,331
25
2
0
209,890
0
L
Danzaburou
13,228
1,102
36
3
4
205,077
3
W
Cerberus
13,497
1,125
42
4
0
190,414
0
L
Jormungandr
13,098
1,092
61
5
0
199,721
0
L
Ares
11,705
975
9
1
0
179,013
0
L
Scylla
11,638
970
55
5
1
182,585
0
W
Neith
14,782
1,232
89
7
0
201,289
0
W
Nemesis
13,607
1,134
48
4
0
223,976
0
W
Ra
12,049
1,004
39
3
3
185,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role