Player Matchup

Janus
Janus
Alizag27
Janus
Level 102
God Stats
2W - 2L
1,503 SR
Queue Stats
36W - 79L
1,298 Elo+
Party 2
Cthulhu
Cthulhu
CG2199
Cthulhu
Level 96
God Stats
0W - 1L
1,715 SR
Queue Stats
71W - 105L
1,317 Elo+
Party 2
Neith
Neith
hawkman7777
Neith
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 20L
1,078 Elo+
Party 2
Team Averages
Level 76
1,494 SR
1,231 Elo+

VS

Team Averages
Level 79
1,640 SR
1,334 Elo+
Zeus
Zeus
D34196057379765
Zeus
Level 128
God Stats
5W - 3L
1,755 SR
Queue Stats
291W - 227L
1,657 Elo+
Solo
Kali
Kali
Dewaldt_Coetzee
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,093 Elo+
Party 1
Khepri
Khepri
SuRge VaiN
Khepri
Level 104
God Stats
2W - 2L
1,664 SR
Queue Stats
37W - 68L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alizag27
Janus
10
1 / 6 / 4
7,583
583
7,537
10,239
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CG2199
Cthulhu
11
3 / 2 / 3
8,469
651
6,958
13,767
8,732
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 6 / 3
8,234
633
2,240
7,099
2,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 3
10,240
788
17,733
5,168
1,862
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 12
8,363
643
2,875
10,117
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SuRge VaiN
Khepri
12
3 / 0 / 9
8,803
677
5,653
7,245
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
14
14
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
Alizag27
Janus
1
6
4
0.5
L
Cthulhu
CG2199
Cthulhu
3
2
3
2.25
W
11
1
3
12.5
W
0
6
12
1
W
Khepri
SuRge VaiN
Khepri
3
0
9
7.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,735
Damage
26,261
31,105
Taken
22,530
14,973
Mitigated
11,139
3,986
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alizag27
Janus
7,537
416
0
1,764
10,239
3,499
0
7,166
3,073
27,578
0
L
Cthulhu
CG2199
Cthulhu
6,958
537
168
1,206
13,767
8,732
0
10,244
3,523
31,302
0
W
17,733
3,099
0
2,229
5,168
1,862
1,756
2,515
2,597
53,719
0
W
2,875
1,229
0
1,347
10,117
4,244
695
6,384
3,441
0
11,208
W
Khepri
SuRge VaiN
Khepri
5,653
188
385
696
7,245
5,033
107
4,939
1,978
24,603
0
L
2,240
962
0
848
7,099
2,742
136
6,002
1,097
0
5,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,286
Gold Earned
27,406
87
Minions Killed
123
0
Camps Cleared
0
607,275
Distance Traveled
670,160
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,583
583
28
2
0
194,144
1
L
Cthulhu
8,469
651
48
4
0
240,098
1
W
Zeus
10,240
788
68
5
0
179,202
0
W
Kali
8,363
643
21
2
0
231,746
0
W
Khepri
8,803
677
34
3
0
259,212
2
L
Neith
8,234
633
11
1
0
173,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role