Player Matchup

Cerberus
Cerberus
Apacos17
Cerberus
Level 27
God Stats
16W - 17L
1,606 SR
Queue Stats
76W - 71L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
KingFlashKoolie
Zhong Kui
Level 102
God Stats
2W - 2L
1,661 SR
Queue Stats
51W - 46L
1,296 Elo+
Party 2
Medusa
Medusa
Kiptill
Medusa
Level 29
God Stats
41W - 23L
1,635 SR
Queue Stats
193W - 148L
1,599 Elo+
Party 1
Nemesis
Nemesis
MysticFight
Nemesis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Nox
Nox
TheFlyGuy214
Nox
Level 9
God Stats
4W - 4L
1,588 SR
Queue Stats
40W - 40L
1,536 Elo+
Party 2
Team Averages
Level 34
1,598 SR
1,492 Elo+

VS

Team Averages
Level 17
1,523 SR
1,477 Elo+
Danzaburou
Danzaburou
Badagada123
Danzaburou
Level 17
God Stats
19W - 18L
1,618 SR
Queue Stats
166W - 155L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
Jahovan
Zhong Kui
Level 17
God Stats
26W - 26L
1,380 SR
Queue Stats
113W - 110L
1,303 Elo+
Party 3
Ymir
Ymir
Saphirous
Ymir
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 9L
1,494 Elo+
Party 3
Set
Set
acazare
Set
Level 21
God Stats
15W - 13L
1,460 SR
Queue Stats
74W - 68L
1,527 Elo+
Solo
Hel
Hel
elctmbueno
Hel
Level 28
God Stats
12W - 6L
1,659 SR
Queue Stats
66W - 45L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apacos17
Cerberus
10
1 / 3 / 5
6,638
474
4,999
11,171
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
KingFlashKoolie
Zhong Kui
14
5 / 1 / 1
7,977
570
5,665
6,106
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Kiptill
Medusa
12
5 / 2 / 3
6,988
499
6,171
6,617
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
MysticFight
Nemesis
8
0 / 4 / 4
5,622
402
2,431
6,877
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 4 / 0
6,376
455
831
5,343
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Badagada123
Danzaburou
13
4 / 2 / 2
8,025
573
5,685
5,724
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Jahovan
Zhong Kui
12
1 / 2 / 2
7,530
538
3,123
6,992
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
10
0 / 3 / 2
5,800
414
1,115
4,923
2,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
13
7 / 4 / 3
8,147
582
8,468
10,299
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 0 / 5
8,593
614
4,788
6,323
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
14
14
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Apacos17
Cerberus
1
3
5
1.17
W
Danzaburou
Badagada123
Danzaburou
4
2
2
2.5
W
Zhong Kui
Jahovan
Zhong Kui
1
2
2
1
L
Zhong Kui
KingFlashKoolie
Zhong Kui
5
1
1
5.5
L
Medusa
Kiptill
Medusa
5
2
3
3.25
L
Nemesis
MysticFight
Nemesis
0
4
4
0.5
W
Ymir
0
3
2
0.33
L
0
4
0
0
W
Set
7
4
3
2.13
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,097
Damage
23,179
36,114
Taken
34,261
18,575
Mitigated
16,279
9,492
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Apacos17
Cerberus
4,999
339
0
3,136
11,171
8,431
0
3,207
7,964
21,146
0
W
Danzaburou
Badagada123
Danzaburou
5,685
2,847
0
2,019
5,724
1,789
286
1,282
4,418
0
40,428
W
Zhong Kui
Jahovan
Zhong Kui
3,123
312
0
2,722
6,992
4,692
111
2,201
4,675
38,242
0
L
Zhong Kui
KingFlashKoolie
Zhong Kui
5,665
816
0
3,575
6,106
4,135
0
1,133
4,973
40,404
0
L
Medusa
Kiptill
Medusa
6,171
2,948
0
2,121
6,617
2,449
0
2,120
4,497
0
34,677
L
Nemesis
MysticFight
Nemesis
2,431
802
0
660
6,877
1,733
0
531
6,346
0
24,366
W
Ymir
1,115
379
99
99
4,923
2,742
6
1,390
3,533
8,221
0
L
831
245
0
0
5,343
1,827
0
2,035
3,308
31,680
0
W
Set
8,468
3,798
0
2,911
10,299
3,982
0
3,712
6,385
0
48,208
W
4,788
245
662
5,417
6,323
3,074
781
2,526
3,755
60,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
38,095
311
Minions Killed
404
0
Camps Cleared
0
1,178,121
Distance Traveled
1,243,684
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,638
474
26
2
0
261,683
2
W
Danzaburou
8,025
573
72
5
0
237,791
3
W
Zhong Kui
7,530
538
87
6
0
220,137
4
L
Zhong Kui
7,977
570
81
6
0
262,293
3
L
Medusa
6,988
499
78
6
0
217,406
3
L
Nemesis
5,622
402
46
3
0
193,345
0
W
Ymir
5,800
414
20
1
0
248,724
0
L
Nox
6,376
455
80
6
0
243,394
4
W
Set
8,147
582
92
7
0
270,023
2
W
Hel
8,593
614
133
10
0
267,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role