Player Matchup

Hercules
Hercules
JJmonster07
Hercules
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
32W - 34L
1,457 Elo+
Party 2
Set
Set
TheGoldenHBomb
Set
Level 63
God Stats
1W - 0L
1,411 SR
Queue Stats
99W - 100L
1,436 Elo+
Party 2
Sol
Sol
thegoldendustyd
Sol
Level 54
God Stats
11W - 6L
1,513 SR
Queue Stats
82W - 65L
1,528 Elo+
Party 2
Team Averages
Level 45
1,475 SR
1,473 Elo+

VS

Team Averages
Level 10
1,430 SR
1,365 Elo+
Ra
Ra
Guerra-01I
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,185 Elo+
Party 1
Ares
Ares
gustavodls1411
Ares
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Pele
Pele
xNestorZlx
Pele
Level 17
God Stats
1W - 4L
1,290 SR
Queue Stats
177W - 138L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JJmonster07
Hercules
13
4 / 2 / 6
9,425
673
4,885
15,768
7,857
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 3 / 4
9,437
674
7,145
8,080
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 7
9,439
674
12,991
11,005
2,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
8,320
594
4,861
6,437
2,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 6
8,501
607
7,263
11,400
10,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
6 / 3 / 3
9,632
688
9,463
14,456
5,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
10
Kills
9
10
Deaths
10
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Hercules
JJmonster07
Hercules
4
2
6
3.5
W
3
3
4
1.67
L
2
3
6
1.67
W
3
5
7
1.3
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,021
Damage
21,587
34,853
Taken
32,293
14,015
Mitigated
18,979
9,574
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,861
698
345
632
6,437
2,586
0
3,567
2,870
17,223
0
W
Hercules
JJmonster07
Hercules
4,885
1,403
0
3,649
15,768
7,857
484
6,801
8,967
0
15,853
W
7,145
2,867
0
1,499
8,080
3,222
781
1,871
6,209
0
45,860
L
7,263
249
246
501
11,400
10,808
0
4,592
6,808
19,781
0
W
12,991
3,324
0
4,426
11,005
2,936
1,034
3,544
7,461
48,364
0
L
9,463
2,880
435
1,375
14,456
5,585
0
4,896
9,560
0
39,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,301
Gold Earned
26,453
154
Minions Killed
92
0
Camps Cleared
0
736,320
Distance Traveled
725,223
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,320
594
26
2
0
226,095
0
W
Hercules
9,425
673
24
2
0
248,149
1
W
Set
9,437
674
65
5
0
261,697
3
L
Ares
8,501
607
20
1
0
238,898
6
W
Sol
9,439
674
65
5
0
226,474
1
L
Pele
9,632
688
46
3
0
260,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role