Player Matchup

Apollo
Apollo
DMS72
Apollo
Level 29
God Stats
95W - 78L
1,596 SR
Queue Stats
516W - 507L
1,459 Elo+
Party 4
Ymir
Ymir
Doinks by Moose
Ymir
Level 59
God Stats
48W - 41L
1,599 SR
Queue Stats
603W - 642L
1,479 Elo+
Party 4
Olorun
Olorun
LLipe1026
Olorun
Level 29
God Stats
5W - 4L
1,764 SR
Queue Stats
83W - 95L
1,386 Elo+
Party 3
Cabrakan
Cabrakan
Lmaryfans
Cabrakan
Level 38
God Stats
1W - 2L
1,600 SR
Queue Stats
82W - 104L
1,401 Elo+
Party 3
Cu Chulainn
Cu Chulainn
UncleRuggles
Cu Chulainn
Level 53
God Stats
15W - 20L
1,557 SR
Queue Stats
558W - 552L
1,491 Elo+
Party 4
Team Averages
Level 42
1,624 SR
1,443 Elo+

VS

Team Averages
Level 58
1,609 SR
1,498 Elo+
Bastet
Bastet
Leachyboi16
Bastet
Level 79
God Stats
6W - 3L
1,704 SR
Queue Stats
184W - 190L
1,505 Elo+
Party 1
Loki
Loki
Qualadee
Loki
Level 29
God Stats
2W - 1L
1,637 SR
Queue Stats
12W - 14L
1,459 Elo+
Party 2
Ullr
Ullr
Redrider354
Ullr
Level 29
God Stats
7W - 8L
1,650 SR
Queue Stats
157W - 154L
1,477 Elo+
Party 1
Hera
Hera
Sir Voodoo X
Hera
Level 84
God Stats
13W - 12L
1,435 SR
Queue Stats
530W - 465L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
challenger0437
Kuzenbo
Level 69
God Stats
12W - 2L
1,619 SR
Queue Stats
43W - 32L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DMS72
Apollo
11
2 / 6 / 2
7,084
443
4,686
11,251
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 4
7,874
492
6,753
15,870
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
LLipe1026
Olorun
12
2 / 8 / 0
8,164
510
4,293
12,160
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Lmaryfans
Cabrakan
11
1 / 9 / 5
7,469
467
6,522
14,102
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
UncleRuggles
Cu Chulainn
15
4 / 1 / 1
8,712
545
7,885
8,845
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
9 / 2 / 8
8,929
558
9,007
9,510
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
13
3 / 3 / 4
8,216
514
4,778
7,923
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
10 / 2 / 5
9,455
591
14,310
10,715
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 9
9,268
579
11,642
8,491
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 17
8,264
517
6,938
13,510
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
12
Kills
29
29
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Apollo
DMS72
Apollo
2
6
2
0.5
L
3
5
4
1
L
Olorun
LLipe1026
Olorun
2
8
0
0.25
W
Bastet
9
2
8
6.5
L
Cabrakan
Lmaryfans
Cabrakan
1
9
5
0.39
W
Loki
3
3
4
1.67
W
10
2
5
6.25
W
6
2
9
5.25
L
Cu Chulainn
UncleRuggles
Cu Chulainn
4
1
1
4.5
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,139
Damage
46,675
62,228
Taken
50,149
29,884
Mitigated
24,625
14,346
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DMS72
Apollo
4,686
2,403
0
1,899
11,251
2,940
130
1,725
9,524
0
27,279
L
6,753
1,581
0
5,591
15,870
7,303
392
4,927
10,672
50,596
0
L
Olorun
LLipe1026
Olorun
4,293
2,838
214
2,672
12,160
4,040
1,038
5,769
6,115
36,660
0
W
Bastet
9,007
2,666
0
3,263
9,510
3,348
56
2,222
7,288
0
43,622
L
Cabrakan
Lmaryfans
Cabrakan
6,522
942
368
1,036
14,102
9,536
320
4,377
9,648
19,774
0
W
Loki
4,778
2,062
0
679
7,923
3,035
678
1,463
6,460
0
40,374
W
14,310
9,125
0
3,813
10,715
3,917
306
4,830
5,885
0
54,068
W
11,642
3,460
0
2,664
8,491
3,102
539
4,005
4,486
61,227
0
L
Cu Chulainn
UncleRuggles
Cu Chulainn
7,885
1,247
0
2,566
8,845
6,065
808
1,332
7,513
5,308
44,238
W
6,938
1,987
0
2,891
13,510
11,223
0
6,246
7,264
23,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
44,132
330
Minions Killed
351
0
Camps Cleared
0
1,361,067
Distance Traveled
1,535,199
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,084
443
44
3
0
261,867
0
L
Ymir
7,874
492
84
5
0
283,919
2
L
Olorun
8,164
510
82
5
0
238,961
2
W
Bastet
8,929
558
71
4
0
347,635
0
L
Cabrakan
7,469
467
19
1
0
263,005
0
W
Loki
8,216
514
76
5
0
301,346
0
W
Ullr
9,455
591
75
5
0
281,447
2
W
Hera
9,268
579
102
6
0
300,302
6
L
Cu Chulainn
8,712
545
101
6
0
313,315
0
W
Kuzenbo
8,264
517
27
2
0
304,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role