Player Matchup

King Arthur
King Arthur
Avuja
King Arthur
Level 26
God Stats
1W - 5L
1,270 SR
Queue Stats
61W - 39L
1,568 Elo+
Solo
Izanami
Izanami
Black Widow7829
Izanami
Level 7
God Stats
18W - 23L
1,272 SR
Queue Stats
18W - 26L
1,280 Elo+
Party 2
Thanatos
Thanatos
PsychPomp
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
ReduxSoul
Chronos
Level 5
God Stats
3W - 3L
1,716 SR
Queue Stats
3W - 3L
1,615 Elo+
Solo
Jing Wei
Jing Wei
SirMongoose2
Jing Wei
Level 26
God Stats
5W - 9L
1,500 SR
Queue Stats
6W - 11L
1,364 Elo+
Party 2
Team Averages
Level 23
1,452 SR
1,465 Elo+

VS

Team Averages
Level 22
1,431 SR
1,537 Elo+
Mercury
Mercury
Cuzimmabeast
Mercury
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 79L
1,608 Elo+
Party 1
Scylla
Scylla
KeisukeFoxy
Scylla
Level 29
God Stats
10W - 9L
1,587 SR
Queue Stats
136W - 155L
1,611 Elo+
Solo
Ra
Ra
TheGilk
Ra
Level 5
God Stats
1W - 1L
1,301 SR
Queue Stats
2W - 5L
1,453 Elo+
Solo
Ymir
Ymir
blue board v2
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 119L
1,530 Elo+
Party 1
Medusa
Medusa
greedybubbles
Medusa
Level 16
God Stats
8W - 11L
1,266 SR
Queue Stats
96W - 102L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avuja
King Arthur
16
0 / 7 / 5
9,797
891
9,454
30,031
28,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 9 / 3
9,642
877
10,796
17,017
6,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
PsychPomp
Thanatos
15
6 / 7 / 1
11,106
1,010
11,385
12,870
5,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
ReduxSoul
Chronos
15
0 / 13 / 2
9,344
849
6,306
19,101
7,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
SirMongoose2
Jing Wei
15
2 / 9 / 3
9,916
901
9,534
16,543
7,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cuzimmabeast
Mercury
19
18 / 1 / 18
13,160
1,196
28,833
12,339
7,755
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
18
6 / 2 / 18
11,191
1,017
11,569
7,682
3,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 24
11,814
1,074
18,208
8,275
4,002
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

19
8 / 0 / 26
13,153
1,196
10,401
16,030
21,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 3 / 20
11,695
1,063
15,786
8,952
4,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
151
9
Kills
45
45
Deaths
9
14
Assists
106
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Avuja
King Arthur
0
7
5
0.36
L
1
9
3
0.28
W
Mercury
Cuzimmabeast
Mercury
18
1
18
27
W
Scylla
6
2
18
7.5
L
Thanatos
PsychPomp
Thanatos
6
7
1
0.93
L
Chronos
ReduxSoul
Chronos
0
13
2
0.08
L
Jing Wei
SirMongoose2
Jing Wei
2
9
3
0.39
W
6
3
24
6
W
8
0
26
21
W
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,475
Damage
84,797
95,562
Taken
53,278
54,739
Mitigated
40,524
10,971
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Avuja
King Arthur
9,454
760
0
3,454
30,031
28,523
0
11,683
18,049
776
36,218
L
10,796
7,287
0
23
17,017
6,365
0
5,190
11,644
0
35,337
W
Mercury
Cuzimmabeast
Mercury
28,833
19,077
0
0
12,339
7,755
0
744
11,595
0
40,423
W
Scylla
11,569
1,820
0
703
7,682
3,045
0
1,042
6,640
31,163
0
L
Thanatos
PsychPomp
Thanatos
11,385
976
633
4,891
12,870
5,047
0
6,740
6,066
0
17,783
L
Chronos
ReduxSoul
Chronos
6,306
2,452
0
1,463
19,101
7,476
0
7,085
11,782
32,756
0
L
Jing Wei
SirMongoose2
Jing Wei
9,534
6,411
0
507
16,543
7,328
0
8,604
7,843
0
14,535
W
18,208
1,207
2,948
2,336
8,275
4,002
0
1,312
6,963
42,433
0
W
10,401
1,775
0
3,965
16,030
21,280
0
2,481
13,225
26,942
0
W
15,786
11,001
0
1,619
8,952
4,442
0
1,383
7,569
0
23,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,805
Gold Earned
61,013
166
Minions Killed
193
4
Camps Cleared
8
831,996
Distance Traveled
1,002,692
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,797
891
36
3
1
205,749
0
L
Izanami
9,642
877
53
5
0
151,660
0
W
Mercury
13,160
1,196
25
2
3
269,008
0
W
Scylla
11,191
1,017
37
3
5
177,273
2
L
Thanatos
11,106
1,010
16
1
0
190,277
2
L
Chronos
9,344
849
52
5
0
130,803
0
L
Jing Wei
9,916
901
9
1
3
153,507
0
W
Ra
11,814
1,074
71
6
0
187,420
0
W
Ymir
13,153
1,196
39
4
0
190,961
0
W
Medusa
11,695
1,063
21
2
0
178,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role