Player Matchup

Sun Wukong
Sun Wukong
EFC_FOR_LIFE5
Sun Wukong
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,082 Elo+
Party 1
Ullr
Ullr
Joshua_41666
Ullr
Level 5
God Stats
4W - 5L
1,413 SR
Queue Stats
5W - 12L
1,082 Elo+
Party 1
Tiamat
Tiamat
slaty-life2
Tiamat
Level 6
God Stats
1W - 5L
1,387 SR
Queue Stats
7W - 13L
1,082 Elo+
Party 1
Team Averages
Level 27
1,433 SR
1,082 Elo+

VS

Team Averages
Level 11
1,269 SR
1,181 Elo+
Anubis
Anubis
Leosaucyong
Anubis
Level 9
God Stats
11W - 7L
1,172 SR
Queue Stats
14W - 18L
1,064 Elo+
Party 2
Heimdallr
Heimdallr
MarianoBS29
Heimdallr
Level 18
God Stats
11W - 4L
1,533 SR
Queue Stats
47W - 43L
1,428 Elo+
Solo
Chang'e
Chang'e
SoulEaterOGEX
Chang'e
Level 7
God Stats
11W - 8L
1,100 SR
Queue Stats
14W - 16L
1,050 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EFC_FOR_LIFE5
Sun Wukong
15
2 / 4 / 2
11,695
557
12,280
18,885
19,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 4
11,404
543
5,999
16,656
6,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
14
2 / 7 / 1
11,471
546
15,158
20,973
10,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 3 / 6
13,379
637
19,909
15,992
8,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
MarianoBS29
Heimdallr
18
3 / 1 / 10
13,033
621
14,859
15,840
6,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
16
6 / 1 / 9
13,497
643
13,025
13,687
8,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
17
17
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EFC_FOR_LIFE5
Sun Wukong
2
4
2
0.75
L
1
6
4
0.5
W
Anubis
8
3
6
3.67
W
Heimdallr
MarianoBS29
Heimdallr
3
1
10
8
W
Chang'e
6
1
9
10.5
L
Tiamat
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,437
Damage
47,793
56,514
Taken
45,519
35,537
Mitigated
24,451
11,217
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EFC_FOR_LIFE5
Sun Wukong
12,280
1,724
1,989
2,126
18,885
19,153
239
11,319
7,566
0
43,646
L
5,999
2,550
990
2,152
16,656
6,097
330
8,504
8,152
0
27,364
W
Anubis
19,909
633
0
5,597
15,992
8,831
549
3,542
12,450
45,794
0
W
Heimdallr
MarianoBS29
Heimdallr
14,859
5,926
0
5,419
15,840
6,852
2,230
5,962
9,878
0
86,408
W
Chang'e
13,025
2,006
1,472
3,923
13,687
8,768
50
5,676
8,011
40,228
0
L
Tiamat
15,158
1,740
309
3,651
20,973
10,287
386
13,159
7,814
54,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,570
Gold Earned
39,909
152
Minions Killed
204
0
Camps Cleared
0
1,027,053
Distance Traveled
970,058
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,695
557
53
3
0
408,122
2
L
Ullr
11,404
543
25
1
0
332,964
2
W
Anubis
13,379
637
50
2
0
318,997
0
W
Heimdallr
13,033
621
108
5
0
353,156
4
W
Chang'e
13,497
643
46
2
0
297,905
3
L
Tiamat
11,471
546
74
4
0
285,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role