Player Matchup

Danzaburou
Danzaburou
FelipePaolini
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,090 Elo+
Solo
Medusa
Medusa
IMEGUY
Medusa
Level 24
God Stats
6W - 13L
1,342 SR
Queue Stats
37W - 51L
1,361 Elo+
Solo
Cerberus
Cerberus
KaktusKurk
Cerberus
Level 7
God Stats
24W - 20L
1,253 SR
Queue Stats
53W - 41L
1,220 Elo+
Solo
Cthulhu
Cthulhu
birdykid10
Cthulhu
Level 7
God Stats
1W - 3L
1,138 SR
Queue Stats
4W - 3L
1,314 Elo+
Solo
He Bo
He Bo
uSeenMyJuul
He Bo
Level 13
God Stats
138W - 157L
1,312 SR
Queue Stats
162W - 185L
1,262 Elo+
Solo
Team Averages
Level 11
1,309 SR
1,249 Elo+

VS

Team Averages
Level 19
1,519 SR
1,380 Elo+
Hera
Hera
NamelessLove
Hera
Level 22
God Stats
12W - 10L
1,349 SR
Queue Stats
93W - 106L
1,377 Elo+
Party 1
Ganesha
Ganesha
Sjack19
Ganesha
Level 13
God Stats
7W - 6L
1,678 SR
Queue Stats
32W - 36L
1,408 Elo+
Solo
Merlin
Merlin
craftcrow11
Merlin
Level 17
God Stats
3W - 1L
1,703 SR
Queue Stats
15W - 7L
1,426 Elo+
Solo
Bellona
Bellona
giltdig61
Bellona
Level 13
God Stats
66W - 60L
1,435 SR
Queue Stats
78W - 87L
1,290 Elo+
Solo
Thanatos
Thanatos
kayrahn
Thanatos
Level 29
God Stats
23W - 31L
1,432 SR
Queue Stats
98W - 108L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FelipePaolini
Danzaburou
14
0 / 9 / 0
9,129
830
1,066
11,578
3,934
Medusa
IMEGUY
Medusa
18
3 / 5 / 8
11,456
1,041
12,602
15,530
5,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
KaktusKurk
Cerberus
17
2 / 3 / 9
11,050
1,005
11,322
17,143
16,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
birdykid10
Cthulhu
16
0 / 9 / 6
9,760
887
4,655
18,929
11,386
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
8 / 6 / 4
12,716
1,156
22,206
14,400
4,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

79

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 8
12,306
1,119
15,744
7,021
2,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Sjack19
Ganesha
18
1 / 1 / 17
11,672
1,061
8,350
11,973
12,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
17
1 / 2 / 14
10,514
956
9,534
8,499
6,938
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
giltdig61
Bellona
17
2 / 4 / 11
10,362
942
13,578
15,503
8,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
kayrahn
Thanatos
18
19 / 4 / 3
13,735
1,249
19,767
13,280
5,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
13
Kills
32
32
Deaths
13
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FelipePaolini
Danzaburou
0
9
0
0
L
Medusa
IMEGUY
Medusa
3
5
8
1.4
L
Cerberus
KaktusKurk
Cerberus
2
3
9
2.17
W
9
2
8
6.5
W
Ganesha
Sjack19
Ganesha
1
1
17
9.5
L
Cthulhu
birdykid10
Cthulhu
0
9
6
0.33
W
Merlin
1
2
14
4
W
Bellona
giltdig61
Bellona
2
4
11
1.88
W
Thanatos
kayrahn
Thanatos
19
4
3
5.13
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,851
Damage
66,973
77,580
Taken
56,276
41,479
Mitigated
36,433
10,347
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FelipePaolini
Danzaburou
1,066
240
0
115
11,578
3,934
0
5,008
6,570
0
9,614
L
Medusa
IMEGUY
Medusa
12,602
6,739
0
1,804
15,530
5,464
0
3,938
11,592
0
25,779
L
Cerberus
KaktusKurk
Cerberus
11,322
948
0
2,970
17,143
16,180
0
9,138
8,005
47,463
0
W
15,744
4,635
400
420
7,021
2,906
0
4,965
2,056
51,233
0
W
Ganesha
Sjack19
Ganesha
8,350
920
0
1,297
11,973
12,490
0
7,239
4,734
23,460
0
L
Cthulhu
birdykid10
Cthulhu
4,655
279
59
1,286
18,929
11,386
0
8,267
10,662
25,406
0
W
Merlin
9,534
1,320
215
317
8,499
6,938
0
6,780
1,719
20,805
0
W
Bellona
giltdig61
Bellona
13,578
4,318
0
686
15,503
8,916
0
10,114
5,389
0
29,661
W
Thanatos
kayrahn
Thanatos
19,767
5,257
0
7,905
13,280
5,183
0
9,085
4,195
0
25,794
L
22,206
3,558
0
4,113
14,400
4,515
0
7,277
7,123
44,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,111
Gold Earned
58,589
222
Minions Killed
192
9
Camps Cleared
5
847,935
Distance Traveled
1,045,174
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,129
830
14
1
1
120,610
0
L
Medusa
11,456
1,041
27
2
2
178,130
0
L
Cerberus
11,050
1,005
103
9
1
198,917
0
W
Hera
12,306
1,119
112
10
1
210,606
1
W
Ganesha
11,672
1,061
1
0
0
249,486
3
L
Cthulhu
9,760
887
31
3
3
160,080
0
W
Merlin
10,514
956
25
2
1
149,347
0
W
Bellona
10,362
942
32
3
0
235,290
0
W
Thanatos
13,735
1,249
22
2
3
200,445
0
L
He Bo
12,716
1,156
47
4
2
190,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role