Player Matchup

Baron Samedi
Baron Samedi
Game_Boy14K
Baron Samedi
Level 57
God Stats
9W - 10L
1,484 SR
Queue Stats
311W - 332L
1,318 Elo+
Party 1
Susano
Susano
Mastapav
Susano
Level 159
God Stats
17W - 9L
1,637 SR
Queue Stats
569W - 528L
1,387 Elo+
Party 1
Neith
Neith
Wolftya
Neith
Level 11
God Stats
24W - 27L
1,493 SR
Queue Stats
30W - 36L
1,400 Elo+
Party 1
Bellona
Bellona
X-_Darksito_-X
Bellona
Level 28
God Stats
1W - 2L
1,302 SR
Queue Stats
129W - 101L
1,563 Elo+
Party 3
Khepri
Khepri
Xunakle
Khepri
Level 102
God Stats
7W - 7L
1,500 SR
Queue Stats
663W - 634L
1,414 Elo+
Party 3
Team Averages
Level 71
1,483 SR
1,416 Elo+

VS

Team Averages
Level 69
1,522 SR
1,494 Elo+
Guan Yu
Guan Yu
Digom_D2G2
Guan Yu
Level 8
God Stats
3W - 4L
1,603 SR
Queue Stats
10W - 12L
1,455 Elo+
Party 2
Chernobog
Chernobog
ESP--Andrew_A2X2
Chernobog
Level 38
God Stats
31W - 19L
1,885 SR
Queue Stats
142W - 141L
1,472 Elo+
Party 2
Da Ji
Da Ji
NicolasStones
Da Ji
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 263L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
XxJ03LxX-TTV
Nu Wa
Level 77
God Stats
0W - 3L
1,182 SR
Queue Stats
219W - 211L
1,498 Elo+
Party 2
Geb
Geb
adventure_boy12
Geb
Level 129
God Stats
15W - 20L
1,439 SR
Queue Stats
669W - 668L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Game_Boy14K
Baron Samedi
19
2 / 1 / 12
12,884
496
13,806
17,121
14,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Mastapav
Susano
20
7 / 0 / 10
15,169
583
22,437
20,370
21,058
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Wolftya
Neith
20
7 / 4 / 12
13,801
531
19,641
17,629
7,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
21 / 0 / 12
16,412
631
32,158
19,000
18,558
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Xunakle
Khepri
20
4 / 0 / 13
14,243
548
10,530
14,942
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Digom_D2G2
Guan Yu
17
0 / 9 / 0
10,829
417
7,577
27,077
24,968
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
17
1 / 6 / 3
10,684
411
9,449
23,924
8,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 11 / 1
10,587
407
10,302
27,222
10,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 9 / 1
10,431
401
15,176
19,195
6,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 4
10,242
394
6,421
27,529
13,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
14
41
Kills
5
5
Deaths
41
59
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Digom_D2G2
Guan Yu
0
9
0
0
L
Chernobog
1
6
3
0.42
W
Baron Samedi
Game_Boy14K
Baron Samedi
2
1
12
8
W
Susano
Mastapav
Susano
7
0
10
12
L
3
11
1
0.32
W
Neith
Wolftya
Neith
7
4
12
3.25
W
21
0
12
27
W
Khepri
Xunakle
Khepri
4
0
13
10.5
L
1
9
1
0.17
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,572
Damage
48,925
89,062
Taken
124,947
76,602
Mitigated
64,916
40,835
Healing
22,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Digom_D2G2
Guan Yu
7,577
642
414
2,080
27,077
24,968
1,771
3,189
23,888
0
68,048
L
Chernobog
9,449
5,970
0
6,499
23,924
8,947
424
4,884
19,040
0
76,034
W
Baron Samedi
Game_Boy14K
Baron Samedi
13,806
586
2,490
9,119
17,121
14,980
1,658
4,025
12,778
97,016
0
W
Susano
Mastapav
Susano
22,437
1,483
1,176
9,520
20,370
21,058
2,949
4,187
15,909
0
115,253
L
10,302
2,420
0
1,080
27,222
10,697
0
5,017
22,205
0
71,067
W
Neith
Wolftya
Neith
19,641
9,084
0
7,941
17,629
7,636
4,678
6,378
11,011
0
82,730
W
32,158
20,616
0
4,308
19,000
18,558
0
5,150
13,527
0
155,562
W
Khepri
Xunakle
Khepri
10,530
902
0
6,281
14,942
14,370
494
2,182
12,656
66,530
0
L
15,176
3,016
0
1,377
19,195
6,366
0
5,559
13,636
60,767
0
L
6,421
640
1,369
9,237
27,529
13,938
0
5,687
21,842
40,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,509
Gold Earned
52,773
773
Minions Killed
499
0
Camps Cleared
0
2,576,987
Distance Traveled
2,157,671
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,829
417
122
5
0
388,082
1
L
Chernobog
10,684
411
123
5
0
459,713
0
W
Baron Samedi
12,884
496
158
6
0
455,404
7
W
Susano
15,169
583
208
8
0
519,683
10
L
Da Ji
10,587
407
104
4
0
414,597
0
W
Neith
13,801
531
123
5
0
458,286
4
W
Bellona
16,412
631
180
7
0
581,990
1
W
Khepri
14,243
548
104
4
0
561,624
0
L
Nu Wa
10,431
401
106
4
0
413,169
0
L
Geb
10,242
394
44
2
0
482,110
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role