Player Matchup

Fenrir
Fenrir
Gold III
CatchThzHandz
Fenrir
Gold III
Level 155
God Stats
10W - 18L
1,177 SR
Queue Stats
325W - 413L
1,555 MMR
Solo
Scylla
Scylla
Platinum IV
Legion_Of_Guns
Scylla
Platinum IV
Level 101
God Stats
6W - 10L
1,334 SR
Queue Stats
294W - 329L
1,605 MMR
Solo
Athena
Athena
Gold IV
wagnerhouse
Athena
Gold IV
Level 112
God Stats
191W - 152L
1,639 SR
Queue Stats
882W - 767L
1,503 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,383 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,518 SR
1,506 MMR
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
ImaGunYouDown
Hou Yi
Gold IV
Level 52
God Stats
2W - 3L
1,214 SR
Queue Stats
137W - 164L
1,577 MMR
Solo
Cerberus
Cerberus
Silver I
Pezkai95
Cerberus
Silver I
Level 67
God Stats
2W - 1L
1,839 SR
Queue Stats
11W - 11L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 5
10,964
843
9,496
9,395
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 2 / 8
9,817
755
10,749
7,819
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
0 / 0 / 11
8,715
670
5,836
10,845
9,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AphroditeCthulhuDanzaburouPersephoneTiamat

VS

Bans
Cu ChulainnSobekChaacCabrakanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 8 / 2
7,984
614
4,530
9,068
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 1
8,671
667
5,393
9,110
2,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Pezkai95
Cerberus
10
0 / 3 / 2
7,579
583
4,542
13,667
8,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
3
3
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
8
2
0.25
W
11
1
5
13.5
L
2
5
1
0.5
W
5
2
8
4.5
L
Cerberus
Pezkai95
Cerberus
0
3
2
0.33
W
Athena
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,081
Damage
14,465
28,059
Taken
31,845
18,958
Mitigated
14,086
5,953
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,530
417
0
241
9,068
2,735
0
4,761
3,995
22,468
0
W
9,496
1,528
0
1,392
9,395
7,037
1,526
3,288
6,107
0
30,451
L
5,393
2,236
0
1,190
9,110
2,909
0
6,042
2,778
0
27,087
W
10,749
560
115
2,141
7,819
2,421
862
2,778
5,041
47,722
0
L
Cerberus
Pezkai95
Cerberus
4,542
387
0
2,107
13,667
8,442
0
5,268
7,987
21,008
0
W
Athena
5,836
1,562
0
2,305
10,845
9,500
576
3,115
7,730
25,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
24,234
139
Minions Killed
128
0
Camps Cleared
0
760,979
Distance Traveled
605,417
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,984
614
34
3
0
166,342
5
W
Fenrir
10,964
843
30
2
0
266,660
1
L
Hou Yi
8,671
667
47
4
0
212,765
1
W
Scylla
9,817
755
86
7
0
234,972
3
L
Cerberus
7,579
583
47
4
0
226,310
1
W
Athena
8,715
670
23
2
0
259,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role