Player Matchup

Zeus
Zeus
Azrael666
Zeus
Level 29
God Stats
2W - 3L
1,598 SR
Queue Stats
32W - 29L
1,517 Elo+
Party 2
Thanatos
Thanatos
LuminousLemur
Thanatos
Level 28
God Stats
7W - 8L
1,521 SR
Queue Stats
19W - 22L
1,472 Elo+
Party 2
Achilles
Achilles
Poodaaaa
Achilles
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
XxEniiacxX
Zhong Kui
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
看有神唉
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,531 Elo+

VS

Team Averages
Level 43
1,586 SR
1,543 Elo+
Tyr
Tyr
Crazixx
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
FL GodzAbov3
Kukulkan
Level 29
God Stats
1W - 1L
1,622 SR
Queue Stats
46W - 43L
1,482 Elo+
Party 1
Artemis
Artemis
ItzDevvy
Artemis
Level 28
God Stats
5W - 6L
1,593 SR
Queue Stats
28W - 32L
1,528 Elo+
Party 3
Loki
Loki
JewdoKewjo
Loki
Level 14
God Stats
25W - 6L
1,723 SR
Queue Stats
303W - 258L
1,718 Elo+
Party 3
Ares
Ares
killerburba
Ares
Level 121
God Stats
16W - 16L
1,489 SR
Queue Stats
339W - 285L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
3 / 6 / 1
6,455
646
4,151
6,610
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
LuminousLemur
Thanatos
11
2 / 0 / 1
6,632
663
1,955
6,080
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Poodaaaa
Achilles
6
0 / 2 / 2
4,409
441
2,772
5,749
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
XxEniiacxX
Zhong Kui
8
3 / 5 / 4
5,460
546
3,696
6,977
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
看有神唉
Danzaburou
7
1 / 4 / 2
4,895
490
3,873
5,268
1,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
4 / 1 / 0
6,143
614
2,511
3,634
1,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
FL GodzAbov3
Kukulkan
10
0 / 3 / 3
5,621
562
2,031
4,095
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ItzDevvy
Artemis
8
2 / 2 / 5
5,177
518
5,478
5,076
1,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
10 / 1 / 1
7,522
752
6,788
6,681
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 7
5,428
543
2,575
9,638
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
17
17
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
6
1
0.58
W
Tyr
4
1
0
4
W
Kukulkan
FL GodzAbov3
Kukulkan
0
3
3
0.5
W
Artemis
ItzDevvy
Artemis
2
2
5
2.25
W
10
1
1
10.5
L
Thanatos
LuminousLemur
Thanatos
2
0
1
2.5
L
Achilles
Poodaaaa
Achilles
0
2
2
0.5
L
Zhong Kui
XxEniiacxX
Zhong Kui
3
5
4
1
W
1
2
7
2.25
L
Danzaburou
看有神唉
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,447
Damage
19,383
30,684
Taken
29,124
12,192
Mitigated
14,340
7,950
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,151
243
0
708
6,610
1,685
153
910
5,550
35,461
0
W
Tyr
2,511
480
0
937
3,634
1,539
494
1,519
2,090
0
19,727
W
Kukulkan
FL GodzAbov3
Kukulkan
2,031
256
0
371
4,095
1,320
0
2,716
1,379
25,966
0
W
Artemis
ItzDevvy
Artemis
5,478
2,569
0
1,447
5,076
1,787
865
1,461
3,590
0
18,443
W
6,788
2,448
0
2,722
6,681
2,393
0
806
5,850
0
38,301
L
Thanatos
LuminousLemur
Thanatos
1,955
685
0
4,014
6,080
1,919
217
128
5,912
0
32,941
L
Achilles
Poodaaaa
Achilles
2,772
640
0
326
5,749
3,502
0
1,574
4,171
0
14,736
L
Zhong Kui
XxEniiacxX
Zhong Kui
3,696
472
270
1,766
6,977
3,648
0
899
6,060
16,720
0
W
2,575
115
0
2,646
9,638
7,301
225
1,345
8,068
12,251
0
L
Danzaburou
看有神唉
Danzaburou
3,873
2,622
0
866
5,268
1,438
502
843
4,385
0
17,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
29,891
238
Minions Killed
237
0
Camps Cleared
0
930,105
Distance Traveled
988,584
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,455
646
85
9
0
165,820
4
W
Tyr
6,143
614
45
5
0
204,805
2
W
Kukulkan
5,621
562
73
7
0
183,456
3
W
Artemis
5,177
518
31
3
0
185,182
3
W
Loki
7,522
752
75
8
0
234,217
1
L
Thanatos
6,632
663
72
7
0
213,469
1
L
Achilles
4,409
441
22
2
0
205,623
1
L
Zhong Kui
5,460
546
23
2
0
166,964
2
W
Ares
5,428
543
13
1
0
180,924
0
L
Danzaburou
4,895
490
36
4
0
178,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role