Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Dane_14
Zeus
Level 118
God Stats
13W - 6L
1,719 SR
Queue Stats
374W - 372L
1,403 Elo+
Solo
Janus
Janus
Dantheman55637
Janus
Level 43
God Stats
10W - 2L
1,500 SR
Queue Stats
287W - 311L
1,350 Elo+
Solo
Kukulkan
Kukulkan
Ghost42z
Kukulkan
Level 68
God Stats
4W - 3L
1,665 SR
Queue Stats
133W - 133L
1,442 Elo+
Party 1
Bacchus
Bacchus
Indica Chip
Bacchus
Level 65
God Stats
3W - 2L
1,358 SR
Queue Stats
264W - 272L
1,422 Elo+
Party 1
Team Averages
Level 84
1,548 SR
1,423 Elo+

VS

Team Averages
Level 135
1,540 SR
1,379 Elo+
Pele
Pele
OfficerKrupke00
Pele
Level 139
God Stats
20W - 24L
1,649 SR
Queue Stats
635W - 671L
1,434 Elo+
Party 2
Skadi
Skadi
Paliva Mortal
Skadi
Level 157
God Stats
12W - 16L
1,557 SR
Queue Stats
461W - 545L
1,351 Elo+
Solo
Scylla
Scylla
Phoeniquera87
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,172 Elo+
Solo
Jing Wei
Jing Wei
SirenBorn
Jing Wei
Level 146
God Stats
3W - 7L
1,383 SR
Queue Stats
233W - 245L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
norsvolos
Sun Wukong
Level 125
God Stats
7W - 7L
1,609 SR
Queue Stats
400W - 422L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 8 / 13
10,489
699
9,091
13,121
5,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
Dane_14
Zeus
20
11 / 6 / 15
13,597
906
25,875
14,993
7,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 5 / 14
12,247
816
8,006
12,719
4,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Ghost42z
Kukulkan
20
16 / 3 / 12
14,666
978
29,139
11,821
6,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Indica Chip
Bacchus
20
4 / 4 / 19
12,853
857
6,923
28,693
36,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 12
11,820
788
6,136
20,478
15,575
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 6 / 7
10,891
726
15,265
16,193
6,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 9 / 7
11,810
787
13,870
15,947
6,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
SirenBorn
Jing Wei
18
3 / 6 / 9
10,843
723
12,512
15,258
6,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
norsvolos
Sun Wukong
18
9 / 9 / 11
11,905
794
12,887
21,184
17,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
72
37
Kills
26
26
Deaths
37
73
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
8
13
1.06
W
Zeus
Dane_14
Zeus
11
6
15
3.08
W
4
5
14
2.2
W
Kukulkan
Ghost42z
Kukulkan
16
3
12
7.33
W
Bacchus
Indica Chip
Bacchus
4
4
19
3.38
L
4
7
12
1.43
L
5
6
7
1.42
L
5
9
7
0.94
L
Jing Wei
SirenBorn
Jing Wei
3
6
9
1.25
L
Sun Wukong
norsvolos
Sun Wukong
9
9
11
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,034
Damage
60,670
81,347
Taken
89,060
60,701
Mitigated
51,899
29,905
Healing
24,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,091
2,869
0
1,525
13,121
5,829
463
1,887
11,234
0
11,453
W
Zeus
Dane_14
Zeus
25,875
2,343
2,062
4,596
14,993
7,246
854
2,021
12,972
50,985
0
W
8,006
921
3,177
3,828
12,719
4,200
1,590
4,134
8,585
22,836
0
W
Kukulkan
Ghost42z
Kukulkan
29,139
2,485
722
1,802
11,821
6,505
2,591
2,146
9,675
64,889
0
W
Bacchus
Indica Chip
Bacchus
6,923
664
2,088
10,105
28,693
36,921
540
3,682
25,011
17,027
0
L
6,136
689
565
4,428
20,478
15,575
735
15,532
4,656
0
16,566
L
15,265
4,939
2,359
2,883
16,193
6,966
1,042
11,278
4,537
0
32,154
L
13,870
1,682
1,894
3,541
15,947
6,263
349
13,110
2,631
32,900
0
L
Jing Wei
SirenBorn
Jing Wei
12,512
6,489
1,424
2,760
15,258
6,067
1,480
12,152
2,774
0
27,260
L
Sun Wukong
norsvolos
Sun Wukong
12,887
1,560
1,387
2,917
21,184
17,028
179
16,375
4,519
0
22,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,852
Gold Earned
57,269
178
Minions Killed
138
0
Camps Cleared
0
1,325,647
Distance Traveled
1,178,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,489
699
8
1
0
251,764
0
W
Zeus
13,597
906
53
4
0
265,610
0
W
Janus
12,247
816
29
2
0
271,764
0
W
Kukulkan
14,666
978
78
5
0
281,792
0
W
Bacchus
12,853
857
10
1
0
254,717
0
L
Pele
11,820
788
30
2
0
252,544
0
L
Skadi
10,891
726
34
2
0
253,251
0
L
Scylla
11,810
787
35
2
0
209,515
0
L
Jing Wei
10,843
723
31
2
0
246,647
0
L
Sun Wukong
11,905
794
8
1
0
216,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role