Player Matchup

Odin
Odin
Ahamkhara
Odin
Level 24
God Stats
16W - 17L
1,668 SR
Queue Stats
195W - 185L
1,566 Elo+
Party 2
Xing Tian
Xing Tian
ErenYaegar
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,605 Elo+
Solo
Chang'e
Chang'e
HAMATOYOSHI456
Chang'e
Level 28
God Stats
4W - 5L
1,380 SR
Queue Stats
243W - 217L
1,594 Elo+
Solo
Nemesis
Nemesis
TheNeapolitanGod
Nemesis
Level 24
God Stats
8W - 10L
1,578 SR
Queue Stats
222W - 215L
1,546 Elo+
Party 2
Neith
Neith
goyukudo
Neith
Level 13
God Stats
2W - 3L
1,313 SR
Queue Stats
123W - 115L
1,411 Elo+
Solo
Team Averages
Level 23
1,488 SR
1,544 Elo+

VS

Team Averages
Level 54
1,716 SR
1,499 Elo+
Danzaburou
Danzaburou
Clouxds
Danzaburou
Level 6
God Stats
0W - 3L
1,782 SR
Queue Stats
1W - 6L
1,104 Elo+
Party 1
Fenrir
Fenrir
OxyCIean
Fenrir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
TAEx2
Ra
Level 126
God Stats
5W - 3L
1,688 SR
Queue Stats
125W - 130L
1,574 Elo+
Party 1
Sobek
Sobek
TooGoldForYou
Sobek
Level 126
God Stats
2W - 1L
1,852 SR
Queue Stats
194W - 194L
1,679 Elo+
Party 1
Nemesis
Nemesis
TripxRex
Nemesis
Level 5
God Stats
1W - 1L
1,760 SR
Queue Stats
3W - 4L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 1 / 2
6,244
624
2,382
4,979
2,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
ErenYaegar
Xing Tian
9
5 / 1 / 2
5,823
582
2,531
5,329
3,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
6 / 0 / 3
7,494
749
5,977
5,290
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 1 / 5
6,710
671
5,040
6,458
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
goyukudo
Neith
10
5 / 1 / 3
6,285
629
4,022
3,911
1,190
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clouxds
Danzaburou
6
0 / 4 / 2
4,444
444
1,868
4,731
1,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
OxyCIean
Fenrir
6
0 / 6 / 2
4,319
432
1,229
4,824
1,451
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
8
0 / 6 / 2
5,141
514
3,502
6,730
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 0
5,510
551
4,714
9,273
5,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
TripxRex
Nemesis
10
2 / 1 / 0
6,002
600
1,529
4,192
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
4
4
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
1
1
2
2
L
Danzaburou
Clouxds
Danzaburou
0
4
2
0.25
W
Xing Tian
ErenYaegar
Xing Tian
5
1
2
6
W
6
0
3
7.5
L
Fenrir
OxyCIean
Fenrir
0
6
2
0.17
L
Ra
0
6
2
0.17
W
3
1
5
5.5
L
2
3
0
0.67
L
Nemesis
TripxRex
Nemesis
2
1
0
2
W
Neith
goyukudo
Neith
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,952
Damage
12,842
25,967
Taken
29,750
11,109
Mitigated
11,904
7,214
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
2,382
768
0
150
4,979
2,567
351
2,719
2,214
0
23,758
L
Danzaburou
Clouxds
Danzaburou
1,868
995
0
595
4,731
1,203
0
1,612
3,119
0
9,178
W
Xing Tian
ErenYaegar
Xing Tian
2,531
379
0
0
5,329
3,847
671
746
4,475
12,322
0
W
5,977
575
601
3,109
5,290
1,610
943
1,294
3,778
37,145
0
L
Fenrir
OxyCIean
Fenrir
1,229
391
0
21
4,824
1,451
0
1,107
3,688
0
5,459
L
Ra
3,502
357
30
1,400
6,730
2,250
76
3,856
2,596
27,338
0
W
5,040
2,711
0
1,902
6,458
1,895
0
2,658
3,752
0
24,965
L
4,714
484
0
3,814
9,273
5,843
0
836
8,193
23,032
0
L
Nemesis
TripxRex
Nemesis
1,529
660
0
2,145
4,192
1,157
0
720
3,446
0
24,241
W
Neith
goyukudo
Neith
4,022
2,334
0
1,452
3,911
1,190
1,485
351
3,532
0
29,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
25,416
271
Minions Killed
176
0
Camps Cleared
0
967,114
Distance Traveled
903,872
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,244
624
58
6
0
186,088
0
L
Danzaburou
4,444
444
15
2
0
143,054
1
W
Xing Tian
5,823
582
31
3
0
175,332
2
W
Chang'e
7,494
749
78
8
0
204,169
3
L
Fenrir
4,319
432
10
1
0
165,149
3
L
Ra
5,141
514
48
5
0
186,857
0
W
Nemesis
6,710
671
49
5
0
234,798
0
L
Sobek
5,510
551
53
5
0
194,702
2
L
Nemesis
6,002
600
50
5
0
214,110
2
W
Neith
6,285
629
55
6
0
166,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role