Player Matchup

Anhur
Anhur
Gold III
EmperorRomanov
Anhur
Gold III
Level 149
God Stats
4W - 3L
1,509 SR
Queue Stats
301W - 281L
1,390 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Epicuruš
Guan Yu
Gold IV
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
482W - 489L
1,315 MMR
Solo
Geb
Geb
Bronze III
OnceOpen
Geb
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold V
OnlyPlaySolo
He Bo
Gold V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,329 MMR
Party 1
Poseidon
Poseidon
Gold V
mrbasil12
Poseidon
Gold V
Level 88
God Stats
15W - 24L
1,528 SR
Queue Stats
596W - 603L
1,370 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,507 SR
1,381 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,610 SR
1,387 MMR
Chang'e
Chang'e
Gold V
AberforthX
Chang'e
Gold V
Level 145
God Stats
39W - 27L
1,674 SR
Queue Stats
381W - 389L
1,310 MMR
Solo
Apollo
Apollo
Gold III
RimwiS
Apollo
Gold III
Level 119
God Stats
39W - 28L
1,659 SR
Queue Stats
220W - 207L
1,432 MMR
Solo
Horus
Horus
Gold V
Rolyx2
Horus
Gold V
Level 135
God Stats
1W - 0L
1,526 SR
Queue Stats
264W - 263L
1,366 MMR
Solo
Ymir
Ymir
Gold III
SeakFreak
Ymir
Gold III
Level 159
God Stats
5W - 5L
1,568 SR
Queue Stats
286W - 280L
1,439 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
TTVMrEagles
Ao Kuang
Silver I
Level 143
God Stats
6W - 7L
1,624 SR
Queue Stats
226W - 230L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 0
12,050
524
19,158
19,225
7,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Epicuruš
Guan Yu
17
1 / 7 / 5
10,493
456
9,868
22,042
20,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 9 / 5
8,746
380
7,028
22,430
18,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 10 / 2
10,638
463
13,815
20,216
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
mrbasil12
Poseidon
18
2 / 5 / 2
11,097
482
13,959
11,634
4,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
NemesisSetTsukuyomiThe MorriganTiamat

VS

Bans
DanzaburouScyllaAphroditeJanusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AberforthX
Chang'e
20
15 / 1 / 10
14,464
629
18,610
18,450
7,557
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
RimwiS
Apollo
20
8 / 3 / 6
14,334
623
20,895
23,762
9,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Rolyx2
Horus
17
2 / 3 / 15
12,430
540
8,688
22,164
20,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
19
3 / 4 / 11
13,129
571
13,693
21,160
22,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
TTVMrEagles
Ao Kuang
20
7 / 4 / 9
13,220
575
10,803
23,287
8,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
13
Kills
35
35
Deaths
15
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AberforthX
Chang'e
15
1
10
20
L
4
4
0
1
L
Guan Yu
Epicuruš
Guan Yu
1
7
5
0.5
L
1
9
5
0.39
L
5
10
2
0.6
W
Apollo
RimwiS
Apollo
8
3
6
3.67
W
Horus
Rolyx2
Horus
2
3
15
3.17
W
Ymir
3
4
11
2.13
W
Ao Kuang
TTVMrEagles
Ao Kuang
7
4
9
2.88
L
Poseidon
mrbasil12
Poseidon
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,828
Damage
72,689
95,547
Taken
108,823
57,737
Mitigated
68,784
25,459
Healing
63,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AberforthX
Chang'e
18,610
1,147
9,632
14,730
18,450
7,557
3,031
8,155
10,224
89,876
0
L
19,158
11,490
0
9,487
19,225
7,341
0
4,604
14,533
0
96,158
L
Guan Yu
Epicuruš
Guan Yu
9,868
2,128
1,968
6,628
22,042
20,374
1,292
11,128
10,702
0
66,824
L
7,028
664
0
2,870
22,430
18,051
0
12,995
9,122
20,834
0
L
13,815
780
170
3,456
20,216
7,508
0
11,291
8,677
74,937
0
W
Apollo
RimwiS
Apollo
20,895
11,919
0
14,163
23,762
9,135
7,731
3,038
20,724
0
116,105
W
Horus
Rolyx2
Horus
8,688
3,868
2,708
7,143
22,164
20,596
706
11,017
11,072
659
38,255
W
Ymir
13,693
3,704
0
3,738
21,160
22,820
551
6,139
14,574
76,809
0
W
Ao Kuang
TTVMrEagles
Ao Kuang
10,803
2,753
0
11,779
23,287
8,676
11
12,015
11,247
88,333
0
L
Poseidon
mrbasil12
Poseidon
13,959
1,161
0
880
11,634
4,463
0
2,795
8,753
98,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,024
Gold Earned
67,577
623
Minions Killed
609
0
Camps Cleared
0
1,963,682
Distance Traveled
2,185,014
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,464
629
141
6
0
474,005
5
L
Anhur
12,050
524
174
8
0
366,934
4
L
Guan Yu
10,493
456
136
6
0
389,596
3
L
Geb
8,746
380
17
1
0
419,164
9
L
He Bo
10,638
463
124
5
0
374,642
0
W
Apollo
14,334
623
159
7
0
444,643
4
W
Horus
12,430
540
47
2
0
417,151
13
W
Ymir
13,129
571
140
6
0
398,885
8
W
Ao Kuang
13,220
575
122
5
0
450,330
6
L
Poseidon
11,097
482
172
7
0
413,346
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role