Player Matchup

Chaac
Chaac
Carssoonn
Chaac
Level 28
God Stats
36W - 31L
1,454 SR
Queue Stats
105W - 127L
1,406 Elo+
Party 1
Bacchus
Bacchus
Hustoos
Bacchus
Level 21
God Stats
13W - 15L
1,478 SR
Queue Stats
148W - 182L
1,292 Elo+
Party 1
Fenrir
Fenrir
Sirkak4096
Fenrir
Level 7
God Stats
8W - 11L
1,196 SR
Queue Stats
113W - 121L
1,151 Elo+
Party 1
Team Averages
Level 19
1,376 SR
1,283 Elo+

VS

Team Averages
Level 7
1,455 SR
1,204 Elo+
Izanami
Izanami
CheetoFingerz
Izanami
Level 8
God Stats
1W - 3L
1,364 SR
Queue Stats
1W - 7L
1,157 Elo+
Party 2
Baba Yaga
Baba Yaga
Pedro Rubim9876
Baba Yaga
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,220 Elo+
Solo
Cthulhu
Cthulhu
TheTruRiceMan
Cthulhu
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 12L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Carssoonn
Chaac
15
11 / 0 / 11
12,127
758
13,396
9,326
5,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Hustoos
Bacchus
15
6 / 2 / 18
11,642
728
11,348
14,069
9,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sirkak4096
Fenrir
14
9 / 3 / 11
11,659
729
8,766
12,275
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 9 / 2
10,518
657
10,006
13,949
4,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Pedro Rubim9876
Baba Yaga
11
1 / 7 / 3
9,330
583
2,675
10,457
3,736
Cthulhu
12
1 / 11 / 3
9,456
591
8,668
17,693
13,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
26
Kills
4
5
Deaths
27
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Carssoonn
Chaac
11
0
11
16.5
L
Izanami
2
9
2
0.33
W
Bacchus
Hustoos
Bacchus
6
2
18
7.5
L
Baba Yaga
Pedro Rubim9876
Baba Yaga
1
7
3
0.36
W
Fenrir
Sirkak4096
Fenrir
9
3
11
4.83
L
Cthulhu
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,510
Damage
21,349
35,670
Taken
42,099
19,385
Mitigated
21,922
11,284
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Carssoonn
Chaac
13,396
2,342
1,317
4,991
9,326
5,389
1,875
3,418
5,908
0
55,472
L
Izanami
10,006
6,969
0
1,305
13,949
4,706
283
2,698
11,251
0
59,988
W
Bacchus
Hustoos
Bacchus
11,348
1,825
711
3,472
14,069
9,980
939
4,659
9,410
40,556
0
L
Baba Yaga
Pedro Rubim9876
Baba Yaga
2,675
222
0
1,080
10,457
3,736
0
3,188
7,269
6,780
0
W
Fenrir
Sirkak4096
Fenrir
8,766
2,149
0
793
12,275
4,016
324
4,227
8,048
0
21,662
L
Cthulhu
8,668
647
124
95
17,693
13,480
0
5,538
12,155
30,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,428
Gold Earned
29,304
145
Minions Killed
138
0
Camps Cleared
0
862,858
Distance Traveled
665,307
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,127
758
66
4
0
264,859
0
L
Izanami
10,518
657
93
6
0
233,336
0
W
Bacchus
11,642
728
58
4
0
283,543
1
L
Baba Yaga
9,330
583
7
0
0
196,933
0
W
Fenrir
11,659
729
21
1
0
314,456
0
L
Cthulhu
9,456
591
38
2
0
235,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role