Player Matchup

Fenrir
Fenrir
JacoboYurr
Fenrir
Level 7
God Stats
2W - 6L
1,446 SR
Queue Stats
130W - 78L
1,038 Elo+
Party 1
Sylvanus
Sylvanus
LeoKINGofKINGS
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,411 Elo+
Solo
Set
Set
acquitedlikeoj
Set
Level 16
God Stats
2W - 5L
1,688 SR
Queue Stats
109W - 56L
1,127 Elo+
Party 1
Team Averages
Level 10
1,545 SR
1,192 Elo+

VS

Team Averages
Level 32
1,404 SR
1,306 Elo+
Sylvanus
Sylvanus
Hasudoragonsama2
Sylvanus
Level 40
God Stats
5W - 10L
1,248 SR
Queue Stats
81W - 113L
1,191 Elo+
Party 2
Neith
Neith
KngsideCstl
Neith
Level 27
God Stats
11W - 18L
1,580 SR
Queue Stats
41W - 59L
1,515 Elo+
Solo
Vulcan
Vulcan
TheFalloutJesus
Vulcan
Level 29
God Stats
14W - 20L
1,385 SR
Queue Stats
234W - 316L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JacoboYurr
Fenrir
11
2 / 7 / 3
8,279
637
4,518
14,015
4,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
12
3 / 4 / 3
8,562
659
5,365
15,055
7,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 8 / 3
8,726
671
8,310
13,542
8,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 13
10,987
845
4,372
9,930
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 5 / 7
10,794
830
9,958
9,805
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 2 / 11
10,319
794
19,586
7,388
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
19
19
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
Fenrir
JacoboYurr
Fenrir
2
7
3
0.5
W
8
5
7
2.3
L
Sylvanus
3
4
3
1.13
W
6
2
11
5.75
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,193
Damage
33,916
42,612
Taken
27,123
20,646
Mitigated
17,636
5,336
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,372
1,670
2,743
3,573
9,930
11,094
570
2,652
7,278
13,172
0
L
Fenrir
JacoboYurr
Fenrir
4,518
2,004
0
1,790
14,015
4,722
0
6,940
6,917
0
22,180
W
9,958
5,327
0
484
9,805
3,519
1,607
1,721
8,084
0
43,052
L
Sylvanus
5,365
1,960
830
1,632
15,055
7,912
0
9,146
5,647
22,055
0
W
19,586
6,524
561
1,285
7,388
3,023
360
1,000
6,388
46,626
0
L
8,310
3,788
0
1,084
13,542
8,012
0
7,126
5,958
0
24,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
32,100
107
Minions Killed
135
0
Camps Cleared
0
665,290
Distance Traveled
674,066
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,987
845
30
2
0
219,471
3
L
Fenrir
8,279
637
34
3
0
220,102
0
W
Neith
10,794
830
54
4
0
184,708
0
L
Sylvanus
8,562
659
38
3
0
205,784
3
W
Vulcan
10,319
794
51
4
0
269,887
4
L
Set
8,726
671
35
3
0
239,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role