Player Matchup

Mulan
Mulan
Amp453
Mulan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Dirtup
Aphrodite
Level 39
God Stats
0W - 3L
1,105 SR
Queue Stats
6W - 5L
1,444 Elo+
Party 1
Apollo
Apollo
MickeyMentol
Apollo
Level 88
God Stats
1W - 2L
1,614 SR
Queue Stats
7W - 4L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
RandomRager
Kukulkan
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 59L
1,466 Elo+
Solo
Fenrir
Fenrir
stickyants
Fenrir
Level 53
God Stats
0W - 1L
1,128 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 60
1,369 SR
1,486 Elo+

VS

Team Averages
Level 103
1,469 SR
1,464 Elo+
Aphrodite
Aphrodite
DocQuinn
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KenKnight16
Fenrir
Level 105
God Stats
4W - 7L
1,247 SR
Queue Stats
389W - 378L
1,469 Elo+
Solo
Izanami
Izanami
ferney9894
Izanami
Level 79
God Stats
48W - 35L
1,660 SR
Queue Stats
157W - 154L
1,474 Elo+
Solo
Nu Wa
Nu Wa
keninmer1
Nu Wa
Level 82
God Stats
19W - 20L
1,474 SR
Queue Stats
124W - 148L
1,441 Elo+
Solo
Pele
Pele
rodriguezprr
Pele
Level 122
God Stats
20W - 25L
1,464 SR
Queue Stats
470W - 565L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Amp453
Mulan
10
2 / 5 / 0
6,205
517
5,684
9,407
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Dirtup
Aphrodite
8
0 / 1 / 1
4,694
391
1,508
5,578
3,959
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes

Shoes

+6%
Movement Speed

Apollo
8
1 / 1 / 0
4,929
411
2,626
5,786
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
RandomRager
Kukulkan
11
0 / 5 / 0
6,150
513
872
6,415
1,568
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
stickyants
Fenrir
9
0 / 3 / 3
5,301
442
1,618
7,259
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DocQuinn
Aphrodite
9
0 / 1 / 0
5,810
484
2,100
4,680
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
12
2 / 1 / 3
6,849
571
5,805
9,113
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
ferney9894
Izanami
11
0 / 0 / 0
6,302
525
4,098
5,733
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
keninmer1
Nu Wa
14
10 / 0 / 2
8,739
728
7,360
1,801
542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 4
7,326
611
4,084
7,832
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
15
15
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
Amp453
Mulan
2
5
0
0.4
L
Aphrodite
Dirtup
Aphrodite
0
1
1
0.5
W
Aphrodite
DocQuinn
Aphrodite
0
1
0
0
W
Fenrir
2
1
3
3.5
L
Apollo
1
1
0
1
L
Kukulkan
RandomRager
Kukulkan
0
5
0
0
W
Izanami
ferney9894
Izanami
0
0
0
0
W
Nu Wa
keninmer1
Nu Wa
10
0
2
11
W
3
1
4
5
L
Fenrir
stickyants
Fenrir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,308
Damage
23,447
34,445
Taken
29,159
13,148
Mitigated
10,737
10,246
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Amp453
Mulan
5,684
1,408
0
2,120
9,407
3,816
0
1,464
7,943
0
28,977
L
Aphrodite
Dirtup
Aphrodite
1,508
377
2,011
3,579
5,578
3,959
0
2,436
3,142
15,716
0
W
Aphrodite
DocQuinn
Aphrodite
2,100
312
1,462
2,555
4,680
2,775
224
1,019
3,661
18,120
0
W
Fenrir
5,805
1,612
0
3,532
9,113
3,270
156
0
9,113
0
32,154
L
Apollo
2,626
1,380
0
1,269
5,786
1,395
108
1,013
4,773
0
23,481
L
Kukulkan
RandomRager
Kukulkan
872
142
0
10
6,415
1,568
0
3,421
2,994
35,530
0
W
Izanami
ferney9894
Izanami
4,098
2,324
0
2,285
5,733
1,634
318
631
5,102
0
51,713
W
Nu Wa
keninmer1
Nu Wa
7,360
2,005
0
316
1,801
542
769
611
1,190
49,892
0
W
4,084
869
0
3,310
7,832
2,516
0
119
7,713
0
46,174
L
Fenrir
stickyants
Fenrir
1,618
450
0
1,257
7,259
2,410
0
1,126
6,133
0
13,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,279
Gold Earned
35,026
258
Minions Killed
385
0
Camps Cleared
0
1,117,906
Distance Traveled
1,121,149
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,205
517
59
5
0
224,140
1
L
Aphrodite
4,694
391
27
2
0
222,299
2
W
Aphrodite
5,810
484
26
2
0
217,986
4
W
Fenrir
6,849
571
62
5
0
207,820
1
L
Apollo
4,929
411
52
4
0
232,155
2
L
Kukulkan
6,150
513
84
7
0
188,394
1
W
Izanami
6,302
525
102
9
0
209,208
3
W
Nu Wa
8,739
728
105
9
0
236,960
2
W
Pele
7,326
611
90
8
0
249,175
0
L
Fenrir
5,301
442
36
3
0
250,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role