Player Matchup

King Arthur
King Arthur
AzzanFSWolf
King Arthur
Level 62
God Stats
4W - 7L
1,527 SR
Queue Stats
45W - 44L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Thereal2k_sgh1
Cthulhu
Level 128
God Stats
9W - 4L
1,761 SR
Queue Stats
181W - 230L
1,457 Elo+
Solo
Fenrir
Fenrir
dutate
Fenrir
Level 62
God Stats
3W - 1L
1,515 SR
Queue Stats
36W - 37L
1,528 Elo+
Solo
Team Averages
Level 84
1,601 SR
1,486 Elo+

VS

Team Averages
Level 84
1,390 SR
1,453 Elo+
Scylla
Scylla
BoollieMonster
Scylla
Level 53
God Stats
2W - 12L
1,323 SR
Queue Stats
160W - 155L
1,492 Elo+
Party 1
Chiron
Chiron
Ohhitsmehh
Chiron
Level 116
God Stats
0W - 1L
1,486 SR
Queue Stats
217W - 217L
1,508 Elo+
Party 1
Chaac
Chaac
xlxalejoxlx
Chaac
Level 82
God Stats
0W - 2L
1,361 SR
Queue Stats
85W - 107L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AzzanFSWolf
King Arthur
13
5 / 0 / 15
9,732
749
6,523
10,658
9,999
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 21
11,231
864
10,511
13,317
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
dutate
Fenrir
15
16 / 5 / 8
11,886
914
18,407
15,222
6,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
8,627
664
6,469
10,023
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Ohhitsmehh
Chiron
11
2 / 9 / 3
8,794
676
8,725
14,075
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 9 / 2
8,478
652
9,335
15,306
13,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
26
Kills
6
6
Deaths
27
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AzzanFSWolf
King Arthur
5
0
15
12.5
L
1
9
3
0.28
L
Chiron
Ohhitsmehh
Chiron
2
9
3
0.39
W
5
1
21
15.5
W
Fenrir
dutate
Fenrir
16
5
8
4
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,441
Damage
24,529
39,197
Taken
39,404
26,466
Mitigated
20,917
14,466
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AzzanFSWolf
King Arthur
6,523
1,195
111
1,833
10,658
9,999
581
1,802
8,856
0
19,520
L
6,469
1,282
0
320
10,023
2,983
615
2,925
7,098
30,221
0
L
Chiron
Ohhitsmehh
Chiron
8,725
3,785
593
1,256
14,075
4,459
540
2,357
11,718
0
36,689
W
10,511
1,359
1,804
4,829
13,317
9,983
608
2,791
10,526
28,633
0
W
Fenrir
dutate
Fenrir
18,407
7,939
0
5,889
15,222
6,484
1,375
2,398
12,392
0
50,488
L
9,335
2,364
0
2,824
15,306
13,475
124
5,343
9,963
0
21,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,849
Gold Earned
25,899
103
Minions Killed
119
0
Camps Cleared
0
752,866
Distance Traveled
562,479
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,732
749
16
1
0
233,633
0
L
Scylla
8,627
664
50
4
0
189,287
2
L
Chiron
8,794
676
53
4
0
189,256
0
W
Cthulhu
11,231
864
43
3
0
253,040
1
W
Fenrir
11,886
914
44
3
0
266,193
3
L
Chaac
8,478
652
16
1
0
183,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role