Player Matchup

Chernobog
Chernobog
BLnKOcean3201
Chernobog
Level 28
God Stats
12W - 13L
1,480 SR
Queue Stats
155W - 152L
1,496 Elo+
Party 1
Bellona
Bellona
LRAStart
Bellona
Level 23
God Stats
5W - 16L
1,330 SR
Queue Stats
17W - 40L
1,311 Elo+
Party 3
Ne Zha
Ne Zha
Yutopeia
Ne Zha
Level 82
God Stats
40W - 53L
1,422 SR
Queue Stats
488W - 631L
1,466 Elo+
Party 3
Agni
Agni
savedatmoney69
Agni
Level 65
God Stats
1W - 1L
1,719 SR
Queue Stats
13W - 19L
1,404 Elo+
Party 1
Bastet
Bastet
tristife
Bastet
Level 58
God Stats
8W - 27L
1,252 SR
Queue Stats
64W - 111L
1,336 Elo+
Party 3
Team Averages
Level 51
1,441 SR
1,402 Elo+

VS

Team Averages
Level 64
1,488 SR
1,514 Elo+
Agni
Agni
AceGGs
Agni
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CynideCode
Kumbhakarna
Level 109
God Stats
6W - 1L
1,380 SR
Queue Stats
312W - 201L
1,674 Elo+
Party 2
Artemis
Artemis
CynideTwist
Artemis
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 56L
1,699 Elo+
Party 2
Camazotz
Camazotz
Why9306
Camazotz
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 159L
1,322 Elo+
Party 4
Vamana
Vamana
XxHUNTMAN10xX
Vamana
Level 32
God Stats
8W - 9L
1,558 SR
Queue Stats
57W - 78L
1,377 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BLnKOcean3201
Chernobog
12
0 / 8 / 3
7,544
397
6,452
13,521
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
LRAStart
Bellona
14
0 / 3 / 2
8,815
464
7,598
12,405
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Yutopeia
Ne Zha
12
2 / 6 / 0
8,458
445
5,567
12,420
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 6 / 0
7,970
419
3,254
9,248
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
tristife
Bastet
12
2 / 6 / 1
7,879
415
5,190
14,017
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AceGGs
Agni
20
13 / 0 / 4
12,638
665
15,208
12,602
5,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
CynideCode
Kumbhakarna
15
3 / 1 / 11
9,287
489
5,803
12,028
8,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
CynideTwist
Artemis
15
8 / 2 / 8
10,213
538
15,001
11,762
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
Why9306
Camazotz
16
1 / 1 / 2
9,483
499
2,763
9,731
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 0 / 2
9,578
504
4,593
7,413
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
29
29
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
AceGGs
Agni
13
0
4
15
L
Chernobog
BLnKOcean3201
Chernobog
0
8
3
0.19
W
Kumbhakarna
CynideCode
Kumbhakarna
3
1
11
8.5
W
Artemis
CynideTwist
Artemis
8
2
8
6
L
Bellona
LRAStart
Bellona
0
3
2
0.33
W
Camazotz
Why9306
Camazotz
1
1
2
2
W
4
0
2
5
L
Ne Zha
Yutopeia
Ne Zha
2
6
0
0.33
L
0
6
0
0
L
Bastet
tristife
Bastet
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
43,368
61,611
Taken
53,536
28,423
Mitigated
27,954
13,843
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
AceGGs
Agni
15,208
1,463
0
5,854
12,602
5,708
2,124
1,211
11,239
109,322
0
L
Chernobog
BLnKOcean3201
Chernobog
6,452
2,645
0
1,908
13,521
4,777
0
5,403
8,095
0
40,011
W
Kumbhakarna
CynideCode
Kumbhakarna
5,803
479
605
1,912
12,028
8,615
576
458
11,564
16,056
0
W
Artemis
CynideTwist
Artemis
15,001
8,177
0
4,621
11,762
4,548
6,015
741
10,975
0
76,143
L
Bellona
LRAStart
Bellona
7,598
2,168
0
4,091
12,405
8,122
108
2,991
9,114
0
53,658
W
Camazotz
Why9306
Camazotz
2,763
355
0
4,738
9,731
3,605
0
488
9,147
0
74,753
W
4,593
2,247
0
4,260
7,413
5,478
0
20
7,357
18
39,943
L
Ne Zha
Yutopeia
Ne Zha
5,567
387
0
2,547
12,420
7,468
188
4,844
7,551
0
21,921
L
3,254
209
0
490
9,248
3,351
123
4,384
4,864
41,152
0
L
Bastet
tristife
Bastet
5,190
866
0
4,807
14,017
4,705
32
3,407
10,585
0
43,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
51,199
378
Minions Killed
501
0
Camps Cleared
0
1,788,341
Distance Traveled
1,827,001
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,638
665
180
9
0
375,980
3
L
Chernobog
7,544
397
68
4
0
320,888
0
W
Kumbhakarna
9,287
489
17
1
0
384,819
3
W
Artemis
10,213
538
124
7
0
321,165
0
L
Bellona
8,815
464
133
7
0
377,492
2
W
Camazotz
9,483
499
116
6
0
343,824
1
W
Vamana
9,578
504
64
3
0
401,213
2
L
Ne Zha
8,458
445
16
1
0
401,724
3
L
Agni
7,970
419
88
5
0
288,577
0
L
Bastet
7,879
415
73
4
0
399,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role