Player Matchup

Anhur
Anhur
Jojira
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ThatLiqTalk
Mulan
Level 27
God Stats
9W - 6L
1,593 SR
Queue Stats
269W - 254L
1,499 Elo+
Solo
Hades
Hades
The_Unclapped
Hades
Level 28
God Stats
4W - 2L
1,756 SR
Queue Stats
53W - 53L
1,545 Elo+
Solo
Ares
Ares
luis210415
Ares
Level 29
God Stats
2W - 2L
1,758 SR
Queue Stats
127W - 117L
1,537 Elo+
Solo
Hera
Hera
vanno05
Hera
Level 6
God Stats
4W - 4L
1,742 SR
Queue Stats
4W - 4L
1,691 Elo+
Solo
Team Averages
Level 24
1,670 SR
1,554 Elo+

VS

Team Averages
Level 9
1,552 SR
1,620 Elo+
Apollo
Apollo
Bylan Drown
Apollo
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,806 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FragrantDish
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,727 Elo+
Party 1
Janus
Janus
HERmeneJILDo24
Janus
Level 26
God Stats
5W - 7L
1,439 SR
Queue Stats
176W - 209L
1,482 Elo+
Solo
Cerberus
Cerberus
HoodRich GOD
Cerberus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,265 Elo+
Solo
Loki
Loki
Nuled
Loki
Level 4
God Stats
3W - 2L
1,820 SR
Queue Stats
6W - 8L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jojira
Anhur
14
7 / 4 / 3
8,306
554
10,209
11,075
3,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 4 / 3
8,139
543
6,674
11,864
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 6 / 2
7,266
484
6,356
10,936
5,335
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 7 / 9
7,182
479
4,270
13,173
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Hera
vanno05
Hera
5
1 / 3 / 1
5,370
358
295
3,049
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
7 / 4 / 4
8,758
584
7,343
11,450
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
FragrantDish
Tsukuyomi
15
6 / 3 / 3
9,252
617
8,963
10,254
5,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
7 / 3 / 3
9,298
620
7,534
6,551
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
HoodRich GOD
Cerberus
10
1 / 5 / 7
7,091
473
3,670
10,032
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
Nuled
Loki
15
3 / 4 / 9
8,994
600
7,752
9,267
3,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
18
Kills
24
24
Deaths
19
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
4
4
2.25
W
Tsukuyomi
FragrantDish
Tsukuyomi
6
3
3
2.5
W
7
3
3
2.83
W
Cerberus
HoodRich GOD
Cerberus
1
5
7
0.9
L
Anhur
Jojira
Anhur
7
4
3
2.13
W
Loki
Nuled
Loki
3
4
9
1.88
L
5
4
3
1.63
L
4
6
2
0.83
L
1
7
9
0.79
L
Hera
vanno05
Hera
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,804
Damage
35,262
50,097
Taken
47,554
25,036
Mitigated
19,840
11,114
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,343
4,306
0
3,333
11,450
2,942
1,147
850
10,600
0
52,369
W
Tsukuyomi
FragrantDish
Tsukuyomi
8,963
2,328
0
4,420
10,254
5,448
1,332
2,326
7,549
0
53,436
W
7,534
412
214
2,130
6,551
1,763
1,046
3,082
3,469
45,273
0
W
Cerberus
HoodRich GOD
Cerberus
3,670
643
0
2,069
10,032
5,877
90
3,306
6,726
12,971
0
L
Anhur
Jojira
Anhur
10,209
5,244
0
3,647
11,075
3,574
888
1,939
9,094
0
47,791
W
Loki
Nuled
Loki
7,752
3,139
0
2,876
9,267
3,810
0
1,281
7,986
0
57,518
L
6,674
1,669
0
3,666
11,864
7,589
0
546
11,278
0
40,126
L
6,356
993
271
2,791
10,936
5,335
0
2,573
8,211
26,019
0
L
4,270
208
0
739
13,173
7,982
162
5,686
7,261
10,382
0
L
Hera
vanno05
Hera
295
35
0
0
3,049
556
0
0
3,049
4,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
43,393
214
Minions Killed
413
0
Camps Cleared
0
1,146,557
Distance Traveled
1,452,522
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,758
584
85
6
0
255,575
0
W
Tsukuyomi
9,252
617
101
7
0
284,887
0
W
Janus
9,298
620
105
7
0
286,249
2
W
Cerberus
7,091
473
26
2
0
301,314
0
L
Anhur
8,306
554
83
6
0
241,945
4
W
Loki
8,994
600
96
6
0
324,497
3
L
Mulan
8,139
543
75
5
0
284,853
4
L
Hades
7,266
484
45
3
0
260,929
5
L
Ares
7,182
479
6
0
0
250,327
1
L
Hera
5,370
358
5
0
0
108,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role