Player Matchup

Danzaburou
Danzaburou
Jimminyy
Danzaburou
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,762 Elo+
Party 1
Athena
Athena
M3Rich
Athena
Level 88
God Stats
9W - 8L
1,500 SR
Queue Stats
119W - 101L
1,708 Elo+
Party 1
Vamana
Vamana
MauricesMoss
Vamana
Level 103
God Stats
8W - 7L
1,893 SR
Queue Stats
47W - 62L
1,727 Elo+
Party 1
Loki
Loki
Trukax
Loki
Level 120
God Stats
4W - 3L
1,850 SR
Queue Stats
87W - 76L
1,694 Elo+
Party 1
Scylla
Scylla
duckzee
Scylla
Level 114
God Stats
5W - 2L
1,500 SR
Queue Stats
121W - 98L
1,899 Elo+
Party 1
Team Averages
Level 106
1,649 SR
1,758 Elo+

VS

Team Averages
Level 73
1,699 SR
1,520 Elo+
Bellona
Bellona
Aneviltaco98
Bellona
Level 99
God Stats
98W - 74L
1,524 SR
Queue Stats
274W - 250L
1,511 Elo+
Solo
Baba Yaga
Baba Yaga
Deskon
Baba Yaga
Level 76
God Stats
17W - 10L
1,721 SR
Queue Stats
79W - 60L
1,624 Elo+
Solo
Ymir
Ymir
Thatsmybanana
Ymir
Level 63
God Stats
14W - 11L
1,621 SR
Queue Stats
133W - 131L
1,487 Elo+
Solo
Thanatos
Thanatos
TuNiiSiiAn0
Thanatos
Level 49
God Stats
26W - 12L
1,678 SR
Queue Stats
411W - 418L
1,347 Elo+
Solo
Apollo
Apollo
deyaXmixiew
Apollo
Level 80
God Stats
5W - 2L
1,951 SR
Queue Stats
23W - 16L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jimminyy
Danzaburou
19
6 / 3 / 10
12,622
549
14,049
17,864
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
M3Rich
Athena
17
2 / 3 / 22
12,223
531
8,234
24,391
28,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
20
1 / 4 / 10
12,528
545
11,870
23,561
24,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
Trukax
Loki
20
9 / 3 / 15
13,218
575
13,945
15,584
9,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
duckzee
Scylla
20
17 / 0 / 9
14,374
625
19,025
12,683
6,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aneviltaco98
Bellona
18
4 / 5 / 2
11,725
510
17,732
20,402
19,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Deskon
Baba Yaga
18
2 / 6 / 3
11,688
508
10,508
11,385
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
2 / 7 / 3
11,506
500
7,420
18,353
13,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
TuNiiSiiAn0
Thanatos
15
1 / 10 / 3
9,880
430
7,117
21,752
9,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
19
4 / 7 / 1
12,098
526
16,697
18,498
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
35
Kills
13
13
Deaths
35
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aneviltaco98
Bellona
4
5
2
1
L
Baba Yaga
Deskon
Baba Yaga
2
6
3
0.58
W
Danzaburou
Jimminyy
Danzaburou
6
3
10
3.67
W
Athena
M3Rich
Athena
2
3
22
4.33
W
Vamana
1
4
10
1.5
L
2
7
3
0.5
W
Loki
Trukax
Loki
9
3
15
5.5
L
Thanatos
TuNiiSiiAn0
Thanatos
1
10
3
0.25
L
Apollo
4
7
1
0.64
W
Scylla
duckzee
Scylla
17
0
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,123
Damage
59,474
94,083
Taken
90,390
77,111
Mitigated
55,296
32,211
Healing
22,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aneviltaco98
Bellona
17,732
7,752
0
4,428
20,402
19,890
500
3,170
17,182
211
74,346
L
Baba Yaga
Deskon
Baba Yaga
10,508
179
0
1,916
11,385
4,919
290
6,335
4,849
70,250
0
W
Danzaburou
Jimminyy
Danzaburou
14,049
7,441
0
9,084
17,864
7,606
4,563
4,004
13,437
0
89,612
W
Athena
M3Rich
Athena
8,234
2,602
0
4,220
24,391
28,383
939
4,411
19,980
38,718
0
W
Vamana
11,870
4,962
0
7,481
23,561
24,874
1,356
3,213
20,348
0
86,945
L
7,420
909
0
1,140
18,353
13,689
0
8,402
9,734
47,614
0
W
Loki
Trukax
Loki
13,945
4,315
0
5,047
15,584
9,815
2,297
2,650
12,934
0
83,765
L
Thanatos
TuNiiSiiAn0
Thanatos
7,117
1,589
0
10,500
21,752
9,073
0
4,041
17,569
0
51,326
L
Apollo
16,697
9,021
0
4,633
18,498
7,725
3,256
4,674
13,797
0
102,240
W
Scylla
duckzee
Scylla
19,025
2,137
0
6,379
12,683
6,433
977
5,118
7,565
99,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,965
Gold Earned
56,897
619
Minions Killed
600
0
Camps Cleared
0
2,151,724
Distance Traveled
1,938,011
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,725
510
127
6
0
399,430
4
L
Baba Yaga
11,688
508
158
7
0
379,556
1
W
Danzaburou
12,622
549
130
6
0
370,126
2
W
Athena
12,223
531
54
2
0
453,572
4
W
Vamana
12,528
545
146
6
0
421,199
6
L
Ymir
11,506
500
66
3
0
411,695
6
W
Loki
13,218
575
128
6
0
468,792
2
L
Thanatos
9,880
430
89
4
0
364,574
1
L
Apollo
12,098
526
160
7
0
382,756
1
W
Scylla
14,374
625
161
7
0
438,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role