Player Matchup

Hercules
Hercules
Gold I
Buzv
Hercules
Gold I
Level 127
God Stats
15W - 24L
1,333 SR
Queue Stats
483W - 497L
1,652 MMR
Solo
Camazotz
Camazotz
Gold III
OhwellOhwell
Camazotz
Gold III
Level 107
God Stats
9W - 5L
1,500 SR
Queue Stats
299W - 295L
1,582 MMR
Solo
Izanami
Izanami
Bronze III
Randèyz
Izanami
Bronze III
Level 153
God Stats
4W - 6L
1,502 SR
Queue Stats
32W - 27L
1,541 MMR
Solo
Athena
Athena
Gold IV
Stev19Jh
Athena
Gold IV
Level 64
God Stats
8W - 8L
1,504 SR
Queue Stats
139W - 131L
1,684 MMR
Solo
Nox
Nox
Gold I
UrbanBooster
Nox
Gold I
Level 155
God Stats
2W - 2L
1,751 SR
Queue Stats
188W - 170L
1,685 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,518 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,555 SR
1,583 MMR
Merlin
Merlin
Gold II
Dradihn
Merlin
Gold II
Level 124
God Stats
11W - 14L
1,627 SR
Queue Stats
88W - 73L
1,714 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Pekmezgucu
Cu Chulainn
Platinum V
Level 104
God Stats
24W - 19L
1,602 SR
Queue Stats
236W - 229L
1,698 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Trafalogier
Heimdallr
Gold IV
Level 160
God Stats
13W - 12L
1,504 SR
Queue Stats
470W - 462L
1,384 MMR
Party 1
Bakasura
Bakasura
Platinum V
shbsh
Bakasura
Platinum V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
xfjsdljlksdf
Ares
Gold I
Level 159
God Stats
13W - 11L
1,541 SR
Queue Stats
704W - 690L
1,620 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Buzv
Hercules
13
0 / 2 / 0
7,996
500
152
6,391
2,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
OhwellOhwell
Camazotz
17
8 / 2 / 7
10,303
644
16,366
16,293
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Randèyz
Izanami
16
4 / 3 / 2
9,983
624
7,394
9,865
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Stev19Jh
Athena
14
5 / 0 / 10
9,582
599
7,020
14,822
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 0 / 9
9,870
617
8,590
5,227
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetApolloTsukuyomiDanzaburouNemesis

VS

Bans
TiamatGuan YuKhepriFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dradihn
Merlin
13
1 / 3 / 1
7,933
496
7,360
7,777
2,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Pekmezgucu
Cu Chulainn
14
4 / 4 / 0
8,522
533
7,775
13,799
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Trafalogier
Heimdallr
14
1 / 1 / 2
7,935
496
4,545
10,634
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
shbsh
Bakasura
14
1 / 7 / 2
8,431
527
4,504
13,669
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 7 / 1
7,189
449
4,135
12,944
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
7
7
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Buzv
Hercules
0
2
0
0
L
Merlin
Dradihn
Merlin
1
3
1
0.5
W
Camazotz
OhwellOhwell
Camazotz
8
2
7
5.75
L
Cu Chulainn
Pekmezgucu
Cu Chulainn
4
4
0
1
W
Izanami
Randèyz
Izanami
4
3
2
1.67
W
Athena
Stev19Jh
Athena
5
0
10
10
L
Heimdallr
Trafalogier
Heimdallr
1
1
2
2
W
4
0
9
8.5
L
Bakasura
shbsh
Bakasura
1
7
2
0.29
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,522
Damage
28,319
52,598
Taken
58,823
30,930
Mitigated
29,873
21,218
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Buzv
Hercules
152
0
0
1,856
6,391
2,983
0
174
6,217
0
37,089
L
Merlin
Dradihn
Merlin
7,360
861
0
452
7,777
2,561
0
1,346
6,431
51,926
0
W
Camazotz
OhwellOhwell
Camazotz
16,366
5,096
0
10,176
16,293
6,664
190
4,902
11,391
0
74,235
L
Cu Chulainn
Pekmezgucu
Cu Chulainn
7,775
1,484
0
3,103
13,799
7,153
0
4,257
9,542
120
45,310
W
Izanami
Randèyz
Izanami
7,394
4,925
0
3,488
9,865
4,926
3,070
785
8,986
0
76,093
W
Athena
Stev19Jh
Athena
7,020
2,124
0
4,218
14,822
14,037
101
4,694
9,889
28,340
0
L
Heimdallr
Trafalogier
Heimdallr
4,545
2,584
0
3,669
10,634
4,267
0
1,268
9,366
0
49,516
W
8,590
587
0
1,480
5,227
2,320
37
1,052
4,175
62,097
0
L
Bakasura
shbsh
Bakasura
4,504
3,630
0
3,196
13,669
5,597
0
3,833
9,836
0
47,551
L
4,135
158
0
1,775
12,944
10,295
0
4,906
8,038
35,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,734
Gold Earned
40,010
498
Minions Killed
456
0
Camps Cleared
0
1,496,855
Distance Traveled
1,437,258
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,996
500
74
5
0
213,061
1
L
Merlin
7,933
496
121
8
0
290,436
8
W
Camazotz
10,303
644
102
6
0
360,178
7
L
Cu Chulainn
8,522
533
92
6
0
294,040
5
W
Izanami
9,983
624
145
9
0
266,069
7
W
Athena
9,582
599
37
2
0
347,501
6
L
Heimdallr
7,935
496
89
6
0
263,710
4
W
Nox
9,870
617
140
9
0
310,046
7
L
Bakasura
8,431
527
111
7
0
308,064
0
L
Ares
7,189
449
43
3
0
281,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role