Player Matchup

Hou Yi
Hou Yi
MIGUELMECGG
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
UlyssesJager
Fafnir
Level 102
God Stats
12W - 17L
1,634 SR
Queue Stats
837W - 781L
1,560 Elo+
Party 1
King Arthur
King Arthur
YokaiKirishima
King Arthur
Level 69
God Stats
2W - 8L
1,319 SR
Queue Stats
212W - 200L
1,516 Elo+
Party 1
Eset
Eset
bmanbmoney
Eset
Level 100
God Stats
0W - 1L
1,521 SR
Queue Stats
319W - 243L
1,610 Elo+
Party 2
Apollo
Apollo
qmanqmoney
Apollo
Level 68
God Stats
1W - 1L
1,736 SR
Queue Stats
312W - 261L
1,509 Elo+
Party 2
Team Averages
Level 92
1,542 SR
1,539 Elo+

VS

Team Averages
Level 104
1,445 SR
1,505 Elo+
Ganesha
Ganesha
Cahmaro
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
382W - 343L
1,505 Elo+
Party 3
Baron Samedi
Baron Samedi
Caramble
Baron Samedi
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
758W - 709L
1,551 Elo+
Solo
Hou Yi
Hou Yi
Dillinger DO
Hou Yi
Level 108
God Stats
14W - 23L
1,332 SR
Queue Stats
609W - 611L
1,471 Elo+
Party 3
Bakasura
Bakasura
Saskey16
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
daspwnen
King Arthur
Level 123
God Stats
5W - 7L
1,391 SR
Queue Stats
259W - 233L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 9 / 4
8,827
401
11,103
15,952
4,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
14
2 / 3 / 7
10,324
469
8,854
17,806
16,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
YokaiKirishima
King Arthur
14
0 / 8 / 1
8,884
404
8,310
28,494
19,245
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 9 / 1
11,751
534
11,975
15,845
5,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
qmanqmoney
Apollo
18
4 / 7 / 5
11,121
506
14,863
17,142
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cahmaro
Ganesha
17
0 / 4 / 23
11,349
516
11,135
18,301
18,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Caramble
Baron Samedi
20
14 / 2 / 8
13,509
614
21,881
10,834
5,592
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
17
5 / 5 / 7
10,775
490
7,770
15,045
5,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Saskey16
Bakasura
20
9 / 2 / 6
13,294
604
13,479
19,346
8,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
daspwnen
King Arthur
19
8 / 0 / 11
13,022
592
22,431
21,714
23,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
13
Kills
36
36
Deaths
13
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Cahmaro
Ganesha
0
4
23
2.88
W
Baron Samedi
Caramble
Baron Samedi
14
2
8
9
W
Hou Yi
5
5
7
1.7
L
Hou Yi
1
9
4
0.33
W
Bakasura
Saskey16
Bakasura
9
2
6
6
L
Fafnir
2
3
7
1.83
L
King Arthur
YokaiKirishima
King Arthur
0
8
1
0.06
L
6
9
1
0.72
W
King Arthur
daspwnen
King Arthur
8
0
11
13.5
L
Apollo
qmanqmoney
Apollo
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,105
Damage
76,696
95,239
Taken
85,240
51,759
Mitigated
61,533
15,550
Healing
36,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Cahmaro
Ganesha
11,135
1,336
1,831
4,369
18,301
18,864
67
4,267
14,034
42,397
0
W
Baron Samedi
Caramble
Baron Samedi
21,881
2,442
3,243
4,245
10,834
5,592
1,018
5,135
5,699
99,608
0
W
Hou Yi
7,770
4,128
0
4,638
15,045
5,484
1,269
4,529
10,516
0
58,933
L
Hou Yi
11,103
5,798
0
2,163
15,952
4,873
134
5,975
9,977
0
62,920
W
Bakasura
Saskey16
Bakasura
13,479
7,953
0
11,292
19,346
8,128
1,320
4,822
14,524
0
95,273
L
Fafnir
8,854
1,695
0
6,202
17,806
16,174
21
7,636
9,500
25,747
0
L
King Arthur
YokaiKirishima
King Arthur
8,310
746
0
4,344
28,494
19,245
39
5,991
21,767
0
51,964
L
11,975
348
392
1,663
15,845
5,039
0
8,117
7,307
84,390
0
W
King Arthur
daspwnen
King Arthur
22,431
4,066
0
6,951
21,714
23,465
64
2,076
19,638
0
84,931
L
Apollo
qmanqmoney
Apollo
14,863
6,877
0
786
17,142
6,428
2,960
5,297
11,610
0
87,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,907
Gold Earned
61,949
510
Minions Killed
609
0
Camps Cleared
0
1,981,418
Distance Traveled
2,198,489
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,349
516
10
0
0
420,607
0
W
Baron Samedi
13,509
614
150
7
0
416,628
5
W
Hou Yi
10,775
490
123
6
0
384,566
4
L
Hou Yi
8,827
401
106
5
0
344,113
3
W
Bakasura
13,294
604
183
8
0
514,840
4
L
Fafnir
10,324
469
29
1
0
443,758
4
L
King Arthur
8,884
404
88
4
0
397,017
2
L
Eset
11,751
534
149
7
0
373,827
1
W
King Arthur
13,022
592
143
7
0
461,848
9
L
Apollo
11,121
506
138
6
0
422,703
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role