Player Matchup

Ne Zha
Ne Zha
COOMER1
Ne Zha
Level 14
God Stats
4W - 1L
1,703 SR
Queue Stats
17W - 8L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
chesito67
Amaterasu
Level 30
God Stats
7W - 11L
1,492 SR
Queue Stats
42W - 50L
1,315 Elo+
Solo
Neith
Neith
lindini_linguini
Neith
Level 16
God Stats
57W - 62L
1,452 SR
Queue Stats
189W - 214L
1,294 Elo+
Party 1
Khepri
Khepri
sappyCoCo
Khepri
Level 12
God Stats
3W - 1L
1,636 SR
Queue Stats
21W - 15L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
xsparky14x
Kukulkan
Level 16
God Stats
3W - 1L
1,703 SR
Queue Stats
7W - 7L
1,702 Elo+
Party 1
Team Averages
Level 18
1,597 SR
1,443 Elo+

VS

Team Averages
Level 19
1,489 SR
1,559 Elo+
Neith
Neith
MrImpasaShot21
Neith
Level 5
God Stats
1W - 2L
1,487 SR
Queue Stats
40W - 65L
1,741 Elo+
Party 2
Erlang Shen
Erlang Shen
PIchardo99
Erlang Shen
Level 26
God Stats
22W - 21L
1,509 SR
Queue Stats
445W - 406L
1,598 Elo+
Solo
Kukulkan
Kukulkan
SlicedButter123
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
shortsOP_
Fafnir
Level 58
God Stats
1W - 4L
1,447 SR
Queue Stats
298W - 356L
1,453 Elo+
Party 2
Nemesis
Nemesis
w1nterst0rm
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
COOMER1
Ne Zha
15
3 / 1 / 8
9,362
493
8,454
10,599
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
chesito67
Amaterasu
16
4 / 4 / 0
9,855
519
9,724
13,550
9,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 0 / 6
9,631
507
9,228
6,761
2,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
sappyCoCo
Khepri
14
8 / 3 / 10
10,581
557
10,479
13,947
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
xsparky14x
Kukulkan
15
3 / 4 / 1
9,468
498
4,829
7,846
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
8,490
447
9,965
14,487
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
PIchardo99
Erlang Shen
17
6 / 2 / 0
10,205
537
11,475
19,040
13,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
9
0 / 6 / 1
6,778
357
4,914
5,843
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
shortsOP_
Fafnir
14
3 / 3 / 2
9,441
497
6,536
16,302
16,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
w1nterst0rm
Nemesis
7
0 / 6 / 0
6,123
322
1,886
8,219
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
25
Kills
12
12
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
COOMER1
Ne Zha
3
1
8
7
L
3
8
3
0.56
L
Erlang Shen
PIchardo99
Erlang Shen
6
2
0
3
L
Kukulkan
0
6
1
0.08
W
Amaterasu
chesito67
Amaterasu
4
4
0
1
W
7
0
6
10
W
Khepri
sappyCoCo
Khepri
8
3
10
4.33
L
Fafnir
shortsOP_
Fafnir
3
3
2
1.33
L
Nemesis
w1nterst0rm
Nemesis
0
6
0
0
W
Kukulkan
xsparky14x
Kukulkan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,714
Damage
34,776
52,703
Taken
63,891
32,466
Mitigated
39,913
14,321
Healing
20,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
COOMER1
Ne Zha
8,454
3,746
0
4,628
10,599
4,115
855
1,914
8,589
0
56,555
L
9,965
3,922
0
2,649
14,487
5,816
1,067
4,802
9,605
0
40,229
L
Erlang Shen
PIchardo99
Erlang Shen
11,475
7,425
0
10,539
19,040
13,138
0
1,611
17,397
0
76,128
L
Kukulkan
4,914
612
0
0
5,843
1,949
346
2,926
2,843
21,105
0
W
Amaterasu
chesito67
Amaterasu
9,724
5,957
0
5,085
13,550
9,151
2,677
965
12,585
0
39,394
W
9,228
5,567
0
1,699
6,761
2,725
2,721
1,974
4,661
0
35,634
W
Khepri
sappyCoCo
Khepri
10,479
1,676
0
2,909
13,947
13,174
876
3,902
9,983
33,179
0
L
Fafnir
shortsOP_
Fafnir
6,536
2,732
0
5,095
16,302
16,978
164
4,349
11,881
33,436
0
L
Nemesis
w1nterst0rm
Nemesis
1,886
732
0
2,530
8,219
2,032
0
1,332
6,857
0
16,506
W
Kukulkan
xsparky14x
Kukulkan
4,829
481
0
0
7,846
3,301
2,997
2,229
5,435
41,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,897
Gold Earned
41,037
361
Minions Killed
325
0
Camps Cleared
0
1,743,768
Distance Traveled
1,438,560
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,362
493
82
4
0
414,459
2
L
Neith
8,490
447
66
3
0
316,417
0
L
Erlang Shen
10,205
537
142
7
0
313,629
1
L
Kukulkan
6,778
357
38
2
0
285,968
11
W
Amaterasu
9,855
519
65
3
0
385,919
1
W
Neith
9,631
507
71
4
0
325,185
0
W
Khepri
10,581
557
43
2
0
327,240
1
L
Fafnir
9,441
497
50
3
0
327,810
0
L
Nemesis
6,123
322
29
2
0
194,736
0
W
Kukulkan
9,468
498
100
5
0
290,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role