Player Matchup

Izanami
Izanami
Dylan0oo
Izanami
Level 16
God Stats
4W - 4L
1,372 SR
Queue Stats
22W - 28L
1,235 Elo+
Party 2
Cerberus
Cerberus
Hoft
Cerberus
Level 16
God Stats
4W - 1L
1,547 SR
Queue Stats
25W - 26L
1,245 Elo+
Party 2
King Arthur
King Arthur
Tutumpak
King Arthur
Level 27
God Stats
47W - 63L
1,314 SR
Queue Stats
697W - 863L
1,356 Elo+
Party 1
Arachne
Arachne
jenagu
Arachne
Level 22
God Stats
3W - 1L
1,702 SR
Queue Stats
262W - 386L
1,273 Elo+
Party 1
Merlin
Merlin
wrustorm
Merlin
Level 17
God Stats
8W - 7L
1,546 SR
Queue Stats
34W - 38L
1,245 Elo+
Party 2
Team Averages
Level 20
1,496 SR
1,271 Elo+

VS

Team Averages
Level 14
1,436 SR
1,335 Elo+
Poseidon
Poseidon
Black5Shadow
Poseidon
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 28L
1,184 Elo+
Solo
Danzaburou
Danzaburou
Lacooy
Danzaburou
Level 20
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 6L
1,150 Elo+
Solo
Fenrir
Fenrir
Miliades
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,395 Elo+
Party 3
Odin
Odin
Thender
Odin
Level 25
God Stats
15W - 13L
1,386 SR
Queue Stats
40W - 39L
1,447 Elo+
Party 3
Yemoja
Yemoja
hanoali
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dylan0oo
Izanami
18
8 / 3 / 11
12,079
525
13,963
13,938
6,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Hoft
Cerberus
16
9 / 3 / 12
11,640
506
12,797
20,124
18,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Tutumpak
King Arthur
18
1 / 9 / 0
10,962
477
5,800
16,725
11,539
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
jenagu
Arachne
19
9 / 1 / 9
12,581
547
13,372
18,742
9,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
wrustorm
Merlin
17
12 / 6 / 9
12,101
526
15,594
15,856
6,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Black5Shadow
Poseidon
18
7 / 8 / 4
12,182
530
17,818
14,696
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Lacooy
Danzaburou
12
0 / 12 / 2
8,276
360
4,408
15,732
4,246
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Miliades
Fenrir
16
3 / 9 / 3
10,658
463
10,596
19,313
8,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Thender
Odin
19
9 / 3 / 3
12,876
560
12,541
13,152
17,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
hanoali
Yemoja
14
1 / 8 / 7
9,654
420
9,442
18,855
14,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
39
Kills
20
22
Deaths
40
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Black5Shadow
Poseidon
7
8
4
1.13
W
Izanami
Dylan0oo
Izanami
8
3
11
4.5
W
Cerberus
Hoft
Cerberus
9
3
12
5
L
Danzaburou
Lacooy
Danzaburou
0
12
2
0.08
L
Fenrir
Miliades
Fenrir
3
9
3
0.5
L
Odin
Thender
Odin
9
3
3
3.5
W
King Arthur
Tutumpak
King Arthur
1
9
0
0.11
L
Yemoja
hanoali
Yemoja
1
8
7
0.56
W
Arachne
jenagu
Arachne
9
1
9
13.5
W
Merlin
wrustorm
Merlin
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,526
Damage
54,805
85,385
Taken
81,748
51,748
Mitigated
49,506
19,385
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Black5Shadow
Poseidon
17,818
2,321
0
0
14,696
5,473
436
6,270
8,268
76,326
0
W
Izanami
Dylan0oo
Izanami
13,963
10,241
0
4,936
13,938
6,250
5,476
6,749
7,010
0
76,041
W
Cerberus
Hoft
Cerberus
12,797
1,091
0
5,400
20,124
18,060
464
8,117
11,764
50,928
0
L
Danzaburou
Lacooy
Danzaburou
4,408
891
401
2,223
15,732
4,246
0
6,229
9,463
0
30,394
L
Fenrir
Miliades
Fenrir
10,596
1,716
0
5,544
19,313
8,240
0
5,443
13,688
0
68,246
L
Odin
Thender
Odin
12,541
3,242
0
1,998
13,152
17,236
1,138
2,232
10,830
205
70,403
W
King Arthur
Tutumpak
King Arthur
5,800
2,049
0
2,461
16,725
11,539
262
1,046
15,320
0
64,602
L
Yemoja
hanoali
Yemoja
9,442
1,535
400
446
18,855
14,311
0
7,649
11,108
25,515
0
W
Arachne
jenagu
Arachne
13,372
8,790
0
4,523
18,742
9,354
941
3,110
15,332
0
92,916
W
Merlin
wrustorm
Merlin
15,594
401
140
1,925
15,856
6,545
1,362
7,523
7,912
59,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,363
Gold Earned
53,646
588
Minions Killed
469
0
Camps Cleared
0
2,066,102
Distance Traveled
2,041,803
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,182
530
142
6
0
391,757
4
W
Izanami
12,079
525
149
6
0
400,829
1
W
Cerberus
11,640
506
87
4
0
394,339
4
L
Danzaburou
8,276
360
51
2
0
375,542
0
L
Fenrir
10,658
463
100
4
0
408,802
2
L
Odin
12,876
560
150
7
0
451,502
0
W
King Arthur
10,962
477
118
5
0
409,591
0
L
Yemoja
9,654
420
26
1
0
414,200
3
W
Arachne
12,581
547
140
6
0
479,368
4
W
Merlin
12,101
526
94
4
0
381,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role