Player Matchup

Hou Yi
Hou Yi
JoeyDouken
Hou Yi
Level 27
God Stats
11W - 25L
1,349 SR
Queue Stats
16W - 35L
1,231 Elo+
Party 1
Ra
Ra
Occult YuRi
Ra
Level 24
God Stats
8W - 9L
1,293 SR
Queue Stats
15W - 31L
1,178 Elo+
Party 1
Artio
Artio
Solsolecito
Artio
Level 16
God Stats
1W - 10L
1,086 SR
Queue Stats
2W - 20L
950 Elo+
Party 2
Olorun
Olorun
SoquiApA
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 13L
869 Elo+
Party 2
Fenrir
Fenrir
X EnVy X5019
Fenrir
Level 26
God Stats
50W - 30L
1,473 SR
Queue Stats
64W - 50L
1,295 Elo+
Solo
Team Averages
Level 21
1,340 SR
1,105 Elo+

VS

Team Averages
Level 19
1,470 SR
1,218 Elo+
Bakasura
Bakasura
Stormdanuts
Bakasura
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 64L
1,296 Elo+
Solo
Sun Wukong
Sun Wukong
Thcdabber89
Sun Wukong
Level 20
God Stats
17W - 26L
1,402 SR
Queue Stats
115W - 144L
1,259 Elo+
Solo
Ganesha
Ganesha
WhiskeryVirus77
Ganesha
Level 26
God Stats
0W - 1L
1,446 SR
Queue Stats
95W - 135L
1,198 Elo+
Solo
Izanami
Izanami
splash2053
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Solo
Zeus
Zeus
yung-villa
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 116L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JoeyDouken
Hou Yi
20
9 / 7 / 7
15,600
488
21,770
32,663
13,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 2 / 7
17,635
551
17,377
13,242
5,332
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 6
11,732
367
1,039
16,167
9,854
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
SoquiApA
Olorun
7
0 / 3 / 3
9,548
298
1,179
4,022
1,530
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Fenrir
20
13 / 3 / 5
18,163
568
21,214
34,018
17,889
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Stormdanuts
Bakasura
18
4 / 5 / 5
13,302
416
13,486
26,629
11,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Thcdabber89
Sun Wukong
20
3 / 6 / 3
14,417
451
15,322
24,834
30,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 5 / 7
13,364
418
5,282
25,256
18,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
splash2053
Izanami
20
4 / 9 / 0
14,584
456
14,163
18,603
12,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 9 / 6
14,251
445
16,607
14,836
7,413
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
31
Kills
17
22
Deaths
34
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
JoeyDouken
Hou Yi
9
7
7
1.79
W
8
2
7
5.75
W
1
7
6
0.57
W
Olorun
SoquiApA
Olorun
0
3
3
0.5
L
Bakasura
Stormdanuts
Bakasura
4
5
5
1.3
L
Sun Wukong
Thcdabber89
Sun Wukong
3
6
3
0.75
L
0
5
7
0.7
W
Fenrir
13
3
5
5.17
L
Izanami
splash2053
Izanami
4
9
0
0.44
L
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,579
Damage
64,860
100,112
Taken
110,158
47,722
Mitigated
79,792
37,008
Healing
25,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
JoeyDouken
Hou Yi
21,770
12,847
741
14,268
32,663
13,117
4,329
7,136
24,651
0
93,713
W
17,377
1,195
2,418
5,424
13,242
5,332
4,535
1,563
11,673
128,084
0
W
1,039
300
0
1,230
16,167
9,854
167
6,173
9,492
15,602
0
W
Olorun
SoquiApA
Olorun
1,179
637
223
249
4,022
1,530
605
360
3,115
11,540
0
L
Bakasura
Stormdanuts
Bakasura
13,486
10,458
183
15,450
26,629
11,335
0
4,311
22,094
0
73,310
L
Sun Wukong
Thcdabber89
Sun Wukong
15,322
4,550
0
244
24,834
30,566
7,120
3,301
21,220
0
97,283
L
5,282
333
0
6,220
25,256
18,120
237
2,313
22,779
58,742
0
W
Fenrir
21,214
9,655
0
12,455
34,018
17,889
8,700
5,548
28,075
0
115,064
L
Izanami
splash2053
Izanami
14,163
8,636
0
1,752
18,603
12,358
3,325
5,814
12,547
0
88,952
L
16,607
3,145
0
1,691
14,836
7,413
1,709
2,805
11,923
71,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,678
Gold Earned
69,918
587
Minions Killed
692
0
Camps Cleared
0
2,467,121
Distance Traveled
2,488,649
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,600
488
131
4
0
568,971
0
W
Ra
17,635
551
241
8
0
648,358
0
W
Artio
11,732
367
33
1
0
486,696
0
W
Olorun
9,548
298
19
1
0
153,806
1
L
Bakasura
13,302
416
128
4
0
507,591
0
L
Sun Wukong
14,417
451
184
6
0
548,103
0
L
Ganesha
13,364
418
55
2
0
577,974
0
W
Fenrir
18,163
568
163
5
0
609,290
0
L
Izanami
14,584
456
175
5
0
509,441
2
L
Zeus
14,251
445
150
5
0
345,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role