Player Matchup

Sol
Sol
BYRD123456
Sol
Level 20
God Stats
0W - 2L
1,308 SR
Queue Stats
54W - 74L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
CashFunds
Kukulkan
Level 23
God Stats
76W - 38L
1,629 SR
Queue Stats
120W - 81L
1,571 Elo+
Solo
Tiamat
Tiamat
Ewilke
Tiamat
Level 22
God Stats
22W - 28L
1,406 SR
Queue Stats
85W - 79L
1,560 Elo+
Party 1
Chang'e
Chang'e
TamperedID
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,646 Elo+
Solo
Chaac
Chaac
ssgkaii
Chaac
Level 6
God Stats
4W - 1L
1,914 SR
Queue Stats
44W - 42L
1,541 Elo+
Solo
Team Averages
Level 15
1,551 SR
1,556 Elo+

VS

Team Averages
Level 46
1,534 SR
1,596 Elo+
Erlang Shen
Erlang Shen
GM kasai
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
1,899 Elo+
Party 2
Olorun
Olorun
NiteHunter0G
Olorun
Level 18
God Stats
4W - 8L
1,077 SR
Queue Stats
38W - 49L
1,206 Elo+
Solo
Cupid
Cupid
TheGoldenShaft6
Cupid
Level 29
God Stats
39W - 57L
1,476 SR
Queue Stats
66W - 85L
1,397 Elo+
Solo
Jing Wei
Jing Wei
Vhysha
Jing Wei
Level 149
God Stats
34W - 34L
1,767 SR
Queue Stats
924W - 696L
1,648 Elo+
Party 2
Susano
Susano
emotionals
Susano
Level 17
God Stats
3W - 0L
1,851 SR
Queue Stats
45W - 6L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 14
14,374
1,198
15,327
19,210
6,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
CashFunds
Kukulkan
20
6 / 9 / 19
13,776
1,148
24,430
20,656
9,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Ewilke
Tiamat
20
18 / 10 / 15
16,800
1,400
32,672
24,751
21,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
TamperedID
Chang'e
18
0 / 15 / 14
11,498
958
6,675
24,887
9,162
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
ssgkaii
Chaac
20
4 / 2 / 25
14,500
1,208
5,872
17,976
24,750
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GM kasai
Erlang Shen
20
6 / 9 / 17
13,627
1,136
17,973
22,382
8,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
19
1 / 7 / 12
12,064
1,005
7,307
18,985
7,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 4 / 18
12,193
1,016
3,924
12,537
4,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Vhysha
Jing Wei
20
13 / 8 / 24
16,010
1,334
27,905
18,653
6,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
emotionals
Susano
20
25 / 10 / 17
16,531
1,378
45,152
19,409
6,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
134
37
Kills
46
46
Deaths
38
87
Assists
88
Player
Kills
Deaths
Assists
KDA
L
9
10
14
1.6
L
Kukulkan
CashFunds
Kukulkan
6
9
19
1.72
L
Tiamat
Ewilke
Tiamat
18
10
15
2.55
W
Erlang Shen
GM kasai
Erlang Shen
6
9
17
1.61
W
Olorun
1
7
12
1
L
Chang'e
TamperedID
Chang'e
0
15
14
0.47
W
1
4
18
2.5
W
Jing Wei
Vhysha
Jing Wei
13
8
24
3.13
W
Susano
emotionals
Susano
25
10
17
3.35
L
Chaac
ssgkaii
Chaac
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,976
Damage
102,261
107,480
Taken
91,966
71,290
Mitigated
33,549
14,214
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,327
2,866
0
1,961
19,210
6,730
0
424
18,786
32,289
0
L
Kukulkan
CashFunds
Kukulkan
24,430
3,625
0
0
20,656
9,527
0
2,063
18,593
68,156
0
L
Tiamat
Ewilke
Tiamat
32,672
1,854
446
3,387
24,751
21,121
0
1,752
22,999
43,277
0
W
Erlang Shen
GM kasai
Erlang Shen
17,973
8,567
0
3,255
22,382
8,677
0
19,952
2,430
0
28,045
W
Olorun
7,307
4,359
797
5,020
18,985
7,174
0
15,975
3,010
40,847
0
L
Chang'e
TamperedID
Chang'e
6,675
576
1,771
1,714
24,887
9,162
0
641
24,246
20,380
0
W
3,924
2,789
169
1,575
12,537
4,566
0
9,863
2,674
0
33,250
W
Jing Wei
Vhysha
Jing Wei
27,905
25,739
0
648
18,653
6,278
0
15,584
2,811
0
49,321
W
Susano
emotionals
Susano
45,152
15,786
0
1,104
19,409
6,854
0
17,730
1,679
0
54,180
L
Chaac
ssgkaii
Chaac
5,872
1,865
0
4,935
17,976
24,750
0
2,427
15,549
0
15,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,948
Gold Earned
70,425
189
Minions Killed
230
3
Camps Cleared
11
1,142,674
Distance Traveled
919,684
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,374
1,198
28
2
1
246,067
0
L
Kukulkan
13,776
1,148
97
8
1
212,445
1
L
Tiamat
16,800
1,400
18
2
1
250,905
1
W
Erlang Shen
13,627
1,136
22
2
3
190,446
1
W
Olorun
12,064
1,005
93
8
0
146,306
0
L
Chang'e
11,498
958
38
3
0
180,855
0
W
Cupid
12,193
1,016
53
4
0
185,424
0
W
Jing Wei
16,010
1,334
46
4
8
201,643
0
W
Susano
16,531
1,378
16
1
0
195,865
1
L
Chaac
14,500
1,208
8
1
0
252,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role