Player Matchup

Ares
Ares
Kirito612718
Ares
Level 3
God Stats
2W - 1L
1,705 SR
Queue Stats
3W - 1L
1,695 Elo+
Solo
Ravana
Ravana
R3dL0tus
Ravana
Level 29
God Stats
4W - 10L
1,500 SR
Queue Stats
148W - 170L
1,550 Elo+
Solo
Olorun
Olorun
TheAngryGiraffe
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 25L
1,702 Elo+
Solo
Hel
Hel
elctmbueno
Hel
Level 28
God Stats
12W - 6L
1,697 SR
Queue Stats
66W - 45L
1,540 Elo+
Solo
Ymir
Ymir
goyukudo
Ymir
Level 13
God Stats
3W - 3L
1,779 SR
Queue Stats
123W - 115L
1,409 Elo+
Solo
Team Averages
Level 18
1,636 SR
1,579 Elo+

VS

Team Averages
Level 38
1,460 SR
1,542 Elo+
Chernobog
Chernobog
 
Chernobog
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ArtemisOfTheMoon
Hera
Level 6
God Stats
3W - 3L
1,294 SR
Queue Stats
22W - 18L
1,602 Elo+
Party 1
Athena
Athena
AythorKratox
Athena
Level 28
God Stats
3W - 1L
1,793 SR
Queue Stats
125W - 132L
1,490 Elo+
Solo
Anhur
Anhur
D0ntG4nkPlz
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ToxicNinja54
Hun Batz
Level 29
God Stats
3W - 2L
1,215 SR
Queue Stats
143W - 123L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 2
4,300
430
1,258
4,711
1,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
R3dL0tus
Ravana
7
2 / 4 / 1
5,199
520
3,607
6,495
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 2
5,520
552
2,854
4,429
1,269
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,404
540
3,415
6,894
2,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
7
1 / 4 / 3
4,873
487
2,162
6,335
3,766
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
2 / 1 / 1
6,142
614
5,760
7,008
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 4
5,220
522
4,048
3,907
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
8
2 / 2 / 7
5,509
551
2,646
4,189
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 3
6,229
623
5,052
5,040
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
ToxicNinja54
Hun Batz
11
6 / 0 / 1
6,255
626
4,694
5,084
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
16
16
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
1
2.5
W
1
2
4
1.5
W
Athena
2
2
7
2.75
W
5
0
3
6.5
L
1
4
2
0.5
L
Ravana
R3dL0tus
Ravana
2
4
1
0.63
L
1
2
2
1
W
Hun Batz
ToxicNinja54
Hun Batz
6
0
1
6.5
L
0
2
0
0
L
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,296
Damage
22,200
28,864
Taken
25,228
10,430
Mitigated
9,192
7,793
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,760
2,758
0
3,401
7,008
3,332
0
3,717
3,291
0
39,673
W
4,048
708
0
719
3,907
1,014
0
1,325
2,582
22,953
0
W
Athena
2,646
686
0
542
4,189
1,760
150
1,849
2,340
15,160
0
W
5,052
2,539
0
3,849
5,040
1,485
189
1,032
4,008
0
41,577
L
1,258
330
0
315
4,711
1,516
0
2,117
2,594
7,330
0
L
Ravana
R3dL0tus
Ravana
3,607
1,114
0
1,410
6,495
1,726
0
1,380
5,115
0
20,638
L
2,854
1,296
0
818
4,429
1,269
0
1,426
3,003
31,826
0
W
Hun Batz
ToxicNinja54
Hun Batz
4,694
2,158
0
1,788
5,084
1,601
0
1,766
3,318
0
33,468
L
3,415
150
35
3,991
6,894
2,153
0
0
6,894
32,093
0
L
Ymir
2,162
646
0
1,224
6,335
3,766
0
1,771
4,564
7,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
29,355
213
Minions Killed
309
0
Camps Cleared
0
919,877
Distance Traveled
912,052
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,142
614
83
8
0
140,166
1
W
Hera
5,220
522
43
4
0
169,038
4
W
Athena
5,509
551
28
3
0
226,291
0
W
Anhur
6,229
623
83
8
0
165,496
1
L
Ares
4,300
430
13
1
0
180,231
1
L
Ravana
5,199
520
42
4
0
200,828
2
L
Olorun
5,520
552
74
7
0
167,611
3
W
Hun Batz
6,255
626
72
7
0
211,061
3
L
Hel
5,404
540
64
6
0
173,185
2
L
Ymir
4,873
487
20
2
0
198,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role