Player Matchup

Scylla
Scylla
ChapsBrews
Scylla
Level 27
God Stats
39W - 31L
1,595 SR
Queue Stats
110W - 100L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
Divine6Pandemic
Baron Samedi
Level 12
God Stats
0W - 1L
1,701 SR
Queue Stats
6W - 2L
1,814 Elo+
Solo
Loki
Loki
Drankcat_core
Loki
Level 4
God Stats
91W - 103L
1,786 SR
Queue Stats
131W - 147L
1,894 Elo+
Solo
Neith
Neith
Ohhellnoelle
Neith
Level 24
God Stats
63W - 64L
1,554 SR
Queue Stats
111W - 126L
1,483 Elo+
Party 2
Susano
Susano
Roallen8
Susano
Level 29
God Stats
0W - 4L
1,223 SR
Queue Stats
136W - 140L
1,493 Elo+
Party 2
Team Averages
Level 19
1,572 SR
1,652 Elo+

VS

Team Averages
Level 42
1,418 SR
1,587 Elo+
Hera
Hera
LaggingQueen
Hera
Level 145
God Stats
3W - 2L
1,305 SR
Queue Stats
237W - 155L
1,523 Elo+
Party 3
Jormungandr
Jormungandr
LhongDhongSilver
Jormungandr
Level 27
God Stats
9W - 11L
1,497 SR
Queue Stats
80W - 71L
1,580 Elo+
Party 1
Neith
Neith
Reignxs FB
Neith
Level 5
God Stats
5W - 6L
1,533 SR
Queue Stats
13W - 17L
1,654 Elo+
Solo
Chang'e
Chang'e
formal-snack6
Chang'e
Level 4
God Stats
8W - 5L
1,500 SR
Queue Stats
108W - 47L
1,645 Elo+
Party 3
Mercury
Mercury
zF_Vanity
Mercury
Level 29
God Stats
4W - 2L
1,255 SR
Queue Stats
192W - 204L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChapsBrews
Scylla
15
1 / 4 / 2
9,517
865
2,294
5,127
1,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Divine6Pandemic
Baron Samedi
17
3 / 1 / 4
10,961
996
18,656
9,876
4,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 10 / 3
11,533
1,048
9,834
19,302
7,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 9 / 6
9,901
900
5,229
18,856
7,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Roallen8
Susano
17
1 / 6 / 10
11,028
1,003
13,323
20,857
8,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

37

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 18
12,453
1,132
23,882
6,406
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
LhongDhongSilver
Jormungandr
19
5 / 0 / 21
12,591
1,145
12,788
16,856
23,989
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
18
4 / 3 / 18
11,371
1,034
9,486
8,261
3,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
18
6 / 1 / 12
11,732
1,067
13,015
8,939
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
zF_Vanity
Mercury
18
8 / 7 / 11
12,135
1,103
9,799
13,951
5,856
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
11
Kills
30
30
Deaths
11
25
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Scylla
ChapsBrews
Scylla
1
4
2
0.5
L
Baron Samedi
Divine6Pandemic
Baron Samedi
3
1
4
5
L
6
10
3
0.75
W
7
0
18
16
W
Jormungandr
LhongDhongSilver
Jormungandr
5
0
21
15.5
L
0
9
6
0.33
W
Neith
4
3
18
4.33
L
Susano
Roallen8
Susano
1
6
10
1
W
Chang'e
6
1
12
12
W
Mercury
zF_Vanity
Mercury
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,336
Damage
68,970
74,018
Taken
54,413
29,165
Mitigated
39,712
5,690
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ChapsBrews
Scylla
2,294
148
75
183
5,127
1,729
0
3,313
1,528
12,682
0
L
Baron Samedi
Divine6Pandemic
Baron Samedi
18,656
1,964
3,086
1,802
9,876
4,496
0
7,185
2,460
48,461
0
L
9,834
1,221
0
0
19,302
7,508
0
13,486
5,377
0
24,655
W
23,882
4,909
0
964
6,406
2,737
0
1,736
4,670
41,499
0
W
Jormungandr
LhongDhongSilver
Jormungandr
12,788
2,546
0
0
16,856
23,989
0
8,494
8,362
27,677
0
L
5,229
2,125
0
544
18,856
7,262
0
11,565
6,889
0
16,010
W
Neith
9,486
5,293
0
1,239
8,261
3,577
0
2,742
5,519
0
42,424
L
Susano
Roallen8
Susano
13,323
2,949
0
0
20,857
8,170
0
12,300
8,079
0
32,144
W
Chang'e
13,015
755
2,593
3,637
8,939
3,553
0
2,949
5,990
29,993
0
W
Mercury
zF_Vanity
Mercury
9,799
4,364
0
261
13,951
5,856
0
5,029
8,649
0
21,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,940
Gold Earned
60,282
163
Minions Killed
225
3
Camps Cleared
8
966,592
Distance Traveled
1,025,728
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,517
865
18
2
0
100,261
0
L
Baron Samedi
10,961
996
43
4
0
200,595
4
L
Loki
11,533
1,048
26
2
1
244,367
0
W
Hera
12,453
1,132
57
5
1
199,697
0
W
Jormungandr
12,591
1,145
30
3
0
236,007
0
L
Neith
9,901
900
28
3
1
189,784
0
W
Neith
11,371
1,034
76
7
0
204,720
0
L
Susano
11,028
1,003
48
4
1
231,585
0
W
Chang'e
11,732
1,067
36
3
2
178,772
1
W
Mercury
12,135
1,103
26
2
5
206,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role