Player Matchup

Cernunnos
Cernunnos
MrMCHD
Cernunnos
Level 129
God Stats
4W - 3L
1,728 SR
Queue Stats
145W - 149L
1,574 Elo+
Solo
Chaac
Chaac
aweaver506
Chaac
Level 108
God Stats
1W - 2L
1,200 SR
Queue Stats
157W - 170L
1,515 Elo+
Party 2
Cerberus
Cerberus
batdog5
Cerberus
Level 107
God Stats
26W - 16L
1,683 SR
Queue Stats
231W - 191L
1,644 Elo+
Solo
Baron Samedi
Baron Samedi
ersteelers12
Baron Samedi
Level 69
God Stats
13W - 8L
1,768 SR
Queue Stats
117W - 128L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
lebbel1214
Ao Kuang
Level 89
God Stats
7W - 9L
1,592 SR
Queue Stats
121W - 139L
1,488 Elo+
Party 2
Team Averages
Level 100
1,594 SR
1,553 Elo+

VS

Team Averages
Level 96
1,624 SR
1,610 Elo+
Cthulhu
Cthulhu
BudderTheSecond
Cthulhu
Level 103
God Stats
6W - 8L
1,687 SR
Queue Stats
572W - 530L
1,526 Elo+
Party 1
Bellona
Bellona
Demogrease
Bellona
Level 52
God Stats
0W - 1L
1,815 SR
Queue Stats
4W - 3L
1,813 Elo+
Solo
Danzaburou
Danzaburou
Fingolfin704
Danzaburou
Level 94
God Stats
5W - 6L
1,505 SR
Queue Stats
63W - 65L
1,505 Elo+
Solo
Fenrir
Fenrir
JasterTheThird
Fenrir
Level 82
God Stats
270W - 201L
1,525 SR
Queue Stats
840W - 830L
1,583 Elo+
Party 1
Tiamat
Tiamat
Tirosu
Tiamat
Level 148
God Stats
39W - 42L
1,590 SR
Queue Stats
224W - 203L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrMCHD
Cernunnos
20
9 / 3 / 10
12,631
601
14,321
16,143
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
18
3 / 2 / 10
11,707
557
17,111
24,934
32,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
batdog5
Cerberus
17
7 / 1 / 19
12,106
576
18,288
19,774
24,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
ersteelers12
Baron Samedi
17
9 / 7 / 6
10,596
505
13,098
13,531
7,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
lebbel1214
Ao Kuang
20
8 / 3 / 4
12,564
598
10,108
21,569
9,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
8,900
424
13,630
20,580
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Demogrease
Bellona
13
3 / 9 / 4
8,758
417
11,743
22,810
11,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Fingolfin704
Danzaburou
15
0 / 8 / 3
9,635
459
7,861
15,255
6,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 7 / 2
11,587
552
12,574
18,687
7,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Tirosu
Tiamat
14
3 / 7 / 1
9,499
452
13,529
14,210
8,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
36
Kills
16
16
Deaths
36
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Bellona
Demogrease
Bellona
3
9
4
0.56
L
Danzaburou
Fingolfin704
Danzaburou
0
8
3
0.19
L
8
7
2
1.29
W
Cernunnos
MrMCHD
Cernunnos
9
3
10
4.67
L
Tiamat
Tirosu
Tiamat
3
7
1
0.5
W
Chaac
3
2
10
4
W
Cerberus
batdog5
Cerberus
7
1
19
16.5
W
Baron Samedi
ersteelers12
Baron Samedi
9
7
6
1.71
W
Ao Kuang
lebbel1214
Ao Kuang
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,926
Damage
59,337
95,951
Taken
91,542
81,118
Mitigated
49,812
45,361
Healing
19,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,630
1,155
93
5,321
20,580
16,017
0
9,895
10,207
32,560
0
L
Bellona
Demogrease
Bellona
11,743
5,509
0
4,144
22,810
11,658
0
9,610
12,516
0
37,554
L
Danzaburou
Fingolfin704
Danzaburou
7,861
4,182
0
3,754
15,255
6,537
564
3,537
11,685
0
63,587
L
12,574
3,130
0
1,967
18,687
7,522
0
9,519
8,810
0
68,346
W
Cernunnos
MrMCHD
Cernunnos
14,321
7,767
0
7,934
16,143
6,916
4,901
5,237
10,790
0
91,568
L
Tiamat
Tirosu
Tiamat
13,529
830
0
3,736
14,210
8,078
309
8,169
5,749
59,259
0
W
Chaac
17,111
4,026
0
15,011
24,934
32,335
1,095
4,864
19,908
0
78,450
W
Cerberus
batdog5
Cerberus
18,288
1,044
0
3,644
19,774
24,784
508
7,193
12,177
36,177
0
W
Baron Samedi
ersteelers12
Baron Samedi
13,098
1,547
2,262
2,965
13,531
7,380
1,229
4,946
8,255
45,895
0
W
Ao Kuang
lebbel1214
Ao Kuang
10,108
3,431
0
13,545
21,569
9,703
1,272
3,763
17,662
102,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,604
Gold Earned
48,379
562
Minions Killed
432
0
Camps Cleared
0
2,039,911
Distance Traveled
1,891,306
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,900
424
33
2
0
426,528
4
L
Bellona
8,758
417
59
3
0
330,565
4
L
Danzaburou
9,635
459
122
6
0
357,876
8
L
Fenrir
11,587
552
96
5
0
408,548
5
W
Cernunnos
12,631
601
149
7
0
397,258
2
L
Tiamat
9,499
452
122
6
0
367,789
7
W
Chaac
11,707
557
145
7
0
425,022
1
W
Cerberus
12,106
576
42
2
0
446,814
7
W
Baron Samedi
10,596
505
62
3
0
357,218
1
W
Ao Kuang
12,564
598
164
8
0
413,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role