Player Matchup

Ra
Ra
Acesecus
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,653 Elo+
Solo
Susano
Susano
Luzbhel
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 1
Tyr
Tyr
MaybeGGmaK26
Tyr
Level 29
God Stats
21W - 15L
1,772 SR
Queue Stats
217W - 161L
1,691 Elo+
Solo
Yemoja
Yemoja
TheBananeroSapbe
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,493 Elo+
Solo
Danzaburou
Danzaburou
redblack333
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 1
Team Averages
Level 9
1,554 SR
1,491 Elo+

VS

Team Averages
Level 24
1,491 SR
1,605 Elo+
Pele
Pele
DrGrudg3
Pele
Level 41
God Stats
11W - 5L
1,651 SR
Queue Stats
70W - 75L
1,451 Elo+
Party 2
Apollo
Apollo
Kazuol92
Apollo
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
143W - 105L
1,669 Elo+
Solo
King Arthur
King Arthur
MERKA19
King Arthur
Level 18
God Stats
10W - 10L
1,517 SR
Queue Stats
33W - 25L
1,466 Elo+
Party 2
Cerberus
Cerberus
NickChubb
Cerberus
Level 29
God Stats
1W - 1L
1,289 SR
Queue Stats
135W - 133L
1,591 Elo+
Solo
Tiamat
Tiamat
That1QuietKid
Tiamat
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
289W - 307L
1,851 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 1
8,384
466
10,732
11,649
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Luzbhel
Susano
10
0 / 8 / 1
6,697
372
2,123
11,695
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 2 / 2
9,840
547
10,373
12,990
12,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 8 / 2
6,470
359
5,529
16,096
7,303
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
redblack333
Danzaburou
11
2 / 13 / 1
7,684
427
4,168
13,974
3,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 1 / 3
9,307
517
3,161
9,302
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Kazuol92
Apollo
18
19 / 0 / 9
12,122
673
17,281
10,427
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MERKA19
King Arthur
16
4 / 4 / 6
10,037
558
9,620
17,353
10,443
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
NickChubb
Cerberus
16
5 / 1 / 12
10,888
605
11,009
17,403
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
7 / 6 / 10
9,445
525
9,678
10,700
7,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
12
Kills
37
38
Deaths
12
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
W
Pele
2
1
3
3.5
W
Apollo
Kazuol92
Apollo
19
0
9
23.5
L
Susano
Luzbhel
Susano
0
8
1
0.06
W
King Arthur
MERKA19
King Arthur
4
4
6
1.75
L
5
2
2
3
W
Cerberus
NickChubb
Cerberus
5
1
12
11
W
7
6
10
2
L
0
8
2
0.13
L
Danzaburou
redblack333
Danzaburou
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,925
Damage
50,749
66,404
Taken
65,185
30,792
Mitigated
38,876
13,815
Healing
23,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,732
1,547
602
1,157
11,649
3,982
324
4,468
7,181
42,347
0
W
Pele
3,161
1,026
0
3,493
9,302
3,393
874
1,608
7,634
0
51,966
W
Apollo
Kazuol92
Apollo
17,281
10,953
0
4,236
10,427
5,461
3,200
2,730
7,601
0
96,095
L
Susano
Luzbhel
Susano
2,123
473
0
2,020
11,695
3,490
0
3,330
8,365
0
26,871
W
King Arthur
MERKA19
King Arthur
9,620
1,043
0
4,780
17,353
10,443
262
2,624
14,606
0
52,367
L
10,373
741
0
5,022
12,990
12,062
84
1,923
10,968
0
58,683
W
Cerberus
NickChubb
Cerberus
11,009
736
283
8,285
17,403
12,092
860
3,329
13,918
73,784
0
W
9,678
1,601
0
2,559
10,700
7,487
751
5,310
5,165
30,683
0
L
5,529
1,673
1,435
2,819
16,096
7,303
14
6,433
9,663
21,193
0
L
Danzaburou
redblack333
Danzaburou
4,168
1,958
0
760
13,974
3,955
714
4,533
9,441
0
22,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,075
Gold Earned
51,799
335
Minions Killed
524
0
Camps Cleared
0
1,530,104
Distance Traveled
1,515,196
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,384
466
81
5
0
309,210
1
W
Pele
9,307
517
96
5
0
276,450
2
W
Apollo
12,122
673
147
8
0
321,997
5
L
Susano
6,697
372
53
3
0
317,588
0
W
King Arthur
10,037
558
91
5
0
297,529
0
L
Tyr
9,840
547
126
7
0
351,543
4
W
Cerberus
10,888
605
147
8
0
336,240
0
W
Tiamat
9,445
525
43
2
0
282,980
0
L
Yemoja
6,470
359
37
2
0
284,375
0
L
Danzaburou
7,684
427
38
2
0
267,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role