Player Matchup

Danzaburou
Danzaburou
DaddySplidush
Danzaburou
Level 7
God Stats
15W - 14L
1,354 SR
Queue Stats
54W - 64L
1,327 Elo+
Party 1
King Arthur
King Arthur
KN_GriffinForce
King Arthur
Level 69
God Stats
22W - 25L
1,410 SR
Queue Stats
110W - 107L
1,361 Elo+
Party 1
Susano
Susano
LegitProMaster
Susano
Level 8
God Stats
23W - 27L
1,453 SR
Queue Stats
398W - 423L
1,288 Elo+
Solo
Cthulhu
Cthulhu
SCOF ucme
Cthulhu
Level 25
God Stats
32W - 41L
1,400 SR
Queue Stats
83W - 85L
1,298 Elo+
Solo
Ra
Ra
TTV-Dr_Splidush
Ra
Level 25
God Stats
12W - 8L
1,449 SR
Queue Stats
211W - 195L
1,371 Elo+
Party 1
Team Averages
Level 27
1,413 SR
1,329 Elo+

VS

Team Averages
Level 16
1,540 SR
1,359 Elo+
Jormungandr
Jormungandr
Coo-chi_King69
Jormungandr
Level 29
God Stats
1W - 1L
1,700 SR
Queue Stats
18W - 10L
1,697 Elo+
Solo
Olorun
Olorun
Derek45Vh
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,233 Elo+
Party 2
Susano
Susano
Left4Smoke
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Skadi
Skadi
Luzt lX
Skadi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,258 Elo+
Party 2
Ne Zha
Ne Zha
kpandres03
Ne Zha
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddySplidush
Danzaburou
16
5 / 2 / 3
10,440
522
13,243
11,297
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
KN_GriffinForce
King Arthur
18
10 / 2 / 8
11,129
556
13,547
29,420
18,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 5 / 1
9,761
488
6,945
14,396
6,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
SCOF ucme
Cthulhu
4
0 / 1 / 0
6,065
303
329
1,809
570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
8 / 4 / 5
10,934
547
16,062
13,340
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coo-chi_King69
Jormungandr
16
6 / 5 / 3
10,550
528
11,935
15,663
10,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Derek45Vh
Olorun
12
1 / 9 / 3
8,154
408
7,967
14,595
5,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
Left4Smoke
Susano
13
2 / 7 / 7
8,551
428
4,011
13,335
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
Luzt lX
Skadi
14
1 / 5 / 3
8,817
441
11,846
11,667
4,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
kpandres03
Ne Zha
17
4 / 5 / 2
10,125
506
8,151
21,946
9,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
28
Kills
14
14
Deaths
31
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Coo-chi_King69
Jormungandr
6
5
3
1.5
W
Danzaburou
DaddySplidush
Danzaburou
5
2
3
3.25
L
Olorun
Derek45Vh
Olorun
1
9
3
0.28
W
King Arthur
KN_GriffinForce
King Arthur
10
2
8
7
L
Susano
Left4Smoke
Susano
2
7
7
0.79
W
5
5
1
1.1
L
Skadi
Luzt lX
Skadi
1
5
3
0.5
W
Cthulhu
SCOF ucme
Cthulhu
0
1
0
0
W
8
4
5
2.63
L
Ne Zha
kpandres03
Ne Zha
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,126
Damage
43,910
70,262
Taken
77,206
34,920
Mitigated
34,797
31,414
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Coo-chi_King69
Jormungandr
11,935
1,530
0
772
15,663
10,313
244
2,173
13,410
52,057
0
W
Danzaburou
DaddySplidush
Danzaburou
13,243
7,452
616
4,087
11,297
3,383
746
4,406
6,666
0
52,071
L
Olorun
Derek45Vh
Olorun
7,967
3,731
202
3,887
14,595
5,603
744
5,985
8,240
34,281
0
W
King Arthur
KN_GriffinForce
King Arthur
13,547
431
425
13,256
29,420
18,960
224
6,727
22,571
0
59,053
L
Susano
Left4Smoke
Susano
4,011
465
0
924
13,335
5,124
21
3,136
10,079
0
25,750
W
6,945
1,507
0
3,582
14,396
6,777
535
1,960
12,361
0
59,535
L
Skadi
Luzt lX
Skadi
11,846
6,117
0
1,124
11,667
4,362
521
1,158
10,491
0
58,630
W
Cthulhu
SCOF ucme
Cthulhu
329
31
0
228
1,809
570
0
546
1,188
3,879
0
W
16,062
1,186
3,564
5,656
13,340
5,230
1,877
5,691
7,574
62,780
0
L
Ne Zha
kpandres03
Ne Zha
8,151
1,635
0
9,592
21,946
9,395
299
3,177
18,595
0
73,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,329
Gold Earned
46,197
390
Minions Killed
400
0
Camps Cleared
0
1,505,859
Distance Traveled
1,721,730
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,550
528
99
5
0
332,655
1
W
Danzaburou
10,440
522
80
4
0
344,780
3
L
Olorun
8,154
408
52
3
0
285,646
0
W
King Arthur
11,129
556
74
4
0
384,674
5
L
Susano
8,551
428
40
2
0
384,478
1
W
Susano
9,761
488
102
5
0
335,929
4
L
Skadi
8,817
441
82
4
0
355,517
0
W
Cthulhu
6,065
303
3
0
0
63,096
0
W
Ra
10,934
547
131
7
0
377,380
7
L
Ne Zha
10,125
506
127
6
0
363,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role